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Alias "show_fps" to "hud_fps".
"show_fps" is the quakeworld standard, so that's what most people expect to use.
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@ -138,6 +138,7 @@ CL_InitCvars (void)
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"mouse strafe speed");
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hud_fps = Cvar_Get ("hud_fps", "0", CVAR_ARCHIVE, NULL,
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"display realtime frames per second");
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Cvar_Alias_Get ("show_fps", hud_fps);
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hud_time = Cvar_Get ("hud_time", "0", CVAR_ARCHIVE, NULL,
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"display the current time");
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}
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@ -1349,6 +1349,7 @@ CL_Init_Cvars (void)
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"sending rcon commands");
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hud_fps = Cvar_Get ("hud_fps", "0", CVAR_ARCHIVE, NULL,
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"display realtime frames per second");
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Cvar_Alias_Get ("show_fps", hud_fps);
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hud_ping = Cvar_Get ("hud_ping", "0", CVAR_ARCHIVE, NULL,
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"display current ping to server");
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hud_pl = Cvar_Get ("hud_pl", "0", CVAR_ARCHIVE, NULL,
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