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https://git.code.sf.net/p/quake/quakeforge
synced 2025-02-21 11:11:37 +00:00
multiple wad files seem to work now
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parent
0cd34d155f
commit
8aa08dec28
1 changed files with 44 additions and 27 deletions
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@ -284,7 +284,6 @@ typedef struct {
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int infotableofs;
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int infotableofs;
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} wadinfo_t;
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} wadinfo_t;
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typedef struct {
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typedef struct {
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int filepos;
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int filepos;
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int disksize;
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int disksize;
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@ -295,9 +294,14 @@ typedef struct {
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char name[16]; // must be null terminated
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char name[16]; // must be null terminated
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} lumpinfo_t;
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} lumpinfo_t;
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typedef struct wadlist_s {
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struct wadlist_s *next;
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wadinfo_t wadinfo;
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lumpinfo_t *lumpinfo;
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} wadlist_t;
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QFile *texfile;
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QFile *texfile;
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wadinfo_t wadinfo;
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wadlist_t *wadlist;
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lumpinfo_t *lumpinfo;
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void
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void
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CleanupName (char *in, char *out)
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CleanupName (char *in, char *out)
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@ -319,24 +323,30 @@ void
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TEX_InitFromWad (char *path)
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TEX_InitFromWad (char *path)
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{
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{
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int i;
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int i;
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wadlist_t *wl;
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texfile = Qopen (path, "rb");
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texfile = Qopen (path, "rb");
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if (!texfile)
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if (!texfile)
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Sys_Error ("couldn't open %s", path);
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Sys_Error ("couldn't open %s", path);
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Qread (texfile, &wadinfo, sizeof (wadinfo));
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if (strncmp (wadinfo.identification, "WAD2", 4))
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Sys_Error ("TEX_InitFromWad: %s isn't a wadfile", path);
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wadinfo.numlumps = LittleLong (wadinfo.numlumps);
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wadinfo.infotableofs = LittleLong (wadinfo.infotableofs);
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Qseek (texfile, wadinfo.infotableofs, SEEK_SET);
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lumpinfo = malloc (wadinfo.numlumps * sizeof (lumpinfo_t));
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Qread (texfile, lumpinfo, wadinfo.numlumps * sizeof (lumpinfo_t));
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for (i = 0; i < wadinfo.numlumps; i++) {
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wl = calloc (1, sizeof (wadlist_t));
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CleanupName (lumpinfo[i].name, lumpinfo[i].name);
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lumpinfo[i].filepos = LittleLong (lumpinfo[i].filepos);
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Qread (texfile, &wl->wadinfo, sizeof (wadinfo_t));
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lumpinfo[i].disksize = LittleLong (lumpinfo[i].disksize);
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if (strncmp (wl->wadinfo.identification, "WAD2", 4))
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Sys_Error ("TEX_InitFromWad: %s isn't a wadfile", path);
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wl->wadinfo.numlumps = LittleLong (wl->wadinfo.numlumps);
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wl->wadinfo.infotableofs = LittleLong (wl->wadinfo.infotableofs);
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Qseek (texfile, wl->wadinfo.infotableofs, SEEK_SET);
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wl->lumpinfo = malloc (wl->wadinfo.numlumps * sizeof (lumpinfo_t));
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Qread (texfile, wl->lumpinfo, wl->wadinfo.numlumps * sizeof (lumpinfo_t));
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for (i = 0; i < wl->wadinfo.numlumps; i++) {
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CleanupName (wl->lumpinfo[i].name, wl->lumpinfo[i].name);
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wl->lumpinfo[i].filepos = LittleLong (wl->lumpinfo[i].filepos);
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wl->lumpinfo[i].disksize = LittleLong (wl->lumpinfo[i].disksize);
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}
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}
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wl->next = wadlist;
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wadlist = wl;
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}
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}
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int
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int
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@ -345,16 +355,19 @@ LoadLump (char *name, dstring_t *dest)
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char cname[16];
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char cname[16];
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int i;
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int i;
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int ofs = dest->size;
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int ofs = dest->size;
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wadlist_t *wl;
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CleanupName (name, cname);
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CleanupName (name, cname);
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for (i = 0; i < wadinfo.numlumps; i++) {
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for (wl = wadlist; wl; wl = wl->next) {
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if (!strcmp (cname, lumpinfo[i].name)) {
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for (i = 0; i < wl->wadinfo.numlumps; i++) {
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dest->size += lumpinfo[i].disksize;
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if (!strcmp (cname, wl->lumpinfo[i].name)) {
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dest->size += wl->lumpinfo[i].disksize;
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dstring_adjust (dest);
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dstring_adjust (dest);
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Qseek (texfile, lumpinfo[i].filepos, SEEK_SET);
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Qseek (texfile, wl->lumpinfo[i].filepos, SEEK_SET);
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Qread (texfile, dest->str + ofs, lumpinfo[i].disksize);
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Qread (texfile, dest->str + ofs, wl->lumpinfo[i].disksize);
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return lumpinfo[i].disksize;
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return wl->lumpinfo[i].disksize;
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}
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}
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}
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}
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}
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@ -367,6 +380,7 @@ AddAnimatingTextures (void)
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{
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{
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int base, i, j, k;
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int base, i, j, k;
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char name[32];
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char name[32];
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wadlist_t *wl;
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base = nummiptex;
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base = nummiptex;
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@ -382,13 +396,16 @@ AddAnimatingTextures (void)
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name[1] = 'A' + j - 10; // alternate animation
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name[1] = 'A' + j - 10; // alternate animation
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// see if this name exists in the wadfile
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// see if this name exists in the wadfile
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for (k = 0; k < wadinfo.numlumps; k++)
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for (wl = wadlist; wl; wl = wl->next) {
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if (!strcmp (name, lumpinfo[k].name)) {
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for (k = 0; k < wl->wadinfo.numlumps; k++) {
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if (!strcmp (name, wl->lumpinfo[k].name)) {
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FindMiptex (name); // add to the miptex list
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FindMiptex (name); // add to the miptex list
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break;
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break;
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}
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}
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}
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}
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}
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}
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}
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}
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printf ("added %i texture frames\n", nummiptex - base);
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printf ("added %i texture frames\n", nummiptex - base);
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}
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}
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@ -414,7 +431,7 @@ WriteMiptex (void)
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path = strdup (path);
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path = strdup (path);
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p = strtok (path, ";"); // yeah yeah. but it works :)
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p = strtok (path, ";"); // yeah yeah. but it works :)
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while (p) {
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while (p) {
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sprintf (fullpath, "%s/%s", /* FIXME gamedir */ ".", path);
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sprintf (fullpath, "%s/%s", /* FIXME gamedir */ ".", p);
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TEX_InitFromWad (fullpath);
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TEX_InitFromWad (fullpath);
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