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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 23:32:09 +00:00
Get global fog working in mtex mode.
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parent
d470094a55
commit
8919aec663
4 changed files with 19 additions and 7 deletions
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@ -769,8 +769,10 @@ R_DrawAliasModel (entity_t *e)
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qfglColor4fv (e->colormod);
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qfglBindTexture (GL_TEXTURE_2D, fb_texture);
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qfglBindTexture (GL_TEXTURE_2D, fb_texture);
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Fog_StartAdditive ();
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GL_DrawAliasFrameTri (vo);
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Fog_StopAdditive ();
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if (gl_vector_light->int_val) {
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qfglEnable (GL_LIGHTING);
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@ -790,7 +792,9 @@ R_DrawAliasModel (entity_t *e)
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qfglColor4fv (e->colormod);
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qfglBindTexture (GL_TEXTURE_2D, fb_texture);
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Fog_StartAdditive ();
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GL_DrawAliasFrame (vo);
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Fog_StopAdditive ();
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if (gl_vector_light->int_val) {
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qfglEnable (GL_LIGHTING);
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@ -407,6 +407,8 @@ R_SetupFrame (void)
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r_framecount++;
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Fog_SetupFrame ();
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// build the transformation matrix for the given view angles
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VectorCopy (r_refdef.vieworg, r_origin);
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@ -524,6 +526,7 @@ R_RenderScene (void)
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R_SetupFrame ();
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R_SetupGL ();
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Fog_EnableGFog ();
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R_MarkLeaves (); // done here so we know if we're in water
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R_PushDlights (vec3_origin);
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R_DrawWorld (); // adds static entities to the list
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@ -531,6 +534,13 @@ R_RenderScene (void)
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R_DrawEntitiesOnList ();
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R_RenderDlights ();
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R_DrawWaterSurfaces ();
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R_DrawParticles ();
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Fog_DisableGFog ();
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R_DrawViewModel ();
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if (R_TestErrors (0))
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R_DisplayErrors ();
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R_ClearErrors ();
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@ -628,9 +638,6 @@ R_RenderView_ (void)
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// render normal view
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R_RenderScene ();
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R_DrawViewModel ();
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R_DrawWaterSurfaces ();
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R_DrawParticles ();
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// render mirror view
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R_Mirror ();
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@ -153,6 +153,7 @@ R_Init (void)
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r_init = 1;
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R_InitParticles ();
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R_InitSprites ();
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Fog_Init ();
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}
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VISIBLE void
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@ -638,10 +638,11 @@ test_node (mnode_t *node)
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static void
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R_RecursiveWorldNode (mnode_t *node)
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{
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#define NODE_STACK 1024
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struct {
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mnode_t *node;
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int side;
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} *node_ptr, node_stack[1024];
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} *node_ptr, node_stack[NODE_STACK];
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mnode_t *front;
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int side;
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@ -652,8 +653,7 @@ R_RecursiveWorldNode (mnode_t *node)
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side = get_side (node);
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front = node->children[side];
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if (test_node (front)) {
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if (node_ptr - node_stack
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== sizeof (node_stack) / sizeof (node_stack[0]))
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if (node_ptr - node_stack == NODE_STACK)
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Sys_Error ("node_stack overflow");
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node_ptr->node = node;
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node_ptr->side = side;
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