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get rid of some unneeded defines and ifdefs
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3 changed files with 0 additions and 10 deletions
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@ -227,11 +227,6 @@ typedef struct dleaf_s {
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//============================================================================
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#ifndef QUAKE_GAME
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#define ANGLE_UP -1
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#define ANGLE_DOWN -2
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typedef struct bsp_s {
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int nummodels;
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dmodel_t *models;
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@ -299,5 +294,4 @@ void BSP_AddVisibility (bsp_t *bsp, byte *visdata, int visdatasize);
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void BSP_AddEntities (bsp_t *bsp, char *entdata, int entdatasize);
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void BSP_AddTextures (bsp_t *bsp, byte *texdata, int texdatasize);
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#endif
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#endif // __bspfile_h_
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@ -40,8 +40,6 @@
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#undef MAX_MSGLEN
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#define MAX_MSGLEN 8000 // max length of a reliable message
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#define QUAKE_GAME // as opposed to utilities
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#include <math.h>
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#include <string.h>
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#include <stdarg.h>
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@ -31,8 +31,6 @@
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#include "QF/qtypes.h"
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#define QUAKE_GAME // as opposed to utilities
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//define PARANOID // speed sapping error checking
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#if defined(_WIN32) && !defined(__GNUC__)
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