diff --git a/include/QF/bspfile.h b/include/QF/bspfile.h index e5226338f..44e6e40cc 100644 --- a/include/QF/bspfile.h +++ b/include/QF/bspfile.h @@ -227,11 +227,6 @@ typedef struct dleaf_s { //============================================================================ -#ifndef QUAKE_GAME - -#define ANGLE_UP -1 -#define ANGLE_DOWN -2 - typedef struct bsp_s { int nummodels; dmodel_t *models; @@ -299,5 +294,4 @@ void BSP_AddVisibility (bsp_t *bsp, byte *visdata, int visdatasize); void BSP_AddEntities (bsp_t *bsp, char *entdata, int entdatasize); void BSP_AddTextures (bsp_t *bsp, byte *texdata, int texdatasize); -#endif #endif // __bspfile_h_ diff --git a/nq/include/game.h b/nq/include/game.h index 703d7fc55..10c684f53 100644 --- a/nq/include/game.h +++ b/nq/include/game.h @@ -40,8 +40,6 @@ #undef MAX_MSGLEN #define MAX_MSGLEN 8000 // max length of a reliable message -#define QUAKE_GAME // as opposed to utilities - #include #include #include diff --git a/qw/include/host.h b/qw/include/host.h index f92508fc7..796b8a062 100644 --- a/qw/include/host.h +++ b/qw/include/host.h @@ -31,8 +31,6 @@ #include "QF/qtypes.h" -#define QUAKE_GAME // as opposed to utilities - //define PARANOID // speed sapping error checking #if defined(_WIN32) && !defined(__GNUC__)