show_* -> hud_*. Thanks for the headsup, IrcMonkey

This commit is contained in:
Bill Currie 2003-09-23 21:49:34 +00:00
parent 4ce81b28d7
commit 8593c1bc53

View file

@ -90,10 +90,10 @@ CB_video_options =
cvar_set ("crosshair", itos (selected_crosshair)); cvar_set ("crosshair", itos (selected_crosshair));
break; break;
case "fps": case "fps":
Cbuf_AddText ("toggle show_fps\n"); Cbuf_AddText ("toggle hud_fps\n");
break; break;
case "time": case "time":
Cbuf_AddText ("toggle show_time\n"); Cbuf_AddText ("toggle hud_time\n");
break; break;
} }
@ -136,9 +136,9 @@ DRAW_video_options =
draw_val_item (x + 70, y + 70, spacing, "Crosshair", draw_val_item (x + 70, y + 70, spacing, "Crosshair",
ftos (cvar ("crosshair"))); ftos (cvar ("crosshair")));
draw_val_item (x + 70, y + 80, spacing, "Show fps", draw_val_item (x + 70, y + 80, spacing, "Show fps",
cvar ("show_fps") ? "On" : "Off"); cvar ("hud_fps") ? "On" : "Off");
draw_val_item (x + 70, y + 90, spacing, "Show time", draw_val_item (x + 70, y + 90, spacing, "Show time",
cvar ("show_time") ? "On" : "Off"); cvar ("hud_time") ? "On" : "Off");
bar_pad = y + 90; bar_pad = y + 90;
Draw_String (x + 70, bar_pad + 10, "Gamma:"); Draw_String (x + 70, bar_pad + 10, "Gamma:");