Rualib: nuke some unnecessary classes

List, ListNode, and Stack aren't necessary; all three are obviated by the
new, richer Array class.
This commit is contained in:
Jeff Teunissen 2011-06-14 13:28:51 -04:00
parent b18302eac1
commit 82e934af47
8 changed files with 6 additions and 433 deletions

View file

@ -1,26 +0,0 @@
#ifndef __ruamoko_List_h
#define __ruamoko_List_h
#include "Object.h"
@interface List: Object
{
int count;
struct list_bucket_s *head;
struct list_bucket_s **tail;
}
- (id) init;
- (id) getItemAt: (int) index;
- (id) head;
- (id) tail;
- (void) addItemAtHead: (id) item;
- (void) addItemAtTail: (id) item;
- (id) removeItem: (id) item;
- (id) removeItemAtHead;
- (id) removeItemAtTail;
- (int) count;
-(void)makeObjectsPerformSelector:(SEL)selector;
-(void)makeObjectsPerformSelector:(SEL)selector withObject:(id)arg;
@end
#endif//__ruamoko_List_h

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@ -1,49 +0,0 @@
/*
ListNode.h
Stack/Queue/Linked List node class definitions
Copyright (C) 2003 Jeff Teunissen <deek@quakeforge.net>
This file is part of the Ruamoko Standard Library.
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __ruamoko_ListNode_h
#define __ruamoko_ListNode_h
#include "Object.h"
@interface ListNode: Object
{
ListNode *nextNode;
id data;
}
+ (id) nodeWithObject: (id)anObject;
- (id) initWithObject: (id)anObject;
- (id) object;
- (id) nextNode;
- (void) setNextNode: (id)aNode;
@end
#endif // __ruamoko_ListNode_h

View file

@ -8,8 +8,8 @@ nobase_pkginclude_HEADERS= \
draw.h key.h \
\
cbuf.h cmd.h cvar.h file.h gib.h hash.h plist.h runtime.h \
AutoreleasePool.h Array.h Entity.h List.h ListNode.h Object.h \
PropertyList.h Protocol.h Stack.h \
Object.h Protocol.h \
AutoreleasePool.h Array.h Entity.h PropertyList.h \
\
gui/Group.h gui/InputLine.h gui/Pic.h gui/Point.h gui/Rect.h gui/Size.h \
gui/Slider.h gui/Text.h gui/View.h

View file

@ -1,49 +0,0 @@
/*
Stack.h
Stack class definitions
Copyright (C) 2003 Jeff Teunissen <deek@quakeforge.net>
This file is part of the Ruamoko Standard Library.
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#ifndef __ruamoko_Stack_h
#define __ruamoko_Stack_h
#include "Object.h"
@interface Stack: Object
{
id top; // Top of the stack
int stackSize;
}
- (void) removeAllObjects; // Empty the stack
- (void) addObject: (id)anObject; // Push anObject onto the stack
- (id) pop; // pull top object off
- (id) peek; // Grab the top object without removing it
- (int) count; // Number of objects on stack
@end
#endif // __ruamoko_Stack_h

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@ -1,152 +0,0 @@
#include "List.h"
struct list_bucket_s {
struct list_bucket_s *next;
struct list_bucket_s **prev;
id obj;
};
typedef struct list_bucket_s list_bucket_t;
@implementation List
- (id) init
{
count = 0;
head = nil;
tail = &head;
return self;
}
- (void) dealloc
{
local list_bucket_t *e, *t = nil; //FIXME t uninitialized
for (e = head; e; e = t) {
t = e.next;
[e.obj release];
obj_free (e);
}
[super dealloc];
}
- (id) getItemAt: (int) index
{
local list_bucket_t *e;
if (index < 0 || index >= count)
return nil;
for (e = head; e && index; index--)
e = e.next;
return e.obj;
}
-(id) head
{
if (!head)
return nil;
return head.obj;
}
-(id) tail
{
local list_bucket_t *e = (list_bucket_t *) tail;
if (!e)
return nil;
return e.obj;
}
-(void) addItemAtHead: (id) item
{
local list_bucket_t *e = obj_malloc (@sizeof (list_bucket_t));
e.obj = item;
e.next = head;
e.prev = &head;
if (head)
head.prev = &e.next;
head = e;
count++;
}
-(void) addItemAtTail: (id) item
{
local list_bucket_t *e = obj_malloc (@sizeof (list_bucket_t));
e.obj = item;
e.next = nil;
e.prev = tail;
tail[0] = e;
tail = &e.next;
count++;
}
- (id) removeItem: (id) item
{
local list_bucket_t *e;
for (e = head; e; e = e.next) {
if (e.obj == item) {
e.prev[0] = e.next;
if (e.next)
e.next.prev = e.prev;
obj_free (e);
count--;
return item;
}
}
return nil;
}
- (id) removeItemAtHead
{
local list_bucket_t *e;
local id obj;
if (!count)
return nil;
e = head;
obj = e.obj;
e.prev[0] = e.next;
if (e.next)
e.next.prev = e.prev;
if (tail == &e.next)
tail = e.prev;
obj_free (e);
count--;
return obj;
}
- (id) removeItemAtTail
{
local list_bucket_t *e;
local id obj;
if (!count)
return nil;
e = (list_bucket_t *) tail;
obj = e.obj;
e.prev[0] = e.next;
if (e.next)
e.next.prev = e.prev;
obj_free (e);
count--;
return obj;
}
- (int) count
{
return count;
}
-(void)makeObjectsPerformSelector:(SEL)selector
{
local list_bucket_t *e;
for (e = head; e; e = e.next)
[e.obj performSelector:selector];
}
-(void)makeObjectsPerformSelector:(SEL)selector withObject:(id)arg
{
local list_bucket_t *e;
for (e = head; e; e = e.next)
[e.obj performSelector:selector withObject:arg];
}
@end

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@ -1,72 +0,0 @@
/*
ListNode.h
Stack/Queue/Linked List node class definitions
Copyright (C) 2003 Jeff Teunissen <deek@quakeforge.net>
This file is part of the Ruamoko Standard Library.
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include "Object.h"
#include "ListNode.h"
@implementation ListNode
+ (id) nodeWithObject: (id)anObject
{
return [[[self alloc] initWithObject: anObject] autorelease];
}
- (id) initWithObject: (id)anObject
{
if (!(self = [super init]))
return nil;
data = [anObject retain];
nextNode = nil;
return self;
}
- (void) dealloc
{
[data release];
[super dealloc];
}
- (id) nextNode
{
return nextNode;
}
- (void) setNextNode: (id)aNode
{
nextNode = aNode;
}
- (id) object
{
return data;
}
@end

View file

@ -30,10 +30,10 @@ EXTRA_LIBRARIES= $(ruamoko_libs)
$(QFCC) $(QCFLAGS) $(QCPPFLAGS) -c -o $@ $<
libr_a_SOURCES=\
cbuf.r cmd.r cvar.r file.r hash.r plist.r qfile.r qfs.r script.r sound.r \
string.r \
AutoreleasePool.r Array.r Array+Private.r Entity.r List.r ListNode.r Object.r \
PropertyList.r Protocol.r Stack.r
cbuf.r cmd.r cvar.r file.r hash.r plist.r qfile.r qfs.r script.r \
sound.r string.r \
Object.r Protocol.r \
AutoreleasePool.r Array.r Array+Private.r Entity.r PropertyList.r
libr_a_AR=$(PAK) -cf
libqw_a_SOURCES=\

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@ -1,79 +0,0 @@
/*
Stack.r
A general-purpose stack class
Copyright (C) 2003 Jeff Teunissen <deek@quakeforge.net>
This file is part of the Ruamoko Standard Library.
This library is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or (at
your option) any later version.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
#include "Object.h"
#include "ListNode.h"
#include "Stack.h"
@implementation Stack
- (void) removeAllObjects
{
while ([self count] > 0)
[self pop];
}
- (void) addObject: (id)anObject
{
local id oldTop = top;
top = [[ListNode alloc] initWithObject: anObject];
[top setNextNode: oldTop];
stackSize++;
}
- (id) pop
{
local id data;
local id oldTop = nil;
if (!top)
return nil;
oldTop = top;
top = [top nextNode];
stackSize--;
data = [[oldTop object] retain];
[oldTop release];
return [data autorelease];
}
- (id) peek
{
return [top object];
}
- (int) count
{
return stackSize;
}
@end