[vulkan] Do a depth pass for 2d objects

While the HUD and status bar don't cut out a lot of screen (normally),
they might start to make a difference when I get transparency working
properly. The main thing is this is a step towards pulling the 2d
rendering into another render pass so the main deferred pass is
world-only.
This commit is contained in:
Bill Currie 2022-11-21 02:29:03 +09:00
parent 2828a4ce0c
commit 82d1a6e6cd
7 changed files with 273 additions and 119 deletions

View File

@ -28,6 +28,13 @@
#ifndef __QF_Vulkan_qf_draw_h
#define __QF_Vulkan_qf_draw_h
typedef enum {
QFV_drawDepth,
QFV_draw2d,
QFV_drawNumPasses
} QFV_DrawSubpass;
struct vulkan_ctx_s;
struct qfv_renderframe_s;
struct qpic_s;

View File

@ -303,6 +303,8 @@ sprite_depthv_src = $(vkshaderpath)/sprite_depth.vert
sprite_depthv_c = $(vkshaderpath)/sprite_depth.vert.spvc
sprite_depthf_src = $(vkshaderpath)/sprite_depth.frag
sprite_depthf_c = $(vkshaderpath)/sprite_depth.frag.spvc
twod_depthf_src = $(vkshaderpath)/twod_depth.frag
twod_depthf_c = $(vkshaderpath)/twod_depth.frag.spvc
twodv_src = $(vkshaderpath)/twod.vert
twodv_c = $(vkshaderpath)/twod.vert.spvc
twodf_src = $(vkshaderpath)/twod.frag
@ -373,6 +375,8 @@ $(sprite_depthv_c): $(sprite_depthv_src)
$(sprite_depthf_c): $(sprite_depthf_src)
$(twod_depthf_c): $(twod_depthf_src)
$(twodv_c): $(twodv_src)
$(twodf_c): $(twodf_src)
@ -434,8 +438,7 @@ vkshader_c = \
$(sprite_gbuff_c) \
$(sprite_depthv_c) \
$(sprite_depthf_c) \
$(twodv_c) \
$(twodf_c) \
$(twod_depthf_c) \
$(quakebspv_c) \
$(quakebspf_c) \
$(bsp_depth_c) \
@ -526,5 +529,6 @@ EXTRA_DIST += \
libs/video/renderer/vulkan/shader/sprite_depth.frag \
libs/video/renderer/vulkan/shader/sprite_gbuf.vert \
libs/video/renderer/vulkan/shader/sprite_gbuf.frag \
libs/video/renderer/vulkan/shader/twod_depth.frag \
libs/video/renderer/vulkan/shader/twod.frag \
libs/video/renderer/vulkan/shader/twod.vert

View File

@ -1124,6 +1124,29 @@
inputAssembly = $properties.inputAssembly.alias;
layout = sprite_layout;
};
twod_depth = {
@inherit = $properties.pipelines.depth_base;
stages = (
{
stage = vertex;
name = main;
module = $builtin/twod.vert;
},
{
stage = fragment;
name = main;
module = $builtin/twod_depth.frag;
},
);
vertexInput = $properties.vertexInput.twod;
inputAssembly = $properties.inputAssembly.twod;
rasterization = $properties.rasterization.counter_cw_cull_back;
colorBlend = {
logicOpEnable = false;
attachments = ($properties.attachmentBlendOp.alpha_blend);
};
layout = twod_layout;
};
twod = {
@inherit = $properties.pipelines.trans_base;//FIXME should be sparate
stages = (
@ -1141,6 +1164,7 @@
vertexInput = $properties.vertexInput.twod;
inputAssembly = $properties.inputAssembly.twod;
rasterization = $properties.rasterization.counter_cw_cull_back;
depthStencil = $properties.depthStencil.disable;
colorBlend = {
logicOpEnable = false;
attachments = ($properties.attachmentBlendOp.alpha_blend);

View File

@ -67,6 +67,8 @@ static
static
#include "libs/video/renderer/vulkan/shader/sprite_depth.frag.spvc"
static
#include "libs/video/renderer/vulkan/shader/twod_depth.frag.spvc"
static
#include "libs/video/renderer/vulkan/shader/twod.vert.spvc"
static
#include "libs/video/renderer/vulkan/shader/twod.frag.spvc"
@ -134,6 +136,7 @@ static shaderdata_t builtin_shaders[] = {
{ "sprite_gbuf.frag", sprite_gbuf_frag, sizeof (sprite_gbuf_frag) },
{ "sprite_depth.vert", sprite_depth_vert, sizeof (sprite_depth_vert) },
{ "sprite_depth.frag", sprite_depth_frag, sizeof (sprite_depth_frag) },
{ "twod_depth.frag", twod_depth_frag, sizeof (twod_depth_frag) },
{ "twod.vert", twod_vert, sizeof (twod_vert) },
{ "twod.frag", twod_frag, sizeof (twod_frag) },
{ "quakebsp.vert", quakebsp_vert, sizeof (quakebsp_vert) },

View File

@ -0,0 +1,17 @@
#version 450
layout (set = 1, binding = 0) uniform sampler2D Texture;
layout (location = 0) in vec2 st;
layout (location = 1) in vec4 color;
void
main (void)
{
vec4 pix;
pix = texture (Texture, st);
if (pix.a * color.a < 1) {
discard;
}
}

View File

@ -1452,7 +1452,7 @@ Vulkan_Bsp_Init (vulkan_ctx_t *ctx)
for (int j = 0; j < QFV_bspNumPasses; j++) {
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
bframe->cmdSet.a[i],
bframe->cmdSet.a[j],
va (ctx->va_ctx, "cmd:bsp:%zd:%s", i,
bsp_pass_names[j]));
}

View File

@ -73,6 +73,16 @@
#include "r_internal.h"
#include "vid_vulkan.h"
static const char * __attribute__((used)) draw_pass_names[] = {
"depth",
"2d",
};
static QFV_Subpass subpass_map[] = {
[QFV_drawDepth] = QFV_passDepth,
[QFV_draw2d] = QFV_passTranslucent,
};
typedef struct descbatch_s {
int32_t descid; // texture or font descriptor id
uint32_t count; // number of objects in batch
@ -144,7 +154,7 @@ typedef struct drawframe_s {
slicequeue_t slice_insts;
glyphqueue_t glyph_insts;
vertqueue_t line_verts;
VkCommandBuffer cmd;
qfv_cmdbufferset_t cmdSet;
} drawframe_t;
typedef struct drawframeset_s
@ -189,6 +199,7 @@ typedef struct drawctx_s {
qfv_resobj_t *slice_objects;
qfv_resobj_t *glyph_objects;
qfv_resobj_t *line_objects;
VkPipeline depth_pipeline;
VkPipeline quad_pipeline;
VkPipeline slice_pipeline;
VkPipeline glyph_pipeline;
@ -536,6 +547,7 @@ Vulkan_Draw_Shutdown (vulkan_ctx_t *ctx)
free (dctx->fonts.a[i].resource);
}
dfunc->vkDestroyPipeline (device->dev, dctx->depth_pipeline, 0);
dfunc->vkDestroyPipeline (device->dev, dctx->quad_pipeline, 0);
dfunc->vkDestroyPipeline (device->dev, dctx->slice_pipeline, 0);
dfunc->vkDestroyPipeline (device->dev, dctx->glyph_pipeline, 0);
@ -611,6 +623,7 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
flush_draw_scrap (ctx);
dctx->depth_pipeline = Vulkan_CreateGraphicsPipeline (ctx, "twod_depth");
dctx->quad_pipeline = Vulkan_CreateGraphicsPipeline (ctx, "twod");
dctx->slice_pipeline = Vulkan_CreateGraphicsPipeline (ctx, "slice");
dctx->glyph_pipeline = Vulkan_CreateGraphicsPipeline (ctx, "glyph");
@ -628,8 +641,6 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
QFV_ScrapImageView (dctx->scrap),
VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
};
__auto_type cmdBuffers = QFV_AllocCommandBufferSet (frames, alloca);
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, cmdBuffers);
__auto_type sets = QFV_AllocateDescriptorSet (device, pool, layouts);
dctx->quad_set = sets->a[0];
@ -644,10 +655,19 @@ Vulkan_Draw_Init (vulkan_ctx_t *ctx)
dfunc->vkUpdateDescriptorSets (device->dev, 1, write, 0, 0);
for (size_t i = 0; i < frames; i++) {
__auto_type dframe = &dctx->frames.a[i];
dframe->cmd = cmdBuffers->a[i];
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
dframe->cmd,
va (ctx->va_ctx, "cmd:draw:%zd", i));
DARRAY_INIT (&dframe->cmdSet, QFV_drawNumPasses);
DARRAY_RESIZE (&dframe->cmdSet, QFV_drawNumPasses);
dframe->cmdSet.grow = 0;
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, &dframe->cmdSet);
for (int j = 0; j < QFV_drawNumPasses; j++) {
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
dframe->cmdSet.a[j],
va (ctx->va_ctx, "cmd:draw:%zd:%s", i,
draw_pass_names[j]));
}
}
qfvPopDebug (ctx);
}
@ -1110,6 +1130,171 @@ Vulkan_DrawReset (vulkan_ctx_t *ctx)
{
}
static void
draw_begin_subpass (QFV_DrawSubpass subpass, qfv_renderframe_t *rFrame)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkCommandBuffer cmd = dframe->cmdSet.a[subpass];
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
rFrame->renderpass->renderpass, subpass_map[subpass],
cframe->framebuffer,
0, 0, 0,
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
QFV_duCmdBeginLabel (device, cmd, va (ctx->va_ctx, "draw:%s",
draw_pass_names[subpass]),
{0.5, 0.8, 0.1, 1});
}
static void
draw_end_subpass (VkCommandBuffer cmd, vulkan_ctx_t *ctx)
{
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
QFV_duCmdEndLabel (device, cmd);
dfunc->vkEndCommandBuffer (cmd);
}
static void
bind_pipeline (qfv_renderframe_t *rFrame, VkPipeline pipeline,
VkCommandBuffer cmd)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
}
static void
draw_quads (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkBuffer quad_buffer = dframe->quad_buffer;
VkBuffer ind_buffer = dctx->ind_objects[0].buffer.buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &quad_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, ind_buffer, 0, VK_INDEX_TYPE_UINT32);
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->quad_set,
};
VkPipelineLayout layout = dctx->layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, dframe->quad_verts.count * INDS_PER_QUAD,
1, 0, 0, 0);
}
static void
draw_slices (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkBuffer slice_buffer = dframe->slice_buffer;
VkBuffer ind_buffer = dctx->ind_objects[1].buffer.buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &slice_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, ind_buffer, 0, VK_INDEX_TYPE_UINT32);
uint32_t inst_start = 0;
for (size_t i = 0; i < dframe->slice_batch.size; i++) {
int fontid = dframe->slice_batch.a[i].descid;
uint32_t inst_count = dframe->slice_batch.a[i].count;
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->fonts.a[fontid].set,
};
VkPipelineLayout layout = dctx->glyph_layout;
dfunc->vkCmdBindDescriptorSets (cmd,
VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, 26, inst_count, 0, 0, inst_start);
inst_start += inst_count;
}
DARRAY_RESIZE (&dframe->slice_batch, 0);
}
static void
draw_glyphs (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkBuffer glyph_buffer = dframe->glyph_buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &glyph_buffer, offsets);
uint32_t inst_start = 0;
for (size_t i = 0; i < dframe->glyph_batch.size; i++) {
int fontid = dframe->glyph_batch.a[i].descid;
uint32_t inst_count = dframe->glyph_batch.a[i].count;
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->fonts.a[fontid].set,
};
VkPipelineLayout layout = dctx->glyph_layout;
dfunc->vkCmdBindDescriptorSets (cmd,
VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
dfunc->vkCmdDraw (cmd, 4, inst_count, 0, inst_start);
inst_start += inst_count;
}
DARRAY_RESIZE (&dframe->glyph_batch, 0);
}
static void
draw_lines (qfv_renderframe_t *rFrame, VkCommandBuffer cmd)
{
vulkan_ctx_t *ctx = rFrame->vulkan_ctx;
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
VkBuffer line_buffer = dframe->line_buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &line_buffer, offsets);
VkDescriptorSet set[1] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
};
VkPipelineLayout layout = dctx->layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 1, set, 0, 0);
}
void
Vulkan_FlushText (qfv_renderframe_t *rFrame)
{
@ -1118,7 +1303,6 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
qfv_device_t *device = ctx->device;
qfv_devfuncs_t *dfunc = device->funcs;
__auto_type cframe = &ctx->frames.a[ctx->curFrame];
drawctx_t *dctx = ctx->draw_context;
drawframe_t *dframe = &dctx->frames.a[ctx->curFrame];
@ -1127,10 +1311,6 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
return;
}
VkCommandBuffer cmd = dframe->cmd;
//FIXME which pass?
DARRAY_APPEND (&rFrame->subpassCmdSets[QFV_passTranslucent], cmd);
VkDeviceMemory memory = dctx->draw_resource[1].memory;
size_t atom = device->physDev->properties->limits.nonCoherentAtomSize;
size_t atom_mask = atom - 1;
@ -1152,121 +1332,40 @@ Vulkan_FlushText (qfv_renderframe_t *rFrame)
#undef a
dfunc->vkFlushMappedMemoryRanges (device->dev, 3, ranges);
dfunc->vkResetCommandBuffer (cmd, 0);
VkCommandBufferInheritanceInfo inherit = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO, 0,
rFrame->renderpass->renderpass, QFV_passTranslucent,
cframe->framebuffer,
0, 0, 0
};
VkCommandBufferBeginInfo beginInfo = {
VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, 0,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT
| VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT, &inherit,
};
dfunc->vkBeginCommandBuffer (cmd, &beginInfo);
DARRAY_APPEND (&rFrame->subpassCmdSets[subpass_map[QFV_drawDepth]],
dframe->cmdSet.a[QFV_drawDepth]);
DARRAY_APPEND (&rFrame->subpassCmdSets[subpass_map[QFV_draw2d]],
dframe->cmdSet.a[QFV_draw2d]);
QFV_duCmdBeginLabel (device, cmd, "twod", { 0.6, 0.2, 0, 1});
draw_begin_subpass (QFV_drawDepth, rFrame);
draw_begin_subpass (QFV_draw2d, rFrame);
if (dframe->quad_verts.count) {
VkBuffer quad_buffer = dframe->quad_buffer;
VkBuffer ind_buffer = dctx->ind_objects[0].buffer.buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &quad_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, ind_buffer, 0, VK_INDEX_TYPE_UINT32);
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->quad_set,
};
VkPipelineLayout layout = dctx->layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
bind_pipeline (rFrame, dctx->depth_pipeline,
dframe->cmdSet.a[QFV_drawDepth]);
draw_quads (rFrame, dframe->cmdSet.a[QFV_drawDepth]);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->quad_pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
dfunc->vkCmdDrawIndexed (cmd, dframe->quad_verts.count * INDS_PER_QUAD,
1, 0, 0, 0);
bind_pipeline (rFrame, dctx->quad_pipeline,
dframe->cmdSet.a[QFV_draw2d]);
draw_quads (rFrame, dframe->cmdSet.a[QFV_draw2d]);
}
if (dframe->slice_insts.count) {
VkBuffer slice_buffer = dframe->slice_buffer;
VkBuffer ind_buffer = dctx->ind_objects[1].buffer.buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &slice_buffer, offsets);
dfunc->vkCmdBindIndexBuffer (cmd, ind_buffer, 0, VK_INDEX_TYPE_UINT32);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->slice_pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
uint32_t inst_start = 0;
for (size_t i = 0; i < dframe->slice_batch.size; i++) {
int fontid = dframe->slice_batch.a[i].descid;
uint32_t inst_count = dframe->slice_batch.a[i].count;
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->fonts.a[fontid].set,
};
VkPipelineLayout layout = dctx->glyph_layout;
dfunc->vkCmdBindDescriptorSets (cmd,
VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
dfunc->vkCmdDrawIndexed (cmd, 26, inst_count, 0, 0, inst_start);
inst_start += inst_count;
}
DARRAY_RESIZE (&dframe->slice_batch, 0);
bind_pipeline (rFrame, dctx->slice_pipeline,
dframe->cmdSet.a[QFV_draw2d]);
draw_slices (rFrame, dframe->cmdSet.a[QFV_draw2d]);
}
if (dframe->glyph_insts.count) {
VkBuffer glyph_buffer = dframe->glyph_buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &glyph_buffer, offsets);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->glyph_pipeline);
dfunc->vkCmdSetViewport (cmd, 0, 1, &rFrame->renderpass->viewport);
dfunc->vkCmdSetScissor (cmd, 0, 1, &rFrame->renderpass->scissor);
uint32_t inst_start = 0;
for (size_t i = 0; i < dframe->glyph_batch.size; i++) {
int fontid = dframe->glyph_batch.a[i].descid;
uint32_t inst_count = dframe->glyph_batch.a[i].count;
VkDescriptorSet set[2] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
dctx->fonts.a[fontid].set,
};
VkPipelineLayout layout = dctx->glyph_layout;
dfunc->vkCmdBindDescriptorSets (cmd,
VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 2, set, 0, 0);
dfunc->vkCmdDraw (cmd, 4, inst_count, 0, inst_start);
inst_start += inst_count;
}
DARRAY_RESIZE (&dframe->glyph_batch, 0);
bind_pipeline (rFrame, dctx->glyph_pipeline,
dframe->cmdSet.a[QFV_draw2d]);
draw_glyphs (rFrame, dframe->cmdSet.a[QFV_draw2d]);
}
if (dframe->line_verts.count) {
VkBuffer line_buffer = dframe->line_buffer;
VkDeviceSize offsets[] = {0};
dfunc->vkCmdBindVertexBuffers (cmd, 0, 1, &line_buffer, offsets);
VkDescriptorSet set[1] = {
Vulkan_Matrix_Descriptors (ctx, ctx->curFrame),
};
VkPipelineLayout layout = dctx->layout;
dfunc->vkCmdBindDescriptorSets (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
layout, 0, 1, set, 0, 0);
dfunc->vkCmdBindPipeline (cmd, VK_PIPELINE_BIND_POINT_GRAPHICS,
dctx->line_pipeline);
dfunc->vkCmdDraw (cmd, dframe->line_verts.count * VERTS_PER_LINE,
1, 0, 0);
bind_pipeline (rFrame, dctx->line_pipeline,
dframe->cmdSet.a[QFV_draw2d]);
draw_lines (rFrame, dframe->cmdSet.a[QFV_draw2d]);
}
QFV_duCmdEndLabel (device, cmd);
dfunc->vkEndCommandBuffer (cmd);
draw_end_subpass (dframe->cmdSet.a[QFV_drawDepth], ctx);
draw_end_subpass (dframe->cmdSet.a[QFV_draw2d], ctx);
dframe->quad_verts.count = 0;
dframe->slice_insts.count = 0;