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oops, needed menu_draw_hud. don't need the state stuff any more, though :)
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1 changed files with 4 additions and 5 deletions
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@ -16,11 +16,6 @@
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#include "gui/InputLine.h"
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#include "gui/Rect.h"
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//FIXME shouldn't need these
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entity self;
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.float nextthink;
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.float frame;
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.void () think;
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float () random = #7;
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string [6] dot_name = {
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@ -513,3 +508,7 @@ void () menu_init =
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Menu_SetQuit (quit);
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};
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void () menu_draw_hud =
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{
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};
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