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Make nq and qw use the new entity state struct.
This isn't really the best solution, but it does get things being shared with the minimum of fuss.
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11 changed files with 30 additions and 28 deletions
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@ -62,6 +62,8 @@ typedef struct entity_state_s {
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typedef struct {
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entity_state_t * const baseline;
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entity_state_t * const * const frame;
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const int num_frames;
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const int num_entities;
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} entstates_t;
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extern entstates_t nq_entstates;
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