mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-26 22:31:05 +00:00
More header merges.
This commit is contained in:
parent
439eb60cb2
commit
7fa4b01208
16 changed files with 58 additions and 224 deletions
|
@ -1,60 +0,0 @@
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|||
/*
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gl_warp_sin.h
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@description@
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Copyright (C) 1996-1997 Id Software, Inc.
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||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
||||
See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
|
||||
59 Temple Place - Suite 330
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||||
Boston, MA 02111-1307, USA
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||||
|
||||
$Id$
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||||
*/
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0, 0.19633, 0.392541, 0.588517, 0.784137, 0.979285, 1.17384, 1.3677,
|
||||
1.56072, 1.75281, 1.94384, 2.1337, 2.32228, 2.50945, 2.69512, 2.87916,
|
||||
3.06147, 3.24193, 3.42044, 3.59689, 3.77117, 3.94319, 4.11282, 4.27998,
|
||||
4.44456, 4.60647, 4.76559, 4.92185, 5.07515, 5.22538, 5.37247, 5.51632,
|
||||
5.65685, 5.79398, 5.92761, 6.05767, 6.18408, 6.30677, 6.42566, 6.54068,
|
||||
6.65176, 6.75883, 6.86183, 6.9607, 7.05537, 7.14579, 7.23191, 7.31368,
|
||||
7.39104, 7.46394, 7.53235, 7.59623, 7.65552, 7.71021, 7.76025, 7.80562,
|
||||
7.84628, 7.88222, 7.91341, 7.93984, 7.96148, 7.97832, 7.99036, 7.99759,
|
||||
8, 7.99759, 7.99036, 7.97832, 7.96148, 7.93984, 7.91341, 7.88222,
|
||||
7.84628, 7.80562, 7.76025, 7.71021, 7.65552, 7.59623, 7.53235, 7.46394,
|
||||
7.39104, 7.31368, 7.23191, 7.14579, 7.05537, 6.9607, 6.86183, 6.75883,
|
||||
6.65176, 6.54068, 6.42566, 6.30677, 6.18408, 6.05767, 5.92761, 5.79398,
|
||||
5.65685, 5.51632, 5.37247, 5.22538, 5.07515, 4.92185, 4.76559, 4.60647,
|
||||
4.44456, 4.27998, 4.11282, 3.94319, 3.77117, 3.59689, 3.42044, 3.24193,
|
||||
3.06147, 2.87916, 2.69512, 2.50945, 2.32228, 2.1337, 1.94384, 1.75281,
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1.56072, 1.3677, 1.17384, 0.979285, 0.784137, 0.588517, 0.392541, 0.19633,
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9.79717e-16, -0.19633, -0.392541, -0.588517, -0.784137, -0.979285, -1.17384, -1.3677,
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||||
-1.56072, -1.75281, -1.94384, -2.1337, -2.32228, -2.50945, -2.69512, -2.87916,
|
||||
-3.06147, -3.24193, -3.42044, -3.59689, -3.77117, -3.94319, -4.11282, -4.27998,
|
||||
-4.44456, -4.60647, -4.76559, -4.92185, -5.07515, -5.22538, -5.37247, -5.51632,
|
||||
-5.65685, -5.79398, -5.92761, -6.05767, -6.18408, -6.30677, -6.42566, -6.54068,
|
||||
-6.65176, -6.75883, -6.86183, -6.9607, -7.05537, -7.14579, -7.23191, -7.31368,
|
||||
-7.39104, -7.46394, -7.53235, -7.59623, -7.65552, -7.71021, -7.76025, -7.80562,
|
||||
-7.84628, -7.88222, -7.91341, -7.93984, -7.96148, -7.97832, -7.99036, -7.99759,
|
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-8, -7.99759, -7.99036, -7.97832, -7.96148, -7.93984, -7.91341, -7.88222,
|
||||
-7.84628, -7.80562, -7.76025, -7.71021, -7.65552, -7.59623, -7.53235, -7.46394,
|
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-7.39104, -7.31368, -7.23191, -7.14579, -7.05537, -6.9607, -6.86183, -6.75883,
|
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-6.65176, -6.54068, -6.42566, -6.30677, -6.18408, -6.05767, -5.92761, -5.79398,
|
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-5.65685, -5.51632, -5.37247, -5.22538, -5.07515, -4.92185, -4.76559, -4.60647,
|
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-4.44456, -4.27998, -4.11282, -3.94319, -3.77117, -3.59689, -3.42044, -3.24193,
|
||||
-3.06147, -2.87916, -2.69512, -2.50945, -2.32228, -2.1337, -1.94384, -1.75281,
|
||||
-1.56072, -1.3677, -1.17384, -0.979285, -0.784137, -0.588517, -0.392541, -0.19633,
|
|
@ -1,64 +0,0 @@
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/*
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skin.h
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Client skin definitions
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Copyright (C) 1996-1997 Id Software, Inc.
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|
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This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
|
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See the GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
||||
Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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|
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$Id$
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*/
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#ifndef _SKIN_H
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#define _SKIN_H
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#include "client.h"
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#define MAX_CACHED_SKINS 128
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#define RSSHOT_WIDTH 320
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#define RSSHOT_HEIGHT 200
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typedef struct skin_s
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{
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char name[16];
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qboolean failedload; // the name isn't a valid skin
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cache_user_t cache;
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int fb_texture;
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} skin_t;
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extern byte player_8bit_texels[320 * 200];
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extern skin_t skin_cache[MAX_CACHED_SKINS];
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struct tex_s;
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struct player_info_s;
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void Skin_Find (struct player_info_s *sc);
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struct tex_s *Skin_Cache (skin_t *skin);
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void Skin_Skins_f (void);
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void Skin_AllSkins_f (void);
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void Skin_NextDownload (void);
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void Skin_Init (void);
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void Skin_Init_Cvars (void);
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void Skin_Init_Translation (void);
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void Skin_Set_Translate (struct player_info_s *player);
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void Skin_Do_Translation (player_info_t *player);
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void Skin_Process (skin_t *skin, struct tex_s *);
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#endif
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@ -1,47 +0,0 @@
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/*
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texture.h
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texture definition
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Copyright (C) 2000 Bill Currie
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Author: Bill Currie
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Date: 2000-01-18
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
|
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of the License, or (at your option) any later version.
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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|
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See the GNU General Public License for more details.
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|
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You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to:
|
||||
|
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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#ifndef __texture_h
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#define __texture_h
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#ifdef HAVE_CONFIG_H
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# include "config.h"
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#endif
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// could not use texture_t as that is used for models.
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typedef struct tex_s {
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int width;
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int height;
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unsigned char *palette; // 0 = 32 bit, otherise 8
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unsigned char data[ZERO_LENGTH_ARRAY];
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} tex_t;
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#endif // __texture_h
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@ -58,9 +58,29 @@
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# undef model_t
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#endif
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/model.h"
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#include "QF/msg.h"
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#include "QF/plugin.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "QF/qargs.h"
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#include "QF/screen.h"
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#include "QF/skin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/teamplay.h"
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#include "QF/vid.h"
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#include "QF/va.h"
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#include "bothdefs.h"
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#include "buildnum.h"
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#include "QF/cdaudio.h"
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#include "cl_cam.h"
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#include "cl_demo.h"
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#include "cl_ents.h"
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#include "cl_slist.h"
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#include "cl_tent.h"
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#include "client.h"
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#include "QF/cmd.h"
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "draw.h"
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#include "game.h"
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#include "host.h"
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#include "QF/input.h"
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#include "QF/keys.h"
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#include "QF/model.h"
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#include "QF/msg.h"
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#include "net.h"
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#include "pmove.h"
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#include "QF/plugin.h"
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#include "QF/qendian.h"
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#include "QF/quakefs.h"
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#include "QF/qargs.h"
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#include "sbar.h"
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#include "QF/screen.h"
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#include "skin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/teamplay.h"
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#include "QF/vid.h"
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#include "view.h"
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#include "QF/va.h"
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void CL_RemoveQFInfoKeys ();
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@ -43,27 +43,28 @@
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#include <unistd.h>
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#endif
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#include "bothdefs.h"
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#include "QF/cdaudio.h"
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#include "QF/cmd.h"
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "QF/msg.h"
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#include "QF/skin.h"
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#include "QF/screen.h"
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#include "QF/sound.h"
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#include "QF/teamplay.h"
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#include "QF/va.h"
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#include "bothdefs.h"
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#include "cl_ents.h"
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#include "cl_input.h"
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#include "cl_main.h"
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#include "cl_parse.h"
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#include "cl_tent.h"
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#include "client.h"
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#include "QF/cmd.h"
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "host.h"
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#include "QF/msg.h"
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#include "pmove.h"
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#include "protocol.h"
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#include "QF/screen.h"
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#include "sbar.h"
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#include "skin.h"
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#include "QF/sound.h"
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#include "QF/teamplay.h"
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#include "QF/va.h"
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#include "view.h"
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extern cvar_t *gl_dlight_polyblend;
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|
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@ -41,11 +41,12 @@
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#include "QF/compat.h"
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#include "QF/console.h"
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#include "glquake.h"
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#include "QF/model.h"
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#include "QF/qendian.h"
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#include "QF/skin.h"
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#include "glquake.h"
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#include "server.h"
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#include "skin.h"
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extern model_t *loadmodel;
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|
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@ -45,6 +45,7 @@
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#include "QF/locs.h"
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#include "QF/mathlib.h"
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#include "QF/qargs.h"
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#include "QF/skin.h"
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#include "QF/sound.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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@ -57,7 +58,6 @@
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#include "glquake.h"
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#include "r_dynamic.h"
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#include "r_local.h"
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#include "skin.h"
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#include "view.h"
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entity_t r_worldentity;
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|
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@ -41,6 +41,7 @@
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#include "QF/cmd.h"
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#include "QF/console.h"
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#include "QF/cvar.h"
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#include "QF/skin.h"
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#include "QF/sys.h"
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#include "QF/vid.h"
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#include "QF/varrays.h"
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@ -48,7 +49,6 @@
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#include "glquake.h"
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#include "r_dynamic.h"
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#include "r_local.h"
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#include "skin.h"
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varray_t2f_c4f_v3f_t varray[MAX_VARRAY_VERTS];
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|
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|
|
|
@ -43,6 +43,7 @@
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#include "QF/console.h"
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#include "QF/keys.h"
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#include "QF/pcx.h"
|
||||
#include "QF/skin.h"
|
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#include "QF/sys.h"
|
||||
#include "QF/tga.h"
|
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|
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|
@ -52,7 +53,6 @@
|
|||
#include "host.h"
|
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#include "r_local.h"
|
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#include "sbar.h"
|
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#include "skin.h"
|
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#include "view.h"
|
||||
|
||||
/*
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|
|
|
@ -30,13 +30,14 @@
|
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# include "config.h"
|
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#endif
|
||||
|
||||
#include "QF/compat.h"
|
||||
#include "QF/skin.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/texture.h"
|
||||
|
||||
#include "glquake.h"
|
||||
#include "host.h"
|
||||
#include "protocol.h"
|
||||
#include "skin.h"
|
||||
#include "QF/compat.h"
|
||||
#include "QF/sys.h"
|
||||
#include "texture.h"
|
||||
|
||||
byte player_8bit_texels[320 * 200];
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static byte translate[256];
|
||||
|
|
|
@ -41,12 +41,12 @@
|
|||
#include "QF/qendian.h"
|
||||
#include "QF/qtypes.h"
|
||||
#include "QF/quakefs.h"
|
||||
#include "QF/texture.h"
|
||||
#include "QF/vid.h"
|
||||
#include "QF/zone.h"
|
||||
|
||||
#include "cl_parse.h"
|
||||
#include "host.h"
|
||||
#include "texture.h"
|
||||
|
||||
|
||||
tex_t *
|
||||
|
|
|
@ -43,6 +43,7 @@
|
|||
#include "QF/console.h"
|
||||
#include "QF/keys.h"
|
||||
#include "QF/pcx.h"
|
||||
#include "QF/skin.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
|
@ -52,7 +53,6 @@
|
|||
#include "draw.h"
|
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#include "host.h"
|
||||
#include "sbar.h"
|
||||
#include "skin.h"
|
||||
#include "view.h"
|
||||
|
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/*
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|
|
|
@ -44,14 +44,14 @@
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|||
#include "QF/pcx.h"
|
||||
#include "QF/qendian.h"
|
||||
#include "QF/screen.h"
|
||||
#include "QF/skin.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/texture.h"
|
||||
#include "QF/va.h"
|
||||
|
||||
#include "cl_parse.h"
|
||||
#include "client.h"
|
||||
#include "host.h"
|
||||
#include "skin.h"
|
||||
#include "texture.h"
|
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|
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cvar_t *baseskin;
|
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cvar_t *noskins;
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|
|
|
@ -31,11 +31,12 @@
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#endif
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|
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#include "QF/console.h"
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#include "QF/skin.h"
|
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#include "QF/sys.h"
|
||||
#include "QF/texture.h"
|
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|
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#include "d_ifacea.h"
|
||||
#include "r_local.h"
|
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#include "skin.h"
|
||||
#include "QF/sys.h"
|
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#include "texture.h"
|
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|
||||
#define LIGHT_MIN 5 // lowest light value we'll allow, to
|
||||
// avoid the
|
||||
|
|
|
@ -29,20 +29,20 @@
|
|||
#ifdef HAVE_CONFIG_H
|
||||
# include "config.h"
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_STRING_H
|
||||
#include <string.h>
|
||||
# include <string.h>
|
||||
#endif
|
||||
#ifdef HAVE_STRINGS_H
|
||||
#include <strings.h>
|
||||
# include <strings.h>
|
||||
#endif
|
||||
|
||||
#include "QF/compat.h"
|
||||
#include "QF/skin.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
#include "client.h"
|
||||
#include "host.h"
|
||||
#include "skin.h"
|
||||
#include "QF/compat.h"
|
||||
#include "QF/sys.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
void
|
||||
Skin_Set_Translate (player_info_t *player)
|
||||
|
|
Loading…
Reference in a new issue