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https://git.code.sf.net/p/quake/quakeforge
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this bit shouldn't know about windows
This commit is contained in:
parent
15cc02f17c
commit
7f37260a9c
2 changed files with 2 additions and 60 deletions
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@ -427,12 +427,7 @@ SND_ClearBuffer (void)
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int i;
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//#ifdef _WIN32
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// if (!sound_started || !shm || (!shm->buffer && !pDSBuf))
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//#endif
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if (!sound_started || !shm || !shm->buffer)
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//#endif
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return;
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if (shm->samplebits == 8)
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@ -440,13 +435,6 @@ SND_ClearBuffer (void)
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else
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clear = 0;
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#if 0
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#ifdef _WIN32
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if (pDSBuf)
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DSOUND_ClearBuffer (clear);
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else
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#endif
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#endif
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for (i = 0; i < shm->samples * shm->samplebits / 8; i++)
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shm->buffer[i] = 0;
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}
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@ -592,13 +580,6 @@ SND_Update_ (void)
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if (endtime - soundtime > samps)
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endtime = soundtime + samps;
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#if 0
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#ifdef _WIN32
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if (pDSBuf)
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DSOUND_Restore ();
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#endif
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#endif
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SND_PaintChannels (endtime);
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snd_output_funcs->pS_O_Submit ();
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}
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@ -93,20 +93,7 @@ SND_TransferStereo16 (int endtime)
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lpaintedtime = paintedtime;
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#if 0
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#ifdef _WIN32
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if (pDSBuf) {
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pbuf = DSOUND_LockBuffer (true);
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if (!pbuf) {
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Sys_Printf ("DSOUND_LockBuffer fails!\n");
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return;
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}
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} else
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#endif
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#endif
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{
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pbuf = (unsigned long *) shm->buffer;
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}
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pbuf = (unsigned long *) shm->buffer;
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while (lpaintedtime < endtime) {
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// handle recirculating buffer issues
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@ -126,13 +113,6 @@ SND_TransferStereo16 (int endtime)
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snd_p += snd_linear_count;
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lpaintedtime += (snd_linear_count >> 1);
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}
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#if 0
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#ifdef _WIN32
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if (pDSBuf)
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DSOUND_LockBuffer (false);
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#endif
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#endif
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}
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static void
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@ -154,20 +134,7 @@ SND_TransferPaintBuffer (int endtime)
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step = 3 - shm->channels;
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snd_vol = volume->value * 256;
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#if 0
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#ifdef _WIN32
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if (pDSBuf) {
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pbuf = DSOUND_LockBuffer (true);
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if (!pbuf) {
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Sys_Printf ("DSOUND_LockBuffer fails!\n");
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return;
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}
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} else
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#endif
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#endif
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{
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pbuf = (unsigned long *) shm->buffer;
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}
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pbuf = (unsigned long *) shm->buffer;
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if (shm->samplebits == 16) {
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short *out = (short *) pbuf;
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@ -196,12 +163,6 @@ SND_TransferPaintBuffer (int endtime)
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out_idx = (out_idx + 1) & out_mask;
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}
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}
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#if 0
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#ifdef _WIN32
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if (pDSBuf)
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DSOUND_LockBuffer (false);
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#endif
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#endif
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}
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/* CHANNEL MIXING */
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