Less surprising default.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2004-02-29 05:32:23 +00:00
parent 58d67f9a75
commit 7b5535cb8f

View file

@ -283,7 +283,7 @@ R_Init_Cvars (void)
"entire lightmap.");
gl_nocolors = Cvar_Get ("gl_nocolors", "0", CVAR_NONE, NULL,
"Set to 1, turns off all player colors");
gl_overbright = Cvar_Get ("gl_overbright", "1", CVAR_NONE,
gl_overbright = Cvar_Get ("gl_overbright", "0", CVAR_NONE,
gl_overbright_f, "Darken lightmaps so that "
"dynamic lights can be overbright. 1 = 0.75 "
"brightness, 2 = 0.5 brightness.");