touch ups

This commit is contained in:
Chris Ison 2001-10-21 21:23:05 +00:00
parent 70619f195e
commit 7af90743f7

View file

@ -1,5 +1,7 @@
NOTE: this method was determined in windows98, if it doesn't work for your
system, let us know
system, let us know.
Also lets us know if it does.
email: quake-user@lists.sourceforge.net
IRC: irc.openprojects.net #quakeforge
@ -20,16 +22,19 @@ configure libtool please ensure you use --prefix=/usr otherwise you will
have problems.
Obtain SDL source from www.libsdl.org. You do not need the SDL mingw file, it is
just a bunch of docs and test source.
just a bunch of docs and test source.
Once both are built and installed, then you can start.
in quakeforge run
./bootstrap
./configure --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
./configure --program-prefix= --disable-oss --host=i386-mingw32 --build=i386-cygwin --target=i386-ming32 --disable-Werror
make
make install
goto the /usr/local/bin directory and copy the qw-* and nq-* files
to your dos quake dir
NOTE: due to bugs in the Directx8 SDK header files you will need
--disable-Werror on the configure command line. This may also be the
case with earlier Directx SDK's but it hasn't been tested.