diff --git a/debian/.gitignore b/debian/.gitignore index 0f0271fa4..36680037f 100644 --- a/debian/.gitignore +++ b/debian/.gitignore @@ -1,3 +1,4 @@ files Makefile Makefile.in +quakeforge-common.conffiles diff --git a/debian/changelog b/debian/changelog index 8702addf6..7dfa7a504 100644 --- a/debian/changelog +++ b/debian/changelog @@ -1,3 +1,9 @@ +quakeforge (0.5.1-0cvs20011015) frozen unstable; urgency=low + + * New snapshot + + -- Jeff Teunissen Mon, 15 Oct 2001 18:54:39 -0400 + quakeforge (0.5.1-0cvs20010912) frozen unstable; urgency=low * Change version number to be closer to CVS diff --git a/debian/control b/debian/control index 818793dd2..7a821887a 100644 --- a/debian/control +++ b/debian/control @@ -132,6 +132,7 @@ Description: QuakeForge 3D game engine - Servers Package: quakeforge-libs-sw Architecture: any Depends: quakeforge-common, ${shlibs:Depends} +Section: contrib/libs Description: QuakeForge 3D game engine - Software renderer libraries QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to @@ -144,6 +145,7 @@ Description: QuakeForge 3D game engine - Software renderer libraries Package: quakeforge-libs-gl Architecture: any Depends: quakeforge-common, ${shlibs:Depends} +Section: contrib/libs Description: QuakeForge 3D game engine - OpenGL renderer libraries QuakeForge is a source port of Quake and QuakeWorld, the successors to id Software's very popular DOOM series. Its primary development goal is to diff --git a/debian/quakeforge.conf b/debian/quakeforge.conf index 815ed3775..0dbb7ec48 100644 --- a/debian/quakeforge.conf +++ b/debian/quakeforge.conf @@ -1,4 +1,4 @@ -// QuakeForge: Newtree Configuration +// QuakeForge Configuration // Location of shared data setrom fs_sharepath "/usr/share/games/quake" @@ -6,10 +6,17 @@ setrom fs_sharepath "/usr/share/games/quake" // Location of user's personal data setrom fs_userpath "~/.quake" +// CD Audio +set cd_plugin linux + +// Uncomment one of these to choose audio support +//set snd_output oss +//set snd_output alsa0.9 + // Video defaults set vid_width 640 set vid_height 480 set vid_fullscreen 0 -// Uncomment for high-quality OpenGL rendering +// Uncomment for higher-quality rendering in the OpenGL targets //gl_texturemode gl_linear_mipmap_linear diff --git a/debian/rules b/debian/rules index 184eea4c8..819e468ed 100755 --- a/debian/rules +++ b/debian/rules @@ -60,7 +60,7 @@ changelog-stamp: clean: dh_testdir dh_testroot - rm -f build-stamp configure-stamp changelog-stamp + rm -f build-stamp configure-stamp changelog-stamp debian/quakeforge-common.conffiles # Add here commands to clean up after the build process. -$(MAKE) distclean @@ -90,9 +90,9 @@ install: build usr/lib/libQFmodels.so.* \ usr/lib/libQFsound.so.* \ usr/lib/libQFutil.so.* \ - usr/lib/quakeforge/libcd_null.so.* \ - usr/lib/quakeforge/libsnd_output_disk.so.* \ - usr/lib/quakeforge/libsnd_render_default.so.* + usr/lib/quakeforge/libcd_null.so* \ + usr/lib/quakeforge/libsnd_output_disk.so* \ + usr/lib/quakeforge/libsnd_render_default.so* dh_installdocs -p$(common) NEWS TODO dh_installchangelogs -p$(common) ChangeLog @@ -140,7 +140,7 @@ install: build usr/games/qw-master \ usr/games/qw-server \ usr/games/nq-server \ - usr/lib/quakeforge/libconsole_server.so.* + usr/lib/quakeforge/libconsole_server.so* install -d -m755 debian/$(servers)/usr/share/doc ln -s $(common) debian/$(servers)/usr/share/doc/$(servers) @@ -181,13 +181,13 @@ install: build # quakeforge-alsa dh_movefiles -p$(alsa) --sourcedir=$(tmp) \ - usr/lib/quakeforge/libsnd_output_alsa0_9.so.* + usr/lib/quakeforge/libsnd_output_alsa0_9.so* install -d -m755 debian/$(alsa)/usr/share/doc ln -s $(common) debian/$(alsa)/usr/share/doc/$(alsa) # quakeforge-oss dh_movefiles -p$(oss) --sourcedir=$(tmp) \ - usr/lib/quakeforge/libsnd_output_oss.so.* + usr/lib/quakeforge/libsnd_output_oss.so* install -d -m755 debian/$(oss)/usr/share/doc ln -s $(common) debian/$(oss)/usr/share/doc/$(oss)