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[build] Fix some make distcheck issues
The never ending battle against bit-rot.
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9c7c081772
commit
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4 changed files with 7 additions and 1 deletions
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@ -185,10 +185,12 @@ include_qf_vulkan = \
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include/QF/Vulkan/memory.h \
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include/QF/Vulkan/pipeline.h \
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include/QF/Vulkan/projection.h \
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include/QF/Vulkan/resource.h \
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include/QF/Vulkan/qf_alias.h \
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include/QF/Vulkan/qf_bsp.h \
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include/QF/Vulkan/qf_compose.h \
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include/QF/Vulkan/qf_draw.h \
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include/QF/Vulkan/qf_iqm.h \
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include/QF/Vulkan/qf_lighting.h \
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include/QF/Vulkan/qf_lightmap.h \
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include/QF/Vulkan/qf_main.h \
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@ -1,6 +1,6 @@
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include libs/scene/test/Makemodule.am
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scene_deps=libs/util/libQFutil.la
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scene_deps=libs/models/libQFmodels.la libs/util/libQFutil.la
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lib_LTLIBRARIES += libs/scene/libQFscene.la
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@ -2,6 +2,8 @@ include libs/ui/test/Makemodule.am
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lib_LTLIBRARIES += libs/ui/libQFui.la
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ui_deps = libs/util/libQFutil.la
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libs_ui_libQFui_la_LDFLAGS= $(lib_ldflags)
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libs_ui_libQFui_la_LIBADD= $(ui_deps)
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libs_ui_libQFui_la_DEPENDENCIES= $(ui_deps)
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@ -458,6 +458,8 @@ EXTRA_DIST += \
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libs/video/renderer/vulkan/shader/bsp_sky.frag \
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libs/video/renderer/vulkan/shader/bsp_turb.frag \
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libs/video/renderer/vulkan/shader/compose.frag \
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libs/video/renderer/vulkan/shader/iqm.frag \
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libs/video/renderer/vulkan/shader/iqm.vert \
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libs/video/renderer/vulkan/shader/lighting.frag \
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libs/video/renderer/vulkan/shader/passthrough.vert \
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libs/video/renderer/vulkan/shader/fstriangle.vert \
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