From 77fa66b2e83f192fed1ff1f4abd5127b3a7ff15e Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Fri, 31 Jan 2014 12:00:19 +0900 Subject: [PATCH] Properly separate the two glsl files in C. --- libs/video/renderer/glsl/vid_common_glsl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/video/renderer/glsl/vid_common_glsl.c b/libs/video/renderer/glsl/vid_common_glsl.c index 3fb0b9707..05c430f93 100644 --- a/libs/video/renderer/glsl/vid_common_glsl.c +++ b/libs/video/renderer/glsl/vid_common_glsl.c @@ -58,7 +58,7 @@ static const char quakeforge_effect[] = #include "quakeforge.slc" -"--" // ensure the last block of the previous file doesn't merge with +"--\n" // ensure the last block of the previous file doesn't merge with // the first block of the next file // Include Stefan Gustavson's noise functions in the QuakeForge shader // effect "file".