several libs can now get built as dlls in windows: console, gamecode,

gamecode_builtins, gib, image, modules, object, ruamoko and util.
This commit is contained in:
Bill Currie 2004-01-19 07:47:41 +00:00
parent fa6916cedd
commit 77b2942982
32 changed files with 130 additions and 180 deletions

View file

@ -279,6 +279,17 @@ AC_TRY_LINK(
)
AM_CONDITIONAL(BUILD_FNMATCH, test "x$BUILD_FNMATCH" = "xyes")
AC_MSG_CHECKING(for getopt_long)
AC_TRY_LINK(
[],
[getopt_long();],
BUILD_GETOPT=no
AC_MSG_RESULT(yes),
BUILD_GETOPT=yes
AC_MSG_RESULT(no)
)
AM_CONDITIONAL(BUILD_GETOPT, test "x$BUILD_GETOPT" = "xyes")
AC_MSG_CHECKING(for alloca in stdlib.h)
AC_TRY_COMPILE(
[#include <stdlib.h>],
@ -1931,31 +1942,31 @@ for l in $SERVER_PLUGIN_STATIC; do
SERVER_PLUGIN_STATIC_LIBS="$SERVER_PLUGIN_STATIC_LIBS "'$(top_builddir)'"/libs/console/$l"
n="`echo $l | sed -e 's/\(.*\)\.la/\1/'`"
SERVER_PLUGIN_LIST='{"'"$n"'"'", ${n}_PluginInfo},$SERVER_PLUGIN_LIST"
SERVER_PLUGIN_PROTOS="$SERVER_PLUGIN_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
SERVER_PLUGIN_PROTOS="$SERVER_PLUGIN_PROTOS extern plugin_t *${n}_PluginInfo (void);"
done
for l in $CLIENT_PLUGIN_STATIC; do
CLIENT_PLUGIN_STATIC_LIBS="$CLIENT_PLUGIN_STATIC_LIBS "'$(top_builddir)'"/libs/console/$l"
n="`echo $l | sed -e 's/\(.*\)\.la/\1/'`"
CLIENT_PLUGIN_LIST='{"'"$n"'"'", ${n}_PluginInfo},$CLIENT_PLUGIN_LIST"
CLIENT_PLUGIN_PROTOS="$CLIENT_PLUGIN_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
CLIENT_PLUGIN_PROTOS="$CLIENT_PLUGIN_PROTOS extern plugin_t *${n}_PluginInfo (void);"
done
for l in $CD_PLUGIN_STATIC; do
CD_PLUGIN_STATIC_LIBS="$CD_PLUGIN_STATIC_LIBS cd/$l"
n="`echo $l | sed -e 's/\(.*\)\.la/\1/'`"
CD_PLUGIN_LIST='{"'"$n"'"'", ${n}_PluginInfo},$CD_PLUGIN_LIST"
CD_PLUGIN_PROTOS="$CD_PLUGIN_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
CD_PLUGIN_PROTOS="$CD_PLUGIN_PROTOS extern plugin_t *${n}_PluginInfo (void);"
done
for l in $SND_PLUGIN_STATIC; do
SND_PLUGIN_STATIC_LIBS="$SND_PLUGIN_STATIC_LIBS targets/$l"
n="`echo $l | sed -e 's/\(.*\)\.la/\1/'`"
SND_OUTPUT_LIST='{"'"$n"'"'", ${n}_PluginInfo},$SND_OUTPUT_LIST"
SND_OUTPUT_PROTOS="$SND_OUTPUT_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
SND_OUTPUT_PROTOS="$SND_OUTPUT_PROTOS extern plugin_t *${n}_PluginInfo (void);"
done
for l in $SND_REND_STATIC; do
SND_REND_STATIC_LIBS="$SND_REND_STATIC_LIBS renderer/$l"
n="`echo $l | sed -e 's/\(.*\)\.la/\1/'`"
SND_RENDER_LIST='{"'"$n"'"'", ${n}_PluginInfo},$SND_RENDER_LIST"
SND_RENDER_PROTOS="$SND_RENDER_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
SND_RENDER_PROTOS="$SND_RENDER_PROTOS extern plugin_t *${n}_PluginInfo (void);"
done
AC_DEFINE_UNQUOTED(SERVER_PLUGIN_LIST, $SERVER_PLUGIN_LIST, [list of server plugins])
AC_DEFINE_UNQUOTED(SERVER_PLUGIN_PROTOS, $SERVER_PLUGIN_PROTOS, [list of server prototypes])

View file

@ -170,7 +170,7 @@ typedef struct gib_buffer_data_s {
// Builtin function interface
extern char gib_null_string[];
extern char * const gib_null_string;
#define GIB_Argc() (cbuf_active->args->argc)
#define GIB_Argv(x) ((x) < cbuf_active->args->argc ? cbuf_active->args->argv[(x)]->str : gib_null_string)

View file

@ -36,8 +36,18 @@
# define M_PI 3.14159265358979323846 // matches value in gcc v2 math.h
#endif
#ifdef WIN32
# if defined (DLL_EXPORT) && defined (BUILD_QFutil)
# define QFutil_IMPORT
# else
# define QFutil_IMPORT __declspec(dllimport)
# endif
#else
# define QFutil_IMPORT
#endif
extern int nanmask;
extern const vec3_t vec3_origin;
extern QFutil_IMPORT const vec3_t vec3_origin;
#define EQUAL_EPSILON 0.001
#define RINT(x) (floor ((x) + 0.5))
@ -138,7 +148,7 @@ void RotatePointAroundVector (vec3_t dst, const vec3_t axis,
#define PlaneDiff(point,plane) (((plane)->type < 3 ? (point)[(plane)->type] : DotProduct((point), (plane)->normal)) - (plane)->dist)
extern mplane_t frustum[4];
extern QFutil_IMPORT mplane_t frustum[4];
extern inline qboolean R_CullBox (const vec3_t mins, const vec3_t maxs);
extern inline qboolean R_CullSphere (const vec3_t origin, const float radius);
extern inline float VectorNormalize (vec3_t v); // returns vector length

View file

@ -31,16 +31,6 @@
#define QFPLUGIN_VERSION "1.0"
#ifdef WIN32
# ifdef DLL_EXPORT
# define QFPLUGIN __declspec(dllexport)
# else
# define QFPLUGIN
# endif
#else
# define QFPLUGIN
#endif
#include <QF/qtypes.h>
#include <QF/plugin/cd.h>
#include <QF/plugin/console.h>
@ -50,9 +40,9 @@
#include <QF/plugin/snd_render.h>
#ifdef STATIC_PLUGINS
#define PLUGIN_INFO(type,name) QFPLUGIN plugin_t *type##_##name##_PluginInfo (void); QFPLUGIN plugin_t * type##_##name##_PluginInfo (void)
#define PLUGIN_INFO(type,name) plugin_t *type##_##name##_PluginInfo (void); plugin_t * type##_##name##_PluginInfo (void)
#else
#define PLUGIN_INFO(type,name) QFPLUGIN plugin_t *PluginInfo (void);QFPLUGIN plugin_t *PluginInfo (void)
#define PLUGIN_INFO(type,name) plugin_t *PluginInfo (void);plugin_t *PluginInfo (void)
#endif
typedef enum {

View file

@ -34,13 +34,13 @@
/*
All CDAudio plugins must export these functions
*/
typedef void (QFPLUGIN *P_CDAudio_CD_f) (void); //
typedef void (QFPLUGIN *P_CDAudio_Pause) (void);
typedef void (QFPLUGIN *P_CDAudio_Play) (int, qboolean);
typedef void (QFPLUGIN *P_CDAudio_Resume) (void);
typedef void (QFPLUGIN *P_CDAudio_Shutdown) (void);
typedef void (QFPLUGIN *P_CDAudio_Update) (void);
typedef void (QFPLUGIN *P_CDAudio_Init) (void);
typedef void (*P_CDAudio_CD_f) (void); //
typedef void (*P_CDAudio_Pause) (void);
typedef void (*P_CDAudio_Play) (int, qboolean);
typedef void (*P_CDAudio_Resume) (void);
typedef void (*P_CDAudio_Shutdown) (void);
typedef void (*P_CDAudio_Update) (void);
typedef void (*P_CDAudio_Init) (void);
typedef struct cd_funcs_s {
P_CDAudio_CD_f pCD_f; //

View file

@ -35,12 +35,12 @@
#include <QF/qtypes.h>
#include <QF/plugin.h>
typedef void (QFPLUGIN *P_C_Print) (const char *fmt, va_list args);
typedef void (QFPLUGIN *P_C_ProcessInput) (void);
typedef void (QFPLUGIN *P_C_KeyEvent) (knum_t key, short unicode, qboolean down);
typedef void (QFPLUGIN *P_C_DrawConsole) (void);
typedef void (QFPLUGIN *P_C_CheckResize) (void);
typedef void (QFPLUGIN *P_C_NewMap) (void);
typedef void (*P_C_Print) (const char *fmt, va_list args);
typedef void (*P_C_ProcessInput) (void);
typedef void (*P_C_KeyEvent) (knum_t key, short unicode, qboolean down);
typedef void (*P_C_DrawConsole) (void);
typedef void (*P_C_CheckResize) (void);
typedef void (*P_C_NewMap) (void);
typedef struct console_func_s {
P_C_Print pC_Print;

View file

@ -36,8 +36,8 @@
All plugins, of all types, must export these functions
*/
typedef void (QFPLUGIN *P_Init) (void);
typedef void (QFPLUGIN *P_Shutdown) (void);
typedef void (*P_Init) (void);
typedef void (*P_Shutdown) (void);
typedef struct general_func_s {
P_Init p_Init;

View file

@ -35,10 +35,10 @@
/*
All input plugins must export these functions
*/
typedef void (QFPLUGIN *P_IN_Commands) (void);
typedef void (QFPLUGIN *P_IN_SendKeyEvents) (void);
typedef void (QFPLUGIN *P_IN_Move) (void);
typedef void (QFPLUGIN *P_IN_ModeChanged) (void);
typedef void (*P_IN_Commands) (void);
typedef void (*P_IN_SendKeyEvents) (void);
typedef void (*P_IN_Move) (void);
typedef void (*P_IN_ModeChanged) (void);
typedef struct input_funcs_s {
P_IN_Commands pIN_Commands;

View file

@ -34,12 +34,12 @@
/*
All sound plugins must export these functions
*/
typedef volatile struct dma_s *(QFPLUGIN *P_S_O_Init) (void);
typedef void (QFPLUGIN *P_S_O_Shutdown) (void);
typedef int (QFPLUGIN *P_S_O_GetDMAPos) (void);
typedef void (QFPLUGIN *P_S_O_Submit) (void);
typedef void (QFPLUGIN *P_S_O_BlockSound) (void);
typedef void (QFPLUGIN *P_S_O_UnblockSound) (void);
typedef volatile struct dma_s *(*P_S_O_Init) (void);
typedef void (*P_S_O_Shutdown) (void);
typedef int (*P_S_O_GetDMAPos) (void);
typedef void (*P_S_O_Submit) (void);
typedef void (*P_S_O_BlockSound) (void);
typedef void (*P_S_O_UnblockSound) (void);
typedef struct snd_output_funcs_s {
P_S_O_Init pS_O_Init;

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@ -37,24 +37,24 @@
struct sfx_s;
typedef void (QFPLUGIN *P_S_Init) (void);
typedef void (QFPLUGIN *P_S_Shutdown) (void);
typedef void (QFPLUGIN *P_S_AmbientOff) (void);
typedef void (QFPLUGIN *P_S_AmbientOn) (void);
typedef void (QFPLUGIN *P_S_TouchSound) (const char *sample);
typedef void (QFPLUGIN *P_S_StartSound) (int entnum, int entchannel, struct sfx_s *sfx, const vec3_t origin, float fvol, float attenuation);
typedef void (QFPLUGIN *P_S_StaticSound) (struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation);
typedef void (QFPLUGIN *P_S_StopSound) (int entnum, int entchannel);
typedef struct sfx_s * (QFPLUGIN *P_S_PrecacheSound) (const char *sample);
typedef void (QFPLUGIN *P_S_ClearPrecache) (void);
typedef void (QFPLUGIN *P_S_Update) (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right, const vec3_t v_up);
typedef void (QFPLUGIN *P_S_StopAllSounds) (qboolean clear);
typedef void (QFPLUGIN *P_S_BeginPrecaching) (void);
typedef void (QFPLUGIN *P_S_EndPrecaching) (void);
typedef void (QFPLUGIN *P_S_ExtraUpdate) (void);
typedef void (QFPLUGIN *P_S_LocalSound) (const char *s);
typedef void (QFPLUGIN *P_S_BlockSound) (void);
typedef void (QFPLUGIN *P_S_UnblockSound) (void);
typedef void (*P_S_Init) (void);
typedef void (*P_S_Shutdown) (void);
typedef void (*P_S_AmbientOff) (void);
typedef void (*P_S_AmbientOn) (void);
typedef void (*P_S_TouchSound) (const char *sample);
typedef void (*P_S_StartSound) (int entnum, int entchannel, struct sfx_s *sfx, const vec3_t origin, float fvol, float attenuation);
typedef void (*P_S_StaticSound) (struct sfx_s *sfx, const vec3_t origin, float vol, float attenuation);
typedef void (*P_S_StopSound) (int entnum, int entchannel);
typedef struct sfx_s * (*P_S_PrecacheSound) (const char *sample);
typedef void (*P_S_ClearPrecache) (void);
typedef void (*P_S_Update) (const vec3_t origin, const vec3_t v_forward, const vec3_t v_right, const vec3_t v_up);
typedef void (*P_S_StopAllSounds) (qboolean clear);
typedef void (*P_S_BeginPrecaching) (void);
typedef void (*P_S_EndPrecaching) (void);
typedef void (*P_S_ExtraUpdate) (void);
typedef void (*P_S_LocalSound) (const char *s);
typedef void (*P_S_BlockSound) (void);
typedef void (*P_S_UnblockSound) (void);
typedef struct snd_render_funcs_s {
P_S_AmbientOff pS_AmbientOff;

View file

@ -78,7 +78,7 @@ void QFS_Gamedir (const char *dir);
QFile *QFS_Open (const char *path, const char *mode);
QFile *QFS_WOpen (const char *path, int zip);
void QFS_WriteFile (const char *filename, void *data, int len);
void QFS_WriteFile (const char *filename, const void *data, int len);
void QFS_WriteBuffers (const char *filename, int count, ...);
int _QFS_FOpenFile (const char *filename, QFile **gzfile,

View file

@ -1,3 +1,7 @@
AUTOMAKE_OPTIONS= foreign
SUBDIRS=audio console gamecode gib image models net object video ruamoko util
# everything depends on util
# gib depends on console
# gamecode depends on gib (only for builtins, not the engine)
# ruamoko depends on gamecode (engine only, not builtins)
SUBDIRS=util audio console gib gamecode image models net object ruamoko video

View file

@ -8,11 +8,11 @@ lib_LTLIBRARIES= @CD_TARGETS@ @SND_TARGETS@
EXTRA_LTLIBRARIES= libQFsound.la libQFcd.la
libQFsound_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFsound_la_LIBADD= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@
libQFsound_la_LIBADD= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la
libQFsound_la_SOURCES= snd.c
libQFsound_la_DEPENDENCIES= @SND_PLUGIN_STATIC_LIBS@ @SND_REND_STATIC_LIBS@
libQFcd_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFcd_la_LIBADD= @CD_PLUGIN_STATIC_LIBS@
libQFcd_la_SOURCES= cd.c
libQFcd_la_LIBADD= @CD_PLUGIN_STATIC_LIBS@ $(top_builddir)/libs/util/libQFutil.la
libQFcd_la_SOURCES= cd.c
libQFcd_la_DEPENDENCIES= @CD_PLUGIN_STATIC_LIBS@

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@ -111,7 +111,7 @@ static void I_XMMS_Repeat(void);
static void I_XMMS_Pos(int);
static void I_XMMS_Info(void);
static void I_XMMS_f(void);
QFPLUGIN plugin_t *cd_xmms_PluginInfo (void);
plugin_t *cd_xmms_PluginInfo (void);
/* static float cdvolume; */
/* static byte remap[100]; */

View file

@ -17,8 +17,8 @@ common_sources= \
client_sources= client.c menu.c
server_sources= server.c
libQFconsole_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFconsole_la_LIBADD= $(plugin_libadd)
libQFconsole_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
libQFconsole_la_LIBADD= $(plugin_libadd) $(top_builddir)/libs/util/libQFutil.la
libQFconsole_la_SOURCES= $(common_sources)
console_client_la_LDFLAGS= $(plugin_ldflags)

View file

@ -5,5 +5,6 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgamecode_builtins.la
libQFgamecode_builtins_la_LDFLAGS= -version-info 1:0:0
libQFgamecode_builtins_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFgamecode_builtins_la_LIBADD= $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/gib/libQFgib.la $(top_builddir)/libs/console/libQFconsole.la $(top_builddir)/libs/util/libQFutil.la
libQFgamecode_builtins_la_SOURCES= pr_cmds.c bi_gib.c bi_inputline.c

View file

@ -5,7 +5,8 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgamecode.la
libQFgamecode_la_LDFLAGS= -version-info 1:0:0
libQFgamecode_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFgamecode_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFgamecode_la_SOURCES= \
pr_builtins.c pr_edict.c pr_debug.c pr_exec.c pr_load.c pr_parse.c \
pr_opcode.c pr_resolve.c pr_resource.c pr_strings.c pr_zone.c

View file

@ -4,7 +4,8 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFgib.la
libQFgib_la_LDFLAGS= -version-info 1:0:0
libQFgib_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFgib_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la $(top_builddir)/libs/console/libQFconsole.la
libQFgib_la_SOURCES= \
gib_buffer.c gib_builtin.c gib_classes.c gib_execute.c gib_function.c gib_parse.c gib_handle.c \
gib_object.c gib_process.c gib_regex.c gib_thread.c gib_vars.c gib_init.c gib_tree.c \

View file

@ -67,7 +67,8 @@ const char rcsid[] =
#include "gib_builtin.h"
#include "gib_classes.h"
char gib_null_string[] = "";
static char _gib_null_string[] = "";
char * const gib_null_string = _gib_null_string;
hashtab_t *gib_builtins;

View file

@ -4,8 +4,8 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFimage.la
libQFimage_la_LDFLAGS= -version-info 1:0:0
libQFimage_la_LIBADD= $(PNG_LIBS)
libQFimage_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFimage_la_LIBADD= $(PNG_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFimage_la_DEPENDENCIES=
libQFimage_la_SOURCES= \
image.c pcx.c png.c tga.c

View file

@ -10,21 +10,21 @@ EXTRA_LTLIBRARIES= \
models_sources = clip_hull.c model.c
libQFmodels_la_LDFLAGS= -version-info 1:0:0
libQFmodels_la_LIBADD= brush/libbrush.la
libQFmodels_la_SOURCES= $(models_sources)
libQFmodels_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFmodels_la_LIBADD= brush/libbrush.la $(top_builddir)/libs/util/libQFutil.la
libQFmodels_la_SOURCES= $(models_sources) null_model.c
libQFmodels_la_DEPENDENCIES= brush/libbrush.la
gl_LIBS= \
alias/libalias_gl.la brush/libbrush_gl.la sprite/libsprite_gl.la
libQFmodels_gl_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFmodels_gl_la_LIBADD= $(gl_LIBS)
libQFmodels_gl_la_LIBADD= $(gl_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFmodels_gl_la_SOURCES= $(models_sources) gl_model_fullbright.c
libQFmodels_gl_la_DEPENDENCIES= $(gl_LIBS)
sw_LIBS= \
alias/libalias_sw.la brush/libbrush_sw.la sprite/libsprite_sw.la
libQFmodels_sw_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir)
libQFmodels_sw_la_LIBADD= $(sw_LIBS)
libQFmodels_sw_la_LDFLAGS= -version-info 1:0:0 -rpath $(libdir) -no-undefined
libQFmodels_sw_la_LIBADD= $(sw_LIBS) $(top_builddir)/libs/util/libQFutil.la
libQFmodels_sw_la_SOURCES= $(models_sources)
libQFmodels_sw_la_DEPENDENCIES= $(sw_LIBS)

View file

@ -1,5 +1,5 @@
/*
sv_model.c
null_model.c
(description)

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@ -4,7 +4,8 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFobject.la
libQFobject_la_LDFLAGS= -version-info 1:0:0
libQFobject_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFobject_la_LIBADD= $(top_builddir)/libs/util/libQFutil.la
libQFobject_la_SOURCES= \
ArrayList.c Collection.c Double.c Integer.c Iterator.c \
List.c Number.c String.c garbage.c object.c

View file

@ -5,7 +5,8 @@ INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFruamoko.la
libQFruamoko_la_LDFLAGS= -version-info 1:0:0
libQFruamoko_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFruamoko_la_LIBADD= $(top_builddir)/libs/gamecode/engine/libQFgamecode.la $(top_builddir)/libs/util/libQFutil.la
libQFruamoko_la_SOURCES= \
rua_cbuf.c rua_cmd.c rua_cvar.c rua_file.c rua_hash.c rua_init.c \
rua_obj.c rua_plist.c rua_qfile.c rua_qfs.c rua_string.c

View file

@ -1,6 +1,6 @@
AUTOMAKE_OPTIONS= foreign
AM_CFLAGS= @PREFER_PIC@
AM_CCASFLAGS= @PREFER_PIC@
AM_CFLAGS= @PREFER_PIC@ -DBUILD_QFutil
AM_CCASFLAGS= @PREFER_PIC@ -DBUILD_QFutil
INCLUDES= -I$(top_srcdir)/include
lib_LTLIBRARIES= libQFutil.la
@ -17,20 +17,27 @@ libasm_la_SOURCES= $(asm_src)
fnmatch_src= fnmatch.c dirent.c
getopt_src= getopt.c getopt1.c
if BUILD_FNMATCH
fnmatch= $(fnmatch_src)
else
fnmatch=
endif
libQFutil_la_LDFLAGS= -version-info 1:0:0
libQFutil_la_LIBADD= libasm.la $(Z_LIBS) $(DL_LIBS)
if BUILD_GETOPT
getopt= $(getopt_src)
else
getopt=
endif
libQFutil_la_LDFLAGS= -version-info 1:0:0 -no-undefined
libQFutil_la_LIBADD= libasm.la $(Z_LIBS) $(DL_LIBS) $(WIN32_LIBS)
libQFutil_la_DEPENDENCIES= libasm.la
libQFutil_la_SOURCES= \
bspfile.c buildnum.c cbuf.c checksum.c cmd.c crc.c cvar.c dstring.c \
fendian.c getopt.c getopt1.c hash.c idparse.c info.c link.c llist.c \
fendian.c hash.c idparse.c info.c link.c llist.c \
mathlib.c mdfour.c msg.c pakfile.c plugin.c qargs.c qendian.c \
qfplist.c quakefs.c quakeio.c riff.c sizebuf.c string.c sys.c \
va.c ver_check.c wad.c wadfile.c zone.c $(fnmatch)
va.c ver_check.c wad.c wadfile.c zone.c $(fnmatch) $(getopt)
EXTRA_DIST= $(asm_src) $(fnmatch_src)
EXTRA_DIST= $(asm_src) $(fnmatch_src) $(getopt_src)

View file

@ -583,7 +583,7 @@ QFS_Path_f (void)
The filename will be prefixed by the current game directory
*/
void
QFS_WriteFile (const char *filename, void *data, int len)
QFS_WriteFile (const char *filename, const void *data, int len)
{
QFile *f;

View file

@ -1,6 +1,6 @@
AUTOMAKE_OPTIONS= foreign
SUBDIRS= renderer targets
SUBDIRS= targets renderer
clean-local:
rm -f *.a

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@ -238,11 +238,11 @@ nq_wgl_DEPENDENCIES= $(nq_wgl_libs)
# Dedicated Server
if SYSTYPE_WIN32
ded_sources= sys_wind.c sv_ded.c sv_model.c
ded_sources= sys_wind.c sv_ded.c
else
ded_sources= sys_unixd.c sv_ded.c sv_model.c
ded_sources= sys_unixd.c sv_ded.c
endif
EXTRA_DIST=sys_wind.c sys_unixd.c sv_ded.c sv_model.c
EXTRA_DIST=sys_wind.c sys_unixd.c sv_ded.c
nq_server_LDFLAGS= $(common_ldflags)
nq_server_SOURCES= $(ded_sources)

View file

@ -311,8 +311,8 @@ V_Init_Cvars (void)
{
}
QFPLUGIN plugin_t *console_client_PluginInfo (void);
QFPLUGIN plugin_t *
plugin_t *console_client_PluginInfo (void);
plugin_t *
console_client_PluginInfo (void)
{
return 0;

View file

@ -85,7 +85,7 @@ qf_server_LIBS= \
$(top_builddir)/libs/gib/libQFgib.la \
$(top_builddir)/libs/util/libQFutil.la
qw_server_SOURCES= sv_model.c
qw_server_SOURCES=
qw_server_LDADD= libqw_server.a libqw_common.a libasm.a $(qf_server_LIBS) $(NET_LIBS) $(DL_LIBS) $(CURSES_LIBS)
qw_server_LDFLAGS= $(common_ldflags)
qw_server_DEPENDENCIES= libqw_common.a libqw_server.a libasm.a $(qf_server_LIBS)

View file

@ -1,78 +0,0 @@
/*
sv_model.c
(description)
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
*/
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
static __attribute__ ((unused)) const char rcsid[] =
"$Id$";
#include "QF/cvar.h"
#include "QF/model.h"
#include "QF/render.h"
int mod_lightmap_bytes = 1;
void
Mod_LoadLighting (lump_t *l)
{
}
void
Mod_LoadAliasModel (model_t *mod, void *buf, cache_allocator_t allocator)
{
}
void
Mod_LoadSpriteModel (model_t *mod, void *buf)
{
}
void
R_InitSky (struct texture_s *mt)
{
}
void
Mod_ProcessTexture (miptex_t *mx, texture_t *tx)
{
}
void
Mod_LoadExternalSkins (model_t *mod)
{
}
void
Mod_LoadExternalTextures (model_t *mod)
{
}
void
Mod_SubdivideSurface (msurface_t *fa)
{
}