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yadda yadda :)
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1 changed files with 3 additions and 2 deletions
5
TODO
5
TODO
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@ -10,12 +10,12 @@ M Scitech MGL used in win32 is screwed - dump it and use SDL
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M merge nq and qw code bases
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I GL is still way too slow
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I Client side QuakeC.
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I mingw cross compiling
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M mingw cross compiling
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I merge nq and qw code bases
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X fix skybox/dome vis problems (workable solution found, needs new renderer)
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o allow qf clients to download .lit files from qf servers.
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o ogg support
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o It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
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X It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't
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o better server control of certain cvars
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o triggers (f_respawn, f_death, f_took; cl_triggers)
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o software PCXs don't work in X11 at least if you're using 16/24/32 color
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@ -34,6 +34,7 @@ M software targets should mix color at 16/16 or 24/32 color
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? ban reasons and expire times
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? no 512 entities limit (protocol limitation)
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? large or infinite (!) maps (currently has +-4096 protocol limit)
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(not just protocol, but bit precision, too)
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? redirection for file downloads
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? way to change con back besides changing mod dir (csqc likely)
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? server-side demos
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