From 76cb60461df314b23a9d73b73b689ed43560bd8e Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Sat, 21 Jan 2012 22:05:24 +0900 Subject: [PATCH] Tweak the size of point particles. This looks fairly reasonable, but should probably be tweaked further to base the point size on resolution. --- libs/video/renderer/glsl/quakepnt.vert | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/video/renderer/glsl/quakepnt.vert b/libs/video/renderer/glsl/quakepnt.vert index 5e3c831bd..114905a36 100644 --- a/libs/video/renderer/glsl/quakepnt.vert +++ b/libs/video/renderer/glsl/quakepnt.vert @@ -14,6 +14,6 @@ void main (void) { gl_Position = mvp_mat * vec4 (vertex, 1.0); - gl_PointSize = max (1, 32768.0 * abs (1.0 / gl_Position.z)); + gl_PointSize = max (1, 1024.0 * abs (1.0 / gl_Position.z)); color = vcolor; }