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Remove the test scaling.
Heh, forgot to remove it again :)
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@ -78,7 +78,6 @@ gl_draw_iqm_frame (iqm_t *iqm, gliqm_t *gl, iqmframe_t *frame, iqmmesh *mesh)
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vec_t *f = (vec_t *) &frame[bind];
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float *v = (float *) (vert + gl->position->offset);
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Mat4MultVec (f, v, position);
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VectorScale (position, 8, position);
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qfglVertex3fv (position);
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} else {
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qfglVertex3fv ((float *) (vert + gl->position->offset));
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