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fix a nasty bug in QSG support where the wrong flag was getting set for
frame number > 255
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1 changed files with 1 additions and 1 deletions
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@ -500,7 +500,7 @@ SV_WritePlayersToClient (client_t *client, edict_t *clent, byte *pvs,
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&& !VectorIsZero (SVvector (ent, colormod)))
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qf_bits |= PF_COLORMOD;
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if ((int) SVfloat (ent, frame) > 255)
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qf_bits |= PF_EFFECTS2;
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qf_bits |= PF_FRAME2;
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if (qf_bits)
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pflags |= PF_QF;
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}
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