From 727fb74cfcb6b62b061b13633bbb6b3bcc53372e Mon Sep 17 00:00:00 2001 From: Ragnvald Maartmann-Moe IV Date: Sat, 8 Jun 2002 21:28:51 +0000 Subject: [PATCH] Clean up TODO. --- TODO | 46 ++++++++++++++++++++++------------------------ 1 file changed, 22 insertions(+), 24 deletions(-) diff --git a/TODO b/TODO index c4ca4f9f6..9ef4ab459 100644 --- a/TODO +++ b/TODO @@ -5,30 +5,37 @@ M = more testing I = in progress W = waiting on other work +X fix skybox/dome vis problems (workable solution found, needs new renderer) +X It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't +X ~/.quakeforgerc should support all commands, not just set and setrom M it seems possible to crash a QF server still - need to fix this! -M Scitech MGL used in win32 is screwed - dump it and use SDL M merge nq and qw code bases +M mingw cross compiling +M Scitech MGL used in win32 is screwed - dump it and use SDL +M software targets should mix color at 16/16 or 24/32 color I GL is still way too slow I Client side QuakeC. -M mingw cross compiling -I merge nq and qw code bases -X fix skybox/dome vis problems (workable solution found, needs new renderer) -o allow qf clients to download .lit files from qf servers. -o ogg support -X It's possible to stick on some obtuse-angled corners qwsv 2.3x didn't -o better server control of certain cvars -o triggers (f_respawn, f_death, f_took; cl_triggers) +I menu rewrite +I clean up TODO ;) o software PCXs don't work in X11 at least if you're using 16/24/32 color -o stateful console (eg, rcon mode, chat mode, normal command mode...) -o menu rewrite -o scripted hud o doublesize modes (eg, render in 320x240 but display in 640x480) +o allow qf clients to download .lit files from qf servers. +o better server control of certain cvars +o ogg support +o triggers (f_respawn, f_death, f_took; cl_triggers) +o stateful console (eg, rcon mode, chat mode, normal command mode...) +o scripted hud +o add a U_PHYSICAL field to entities. it should include a solid bit, + a rotated bbox bit, and mins/maxs for the bbos +o gui for serverlist +o add favorates serverlist manipulation +o redo serverlist filtering for better flexability and/or easier use +o add individual server ping/info request from console ? more direct intra-team comms (eg, talk to offense or defense directly) ? Draw_Pic and friends need a cleanup in GL at least -? console commands to see a user, ignore talk from them, etc -? improved crosshairs (custom file, 32 bit for GL, etc) -M software targets should mix color at 16/16 or 24/32 color ? Draw_Pic and other tex draw functions should use local palettes +? improved crosshairs (custom file, 32 bit for GL, etc) +? console commands to see a user, ignore talk from them, etc ? wad loader should load wad3 and fall back to wad2 if necessary ? better control over client console logging ? ban reasons and expire times @@ -46,14 +53,6 @@ M software targets should mix color at 16/16 or 24/32 color ? custom particle explosions (doable via csqc) ? server should shutdown cleanly when it recieves SIGTERM and SIGHUP ? client-only commands (rejected if done via a server stuffcmd) -X ~/.quakeforgerc should support all commands, not just set and setrom -o clean up TODO ;) -o add a U_PHYSICAL field to entities. it should include a solid bit, - a rotated bbox bit, and mins/maxs for the bbos -o gui for serverlist -o add favorates serverlist manipulation -o redo serverlist filtering for better flexability and/or easier use -o add individual server ping/info request from console ? bring software-mode skybox code in from Quake 2 ? bring some assembly code for the software renderer in from Quake 2. @@ -173,4 +172,3 @@ So we don't forget something in the binds menu: Keyboard look Swim up Swim down -