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[nq] Get face animations working again
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parent
6b99697e82
commit
70dae21ea6
1 changed files with 28 additions and 29 deletions
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@ -660,39 +660,38 @@ draw_frags (view_t view)
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static void
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draw_face (view_t view)
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{
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#if 0
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int f, anim;
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qpic_t *face;
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if (cl.stats[STAT_HEALTH] <= 0) {//FIXME hide_Face or hide_sbar
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sbar_remcomponent (sbar_face, hud_pic);
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return;
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}
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if ((cl.stats[STAT_ITEMS] & (IT_INVISIBILITY | IT_INVULNERABILITY))
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== (IT_INVISIBILITY | IT_INVULNERABILITY)) {
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draw_pic (view, 112, 0, sb_face_invis_invuln);
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return;
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}
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if (cl.stats[STAT_ITEMS] & IT_QUAD) {
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draw_pic (view, 112, 0, sb_face_quad);
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return;
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}
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if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY) {
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draw_pic (view, 112, 0, sb_face_invis);
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return;
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}
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if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) {
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draw_pic (view, 112, 0, sb_face_invuln);
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return;
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}
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face = sb_face_invis_invuln;
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} else if (cl.stats[STAT_ITEMS] & IT_QUAD) {
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face = sb_face_quad;
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} else if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY) {
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face = sb_face_invis;
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} else if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY) {
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face = sb_face_invuln;
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} else {
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int f, anim;
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if (cl.stats[STAT_HEALTH] >= 100) {
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f = 4;
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} else {
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f = cl.stats[STAT_HEALTH] / 20;
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}
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if (cl.stats[STAT_HEALTH] >= 100)
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f = 4;
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else
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f = cl.stats[STAT_HEALTH] / 20;
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if (cl.time <= cl.faceanimtime) {
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anim = 1;
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sb_updates = 0; // make sure the anim gets drawn over
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} else
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anim = 0;
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draw_pic (view, 112, 0, sb_faces[f][anim]);
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#endif
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if (cl.time <= cl.faceanimtime) {
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anim = 1;
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sb_updates = 0; // make sure the anim gets drawn over
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} else {
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anim = 0;
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}
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face = sb_faces[f][anim];
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}
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sbar_setcomponent (view, hud_pic, &face);
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}
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static inline void
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