[vid] Make windows vid init conform to QF's method

Ie, respecting cvars.
This commit is contained in:
Bill Currie 2021-03-31 15:50:10 +09:00
parent 8e363d424f
commit 6f56f98714
3 changed files with 110 additions and 66 deletions

View File

@ -50,7 +50,8 @@ void Win_Activate (BOOL fActive, BOOL minimize);
void Win_UnloadAllDrivers (void);
void Win_OpenDisplay (void);
void Win_CloseDisplay (void);
void Win_SetVidMode (int width, int height, const byte *palette);
void Win_SetVidMode (int width, int height);
void Win_CreateWindow (int width, int height);
void Win_Init_Cvars (void);
void Win_UpdateWindowStatus (int x, int y);
void Win_SetCaption (const char *text);

View File

@ -84,19 +84,20 @@ static cvar_t *vid_window_y;
#define MAX_MODE_LIST 36
#define VID_ROW_SIZE 3
static int DIBWidth, DIBHeight;
static RECT WindowRect;
static DWORD WindowStyle, ExWindowStyle;
int win_center_x, win_center_y;
RECT win_rect;
DEVMODE win_gdevmode;
static qboolean startwindowed = 0, windowed_mode_set;
static int vid_fulldib_on_focus_mode;
static qboolean force_minimized, in_mode_set, force_mode_set;
static qboolean startwindowed = 0;
//static qboolean windowed_mode_set;
//static int vid_fulldib_on_focus_mode;
static qboolean force_minimized;
static qboolean in_mode_set;
static qboolean force_mode_set;
static qboolean vid_mode_set;
static HICON hIcon;
//static HICON hIcon;
int vid_modenum = NO_MODE;
@ -175,7 +176,7 @@ VID_RememberWindowPos (void)
}
}
#if 0
static void
VID_CheckWindowXY (void)
{
@ -186,7 +187,7 @@ VID_CheckWindowXY (void)
Cvar_SetValue (vid_window_y, 0.0);
}
}
#endif
void
Win_UpdateWindowStatus (int window_x, int window_y)
@ -348,29 +349,10 @@ Win_OpenDisplay (void)
vid_default = windowed_default;
}
//FIXME? if (hwnd_dialog)
//FIXME? DestroyWindow (hwnd_dialog);
// sound initialization has to go here, preceded by a windowed mode set,
// so there's a window for DirectSound to work with but we're not yet
// fullscreen so the "hardware already in use" dialog is visible if it
// gets displayed
// keep the window minimized until we're ready for the first real mode set
win_mainwindow = CreateWindowEx (ExWindowStyle,
"WinQuake",
"WinQuake",
WindowStyle,
0, 0,
WindowRect.right - WindowRect.left,
WindowRect.bottom - WindowRect.top,
NULL, NULL, global_hInstance, NULL);
if (!win_mainwindow)
Sys_Error ("Couldn't create DIB window");
// done
vid_mode_set = true;
//FIXME if (firsttime) S_Init ();
#ifdef SPLASH_SCREEN
if (hwnd_dialog)
DestroyWindow (hwnd_dialog);
#endif
}
void
@ -396,16 +378,16 @@ Win_CloseDisplay (void)
}
void
Win_SetVidMode (int width, int height, const byte *palette)
Win_SetVidMode (int width, int height)
{
//FIXME SCR_StretchInit();
force_mode_set = true;
VID_SetMode (vid_default, palette);
//VID_SetMode (vid_default, palette);
force_mode_set = false;
vid_realmode = vid_modenum;
}
#if 0
static void
VID_DestroyWindow (void)
{
@ -414,7 +396,7 @@ VID_DestroyWindow (void)
Win_UnloadAllDrivers ();
}
#endif
static void
VID_CheckModedescFixup (int mode)
{
@ -423,6 +405,7 @@ VID_CheckModedescFixup (int mode)
static qboolean
VID_SetWindowedMode (int modenum)
{
#if 0
if (!windowed_mode_set) {
if (COM_CheckParm ("-resetwinpos")) {
Cvar_SetValue (vid_window_x, 0.0);
@ -435,9 +418,6 @@ VID_SetWindowedMode (int modenum)
VID_CheckModedescFixup (modenum);
VID_DestroyWindow ();
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
DIBWidth = modelist[modenum].width;
DIBHeight = modelist[modenum].height;
@ -447,7 +427,6 @@ VID_SetWindowedMode (int modenum)
// WindowStyle = WS_OVERLAPPEDWINDOW|WS_VISIBLE;
ExWindowStyle = 0;
AdjustWindowRectEx (&WindowRect, WindowStyle, FALSE, 0);
// the first time we're called to set the mode, create the window we'll use
// for the rest of the session
@ -494,7 +473,7 @@ VID_SetWindowedMode (int modenum)
//FIXME? }
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) TRUE, (LPARAM) hIcon);
SendMessage (win_mainwindow, WM_SETICON, (WPARAM) FALSE, (LPARAM) hIcon);
#endif
return true;
}
@ -502,6 +481,7 @@ VID_SetWindowedMode (int modenum)
static qboolean
VID_SetFullDIBMode (int modenum)
{
#if 0
VID_DestroyWindow ();
win_gdevmode.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
@ -515,8 +495,8 @@ VID_SetFullDIBMode (int modenum)
modestate = MS_FULLDIB;
vid_fulldib_on_focus_mode = modenum;
WindowRect.top = WindowRect.left = 0;
WindowRect.top = WindowRect.left = 0;
WindowRect.right = modelist[modenum].width;
WindowRect.bottom = modelist[modenum].height;
@ -560,7 +540,7 @@ VID_SetFullDIBMode (int modenum)
viddef.height = viddef.conheight = DIBHeight;
viddef.width = viddef.conwidth = DIBWidth;
#endif
#endif
return true;
}
@ -735,6 +715,74 @@ VID_SetMode (int modenum, const byte *palette)
}
void
Win_CreateWindow (int width, int height)
{
RECT rect = {
.top = 0,
.left = 0,
.right = width,
.bottom = height,
};
AdjustWindowRectEx (&rect, WindowStyle, FALSE, 0);
// sound initialization has to go here, preceded by a windowed mode set,
// so there's a window for DirectSound to work with but we're not yet
// fullscreen so the "hardware already in use" dialog is visible if it
// gets displayed
// keep the window minimized until we're ready for the first real mode set
win_mainwindow = CreateWindowEx (ExWindowStyle,
"WinQuake",
"WinQuake",
WindowStyle,
0, 0,
rect.right - rect.left,
rect.bottom - rect.top,
NULL, NULL, global_hInstance, NULL);
if (!win_mainwindow)
Sys_Error ("Couldn't create DIB window");
// done
vid_mode_set = true;
//FIXME if (firsttime) S_Init ();
Win_UpdateWindowStatus (0, 0); // FIXME right numbers?
HDC hdc = GetDC (NULL);
if (GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE) {
win_palettized = true;
} else {
win_palettized = false;
}
ReleaseDC (NULL, hdc);
//vid_modenum = modenum;
//Cvar_SetValue (vid_mode, (float) vid_modenum);
MSG msg;
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE)) {
TranslateMessage (&msg);
DispatchMessage (&msg);
}
Sleep (100);
if (!force_minimized) {
SetWindowPos (win_mainwindow, HWND_TOP, 0, 0, 0, 0,
SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW |
SWP_NOCOPYBITS);
SetForegroundWindow (win_mainwindow);
}
// fix the leftover Alt from any Alt-Tab or the like that switched us away
ClearAllStates ();
Sys_Printf ("%s\n", VID_GetModeDescription (vid_modenum));
in_mode_set = false;
viddef.recalc_refdef = 1;
}
//==========================================================================
@ -987,44 +1035,38 @@ Win_SetGamma (double gamma)
return i;
}
#define CVAR_ORIGINAL CVAR_NONE // FIXME
void
Win_Init_Cvars (void)
{
vid_ddraw = Cvar_Get ("vid_ddraw", "1", CVAR_ORIGINAL, 0, "");
vid_mode = Cvar_Get ("vid_mode", "0", CVAR_ORIGINAL, 0, "");
vid_wait = Cvar_Get ("vid_wait", "0", CVAR_ORIGINAL, 0, "");
vid_ddraw = Cvar_Get ("vid_ddraw", "1", CVAR_NONE, 0, "");
vid_mode = Cvar_Get ("vid_mode", "0", CVAR_NONE, 0, "");
vid_wait = Cvar_Get ("vid_wait", "0", CVAR_NONE, 0, "");
vid_nopageflip =
Cvar_Get ("vid_nopageflip", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_nopageflip", "0", CVAR_ARCHIVE, 0, "");
_vid_wait_override =
Cvar_Get ("_vid_wait_override", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0,
"");
Cvar_Get ("_vid_wait_override", "0", CVAR_ARCHIVE, 0, "");
_vid_default_mode =
Cvar_Get ("_vid_default_mode", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0,
"");
Cvar_Get ("_vid_default_mode", "0", CVAR_ARCHIVE, 0, "");
_vid_default_mode_win =
Cvar_Get ("_vid_default_mode_win", "3", CVAR_ARCHIVE | CVAR_ORIGINAL, 0,
"");
Cvar_Get ("_vid_default_mode_win", "3", CVAR_ARCHIVE, 0, "");
vid_config_x =
Cvar_Get ("vid_config_x", "800", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_config_x", "800", CVAR_ARCHIVE, 0, "");
vid_config_y =
Cvar_Get ("vid_config_y", "600", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_config_y", "600", CVAR_ARCHIVE, 0, "");
vid_stretch_by_2 =
Cvar_Get ("vid_stretch_by_2", "1", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_stretch_by_2", "1", CVAR_ARCHIVE, 0, "");
_windowed_mouse =
Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("_windowed_mouse", "0", CVAR_ARCHIVE, 0, "");
vid_fullscreen_mode =
Cvar_Get ("vid_fullscreen_mode", "3", CVAR_ARCHIVE | CVAR_ORIGINAL, 0,
"");
Cvar_Get ("vid_fullscreen_mode", "3", CVAR_ARCHIVE, 0, "");
vid_windowed_mode =
Cvar_Get ("vid_windowed_mode", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0,
"");
Cvar_Get ("vid_windowed_mode", "0", CVAR_ARCHIVE, 0, "");
block_switch =
Cvar_Get ("block_switch", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("block_switch", "0", CVAR_ARCHIVE, 0, "");
vid_window_x =
Cvar_Get ("vid_window_x", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_window_x", "0", CVAR_ARCHIVE, 0, "");
vid_window_y =
Cvar_Get ("vid_window_y", "0", CVAR_ARCHIVE | CVAR_ORIGINAL, 0, "");
Cvar_Get ("vid_window_y", "0", CVAR_ARCHIVE, 0, "");
Cmd_AddCommand ("vid_testmode", VID_TestMode_f, "");
Cmd_AddCommand ("vid_nummodes", VID_NumModes_f, "");

View File

@ -147,7 +147,8 @@ VID_Init (byte *palette, byte *colormap)
VID_GetWindowSize (640, 480);
Win_OpenDisplay ();
vid_internal.choose_visual ();
Win_SetVidMode (viddef.width, viddef.height, palette);
Win_SetVidMode (viddef.width, viddef.height);
Win_CreateWindow (viddef.width, viddef.height);
vid_internal.create_context ();
VID_InitGamma (palette);