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[gamecode] Add optional support for %@ strings
If no handler has been registered, then the corresponding parameter is printed as a pointer but with surrounding brackets (eg, [0xfc48]). This will allow the ruamoko runtime to implement object printing.
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1f9553d13e
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2 changed files with 60 additions and 0 deletions
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@ -1628,6 +1628,32 @@ void PR_FreeString (progs_t *pr, pr_string_t str);
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*/
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void PR_FreeTempStrings (progs_t *pr);
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/** Callback for handling %@ in PR_Sprintf format strings.
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\param pr pointer to ::progs_t VM struct
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\param at_param Parameter to be converted to a string. Usually a progs
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pointer value. It is the callee's responsibility to
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interpret the value as a pointer.
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\param data User data pointer as passed to PR_Sprintf_SetAtHandler
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\return String to be printed in place of %@
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*/
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typedef const char *(*prstr_at_handler_t) (progs_t *pr, pr_ptr_t at_param,
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void *data);
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/** Set the at_handler callback and its user data pointer.
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The at_handler callback defaults to null resulting in [ptr] in the output
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string. Setting the callback allows the at_handler to interpret the value
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(nominally pr_ptr_t, but always a 32-bit value) as it chooses.
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\param pr pointer to ::progs_t VM struct
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\param at_handler Function pointer for callback to interpret the parameter
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corresponding to the %@ format specifier.
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\param data User data pointer, passed to \a at_handler.
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*/
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void PR_Sprintf_SetAtHandler (progs_t *pr, prstr_at_handler_t at_handler,
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void *data);
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/** Formatted printing similar to C's vsprintf, but using QC types.
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The format string is a string of characters (other than \c \%) to be
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printed that includes optional format specifiers, one for each arg to be
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@ -90,6 +90,8 @@ typedef struct prstr_resources_s {
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int num_strings;
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fmt_item_t *free_fmt_items;
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dstring_t *print_str;
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prstr_at_handler_t at_handler;
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void *at_handler_data;
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} prstr_resources_t;
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typedef enum {
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@ -866,6 +868,8 @@ typedef struct fmt_state_s {
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fmt_item_t *fmt_items;
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fmt_item_t **fi;
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int fmt_count;
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prstr_at_handler_t at_handler;
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void *at_handler_data;
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} fmt_state_t;
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static inline void
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@ -1052,6 +1056,25 @@ fmt_state_conversion (fmt_state_t *state)
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switch ((conv = *state->c++)) {
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case '@':
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// object
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pr_ptr_t at_param = P_UINT (pr, state->fmt_count);
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if (state->at_handler) {
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const char *at_str = state->at_handler (pr, at_param,
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state->at_handler_data);
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(*state->fi)->type = 's';
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(*state->fi)->data.string_var = at_str;
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} else {
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(*state->fi)->type = 's';
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(*state->fi)->data.string_var = "[";
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fmt_append_item (state);
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(*state->fi)->flags |= FMT_ALTFORM;
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(*state->fi)->type = 'x';
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(*state->fi)->data.uint_var = at_param;
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fmt_append_item (state);
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(*state->fi)->type = 's';
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(*state->fi)->data.string_var = "]";
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}
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state->fmt_count++;
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fmt_append_item (state);
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break;
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@ -1200,6 +1223,15 @@ fmt_state_format (fmt_state_t *state)
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}
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///@}
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VISIBLE void
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PR_Sprintf_SetAtHandler (progs_t *pr, prstr_at_handler_t at_handler,
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void *data)
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{
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prstr_resources_t *res = pr->pr_string_resources;
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res->at_handler = at_handler;
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res->at_handler_data = data;
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}
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VISIBLE void
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PR_Sprintf (progs_t *pr, dstring_t *result, const char *name,
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const char *format, int count, pr_type_t **args)
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@ -1214,6 +1246,8 @@ PR_Sprintf (progs_t *pr, dstring_t *result, const char *name,
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*state.fi = new_fmt_item (res);
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state.c = format;
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state.state = fmt_state_format;
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state.at_handler = res->at_handler;
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state.at_handler_data = res->at_handler_data;
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if (!name)
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name = "PR_Sprintf";
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