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[vulkan] Clean out old command buffers from bsp
Missed from the render job cleanup.
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2 changed files with 0 additions and 24 deletions
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@ -332,7 +332,6 @@ typedef struct bspframe_s {
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uint32_t *entid_data;
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uint32_t entid_offset;
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uint32_t entid_count;
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qfv_cmdbufferset_t cmdSet;
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} bspframe_t;
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typedef struct bspframeset_s
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@ -82,13 +82,6 @@ typedef struct bsp_push_constants_s {
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float turb_scale;
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} bsp_push_constants_t;
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static const char *bsp_pass_names[] = {
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"depth",
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"g-buffer",
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"sky",
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"turb",
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};
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static void
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add_texture (texture_t *tx, vulkan_ctx_t *ctx)
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{
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@ -1325,18 +1318,7 @@ Vulkan_Bsp_Setup (vulkan_ctx_t *ctx)
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for (size_t i = 0; i < frames; i++) {
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auto bframe = &bctx->frames.a[i];
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DARRAY_INIT (&bframe->cmdSet, QFV_bspNumPasses);
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DARRAY_RESIZE (&bframe->cmdSet, QFV_bspNumPasses);
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bframe->cmdSet.grow = 0;
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QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, &bframe->cmdSet);
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for (int j = 0; j < QFV_bspNumPasses; j++) {
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QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
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bframe->cmdSet.a[j],
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va (ctx->va_ctx, "cmd:bsp:%zd:%s", i,
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bsp_pass_names[j]));
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}
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bframe->entid_data = entid_data + i * entid_count;
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bframe->entid_offset = i * entid_size;
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}
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@ -1360,11 +1342,6 @@ Vulkan_Bsp_Shutdown (struct vulkan_ctx_s *ctx)
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qfv_devfuncs_t *dfunc = device->funcs;
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bspctx_t *bctx = ctx->bsp_context;
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for (size_t i = 0; i < bctx->frames.size; i++) {
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auto bframe = &bctx->frames.a[i];
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free (bframe->cmdSet.a);
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}
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DARRAY_CLEAR (&bctx->registered_textures);
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for (int i = 0; i < bctx->main_pass.num_queues; i++) {
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DARRAY_CLEAR (&bctx->main_pass.draw_queues[i]);
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