[vulkan] Clean out old command buffers from bsp

Missed from the render job cleanup.
This commit is contained in:
Bill Currie 2023-07-24 16:30:35 +09:00
parent f4d6a41901
commit 6c631693bd
2 changed files with 0 additions and 24 deletions

View file

@ -332,7 +332,6 @@ typedef struct bspframe_s {
uint32_t *entid_data;
uint32_t entid_offset;
uint32_t entid_count;
qfv_cmdbufferset_t cmdSet;
} bspframe_t;
typedef struct bspframeset_s

View file

@ -82,13 +82,6 @@ typedef struct bsp_push_constants_s {
float turb_scale;
} bsp_push_constants_t;
static const char *bsp_pass_names[] = {
"depth",
"g-buffer",
"sky",
"turb",
};
static void
add_texture (texture_t *tx, vulkan_ctx_t *ctx)
{
@ -1325,18 +1318,7 @@ Vulkan_Bsp_Setup (vulkan_ctx_t *ctx)
for (size_t i = 0; i < frames; i++) {
auto bframe = &bctx->frames.a[i];
DARRAY_INIT (&bframe->cmdSet, QFV_bspNumPasses);
DARRAY_RESIZE (&bframe->cmdSet, QFV_bspNumPasses);
bframe->cmdSet.grow = 0;
QFV_AllocateCommandBuffers (device, ctx->cmdpool, 1, &bframe->cmdSet);
for (int j = 0; j < QFV_bspNumPasses; j++) {
QFV_duSetObjectName (device, VK_OBJECT_TYPE_COMMAND_BUFFER,
bframe->cmdSet.a[j],
va (ctx->va_ctx, "cmd:bsp:%zd:%s", i,
bsp_pass_names[j]));
}
bframe->entid_data = entid_data + i * entid_count;
bframe->entid_offset = i * entid_size;
}
@ -1360,11 +1342,6 @@ Vulkan_Bsp_Shutdown (struct vulkan_ctx_s *ctx)
qfv_devfuncs_t *dfunc = device->funcs;
bspctx_t *bctx = ctx->bsp_context;
for (size_t i = 0; i < bctx->frames.size; i++) {
auto bframe = &bctx->frames.a[i];
free (bframe->cmdSet.a);
}
DARRAY_CLEAR (&bctx->registered_textures);
for (int i = 0; i < bctx->main_pass.num_queues; i++) {
DARRAY_CLEAR (&bctx->main_pass.draw_queues[i]);