mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2025-01-29 20:20:43 +00:00
package fixups
This commit is contained in:
parent
3f958ae29b
commit
6b468f4454
1 changed files with 100 additions and 129 deletions
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@ -7,6 +7,7 @@
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%define HAVE_SDL '@HAVE_SDL@'
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%define HAVE_SVGA '@HAVE_SVGA@'
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%define HAVE_X11 '@HAVE_X@'
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%define HAVE_XMMS '@HAVE_XMMS@'
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%define HAVE_ALSA '@HAVE_ALSA@'
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%define HAVE_OSS '@HAVE_OSS@'
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@ -92,6 +93,16 @@ adding portability and optional extensions to enhance gameplay.
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%package cd-sdl
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Summary: QuakeForge 3D game engine - SDL CD plugin
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Group: Amusements/Games
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#Requires:
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%description cd-sdl
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package sdl
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Summary: QuakeForge 3D game engine - SDL client
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Group: Amusements/Games
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@ -101,9 +112,7 @@ QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%package sdl32
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Summary: QuakeForge 3D game engine - SDL client
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Group: Amusements/Games
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@ -113,9 +122,7 @@ QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%package sgl
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Summary: QuakeForge 3D game engine - SDL-GL client
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Group: Amusements/Games
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@ -224,6 +231,28 @@ remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%endif
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%package cd-linux
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Summary: QuakeForge 3D game engine - linux CD plugin
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Group: Amusements/Games
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#Requires:
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%description cd-linux
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%if "%{HAVE_XMMS}"=="'yes'"
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%package cd-xmms
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Summary: QuakeForge 3D game engine - xmms CD plugin
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Group: Amusements/Games
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#Requires:
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%description cd-xmms
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%endif
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%package devel
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Summary: QuakeForge 3D game engine - headers and devel libs
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Group: Amusements/Games
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@ -234,7 +263,20 @@ Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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%package -n qfcc
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Summary: QuakeForge QC/Ruamoko compiler
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#FIXME correct group?
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Group: Amusements/Games
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Requires: quakeforge-common
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%description -n qfcc
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QuakeForge is a source port of Quake and QuakeWorld, the successors to id
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Software's very popular DOOM series. Its primary development goal is to
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remain compatible with the original games released by id Software while
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adding portability and optional extensions to enhance gameplay.
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qfcc is QuakeForge's extended qcc compiler. It is mostly compatable with id
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Software's qcc, but due to extentions and subtle semantics changes, the
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language it compiles is call Ruamoko.
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%prep
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@ -253,7 +295,6 @@ fi
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if [ -d $RPM_BUILD_ROOT ]; then rm -rf $RPM_BUILD_ROOT; fi
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mkdir -p $RPM_BUILD_ROOT
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mkdir -p $RPM_BUILD_ROOT/etc
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mkdir -p $RPM_BUILD_ROOT/%{_prefix}/share/games/quakeforge
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make install DESTDIR=$RPM_BUILD_ROOT
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cp RPM/quakeforge.conf $RPM_BUILD_ROOT/etc
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@ -265,46 +306,44 @@ rm -rf $RPM_BUILD_ROOT
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%files
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%doc COPYING INSTALL TODO doc/*
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%attr(-,root,root) %dir %{_prefix}/share/games/quakeforge
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%attr(-,root,root) %dir %{_prefix}/share/games/quakeforge/id1
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%attr(-,root,root) %{_prefix}/share/games/quakeforge/id1/menu.dat
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%files common
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%attr(-,root,root) /etc/quakeforge.conf
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%attr(-,root,root) %{_prefix}/lib/libQFcd.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFcd.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFgib.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFgib.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFjs.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFjs.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFsound.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFsound.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFutil.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFutil.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_null.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_null.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_null.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_disk.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_disk.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_disk.so.1.0.0
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#%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_null.so
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#%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_null.so.1
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#%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_null.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFcd.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFcsqc.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode_builtins.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFgib.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFjs.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFsound.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFutil.so.*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_null.so*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libconsole_client.so*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_disk.so*
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_render_default.so*
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%files servers
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%attr(-,root,root) %{_prefix}/bin/qw-server
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%attr(-,root,root) %{_prefix}/bin/nq-server
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#%files master
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%attr(-,root,root) %{_prefix}/bin/qw-master
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libconsole_server.so*
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%files cd-linux
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_linux.so*
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%if "%{HAVE_SDL}"=="'yes'"
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%files cd-sdl
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_sdl.so*
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%endif
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%if "%{HAVE_XMMS}"=="'yes'"
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%files cd-xmms
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libcd_xmms.so*
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%endif
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%if "%{HAVE_FBDEV}"=="'yes'"
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%files fbdev
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@ -322,15 +361,11 @@ rm -rf $RPM_BUILD_ROOT
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%files sdl
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%attr(-,root,root) %{_prefix}/bin/qw-client-sdl
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%attr(-,root,root) %{_prefix}/bin/nq-sdl
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%files sdl32
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%attr(-,root,root) %{_prefix}/bin/qw-client-sdl32
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%attr(-,root,root) %{_prefix}/bin/nq-sdl32
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%files sgl
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%attr(-,root,root) %{_prefix}/bin/qw-client-sgl
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%attr(-,root,root) %{_prefix}/bin/nq-sgl
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@ -350,40 +385,30 @@ rm -rf $RPM_BUILD_ROOT
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%if "%{HAVE_ALSA}"=="'yes'"
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%files snd-alsa
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_alsa0_9.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_alsa0_9.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_alsa0_9.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_alsa0_9.so*
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%endif
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%if "%{HAVE_OSS}"=="'yes'"
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%files snd-oss
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_oss.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_oss.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_oss.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_oss.so*
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%files snd-sdl
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_sdl.so
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_sdl.so.1
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_sdl.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/quakeforge/libsnd_output_sdl.so*
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%endif
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%if "%{BUILD_GL}"=="'yes'"
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%files libs-gl
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.so.*
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.so.*
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%endif
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%if "%{BUILD_SW}"=="'yes'"
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%files libs-sw
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.so.*
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%if "%{HAVE_SDL}"=="'yes'"
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.so.1
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.so.1.0.0
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.so.*
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%endif
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%endif
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@ -394,6 +419,9 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.a
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.la
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%attr(-,root,root) %{_prefix}/lib/libQFconsole.so
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%attr(-,root,root) %{_prefix}/lib/libQFcsqc.a
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%attr(-,root,root) %{_prefix}/lib/libQFcsqc.la
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%attr(-,root,root) %{_prefix}/lib/libQFcsqc.so
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.a
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.la
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%attr(-,root,root) %{_prefix}/lib/libQFgamecode.so
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@ -410,12 +438,18 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.la
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%attr(-,root,root) %{_prefix}/lib/libQFmodels.so
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%if "%{BUILD_GL}"=="'yes'"
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.a
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.la
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_gl.so
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.a
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.la
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_gl.so
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%endif
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%if "%{HAVE_SDL}"=="'yes'"
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%if "%{BUILD_SW}"=="'yes'"
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.a
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.la
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%attr(-,root,root) %{_prefix}/lib/libQFmodels_sw.so
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%if "%{HAVE_SDL}"=="'yes'"
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.a
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.la
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%attr(-,root,root) %{_prefix}/lib/libQFrenderer_sw32.so
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@ -427,73 +461,10 @@ rm -rf $RPM_BUILD_ROOT
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%attr(-,root,root) %{_prefix}/lib/libQFutil.a
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%attr(-,root,root) %{_prefix}/lib/libQFutil.la
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%attr(-,root,root) %{_prefix}/lib/libQFutil.so
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%attr(-,root,root) %{_prefix}/include/QF/GL/defines.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/extensions.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/funcs.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_funcs_list.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_rlight.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_rmain.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_rsurf.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_screen.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_sky.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_textures.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/qf_vid.h
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%attr(-,root,root) %{_prefix}/include/QF/GL/types.h
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%attr(-,root,root) %{_prefix}/include/QF/bspfile.h
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%attr(-,root,root) %{_prefix}/include/QF/cdaudio.h
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%attr(-,root,root) %{_prefix}/include/QF/checksum.h
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%attr(-,root,root) %{_prefix}/include/QF/clip_hull.h
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%attr(-,root,root) %{_prefix}/include/QF/cmd.h
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%attr(-,root,root) %{_prefix}/include/QF/console.h
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%attr(-,root,root) %{_prefix}/include/QF/crc.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/cvar.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/draw.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/gcc_attr.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/gib.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/hash.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/hl.h
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%attr(-,root,root) %{_prefix}/include/QF/info.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/input.h
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%attr(-,root,root) %{_prefix}/include/QF/joystick.h
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%attr(-,root,root) %{_prefix}/include/QF/keys.h
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%attr(-,root,root) %{_prefix}/include/QF/link.h
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%attr(-,root,root) %{_prefix}/include/QF/locs.h
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%attr(-,root,root) %{_prefix}/include/QF/mathlib.h
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%attr(-,root,root) %{_prefix}/include/QF/mdfour.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/model.h
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%attr(-,root,root) %{_prefix}/include/QF/modelgen.h
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%attr(-,root,root) %{_prefix}/include/QF/msg.h
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%attr(-,root,root) %{_prefix}/include/QF/pcx.h
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%attr(-,root,root) %{_prefix}/include/QF/plugin.h
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%attr(-,root,root) %{_prefix}/include/QF/plugin/cd.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/plugin/console.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/plugin/general.h
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%attr(-,root,root) %{_prefix}/include/QF/plugin/input.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/plugin/snd_output.h
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%attr(-,root,root) %{_prefix}/include/QF/plugin/snd_render.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/pr_comp.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/pr_debug.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/progs.h
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||||
%attr(-,root,root) %{_prefix}/include/QF/qargs.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/qdefs.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/qendian.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/qfplist.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/qtypes.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/render.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/screen.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/sizebuf.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/skin.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/sound.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/spritegn.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/sys.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/teamplay.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/texture.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/tga.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/uint32.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/va.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/ver_check.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/vfile.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/vfs.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/vid.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/wad.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/zone.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/GL/*.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/*.h
|
||||
%attr(-,root,root) %{_prefix}/include/QF/plugin/*.h
|
||||
|
||||
%files -n qfcc
|
||||
%attr(-,root,root) %{_prefix}/bin/qfcc
|
||||
%attr(-,root,root) %{_prefix}/man/man1/qfcc.1.gz
|
||||
|
|
Loading…
Reference in a new issue