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https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-22 12:31:10 +00:00
[vulkan] Clean out the old render pass creation code
QFV_CreateRenderPass is no longer used, and QFV_CreateFramebuffer hasn't been used for a long time. The C file is still there for now but is basically empty.
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78437c2c90
commit
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2 changed files with 1 additions and 145 deletions
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@ -4,50 +4,12 @@
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#include "QF/darray.h"
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#include "QF/simd/types.h"
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typedef struct qfv_attachmentdescription_s
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DARRAY_TYPE (VkAttachmentDescription) qfv_attachmentdescription_t;
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#define QFV_AllocAttachmentDescription(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_attachmentdescription_t, num, allocator)
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typedef struct qfv_attachmentreference_s
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DARRAY_TYPE (VkAttachmentReference) qfv_attachmentreference_t;
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#define QFV_AllocAttachmentReference(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_attachmentreference_t, num, allocator)
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typedef struct qfv_subpassparametersset_s
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DARRAY_TYPE (VkSubpassDescription) qfv_subpassparametersset_t;
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#define QFV_AllocSubpassParametersSet(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_subpassparametersset_t, num, allocator)
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typedef struct qfv_subpassdependency_s
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DARRAY_TYPE (VkSubpassDependency) qfv_subpassdependency_t;
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#define QFV_AllocSubpassDependencies(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_subpassdependency_t, num, allocator)
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typedef struct qfv_framebufferset_s
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DARRAY_TYPE (VkFramebuffer) qfv_framebufferset_t;
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#define QFV_AllocFrameBuffers(num, allocator) \
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DARRAY_ALLOCFIXED (qfv_framebufferset_t, num, allocator)
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struct qfv_device_s;
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struct qfv_imageviewset_s;
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VkRenderPass
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QFV_CreateRenderPass (struct qfv_device_s *device,
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qfv_attachmentdescription_t *attachments,
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qfv_subpassparametersset_t *subpasses,
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qfv_subpassdependency_t *dependencies);
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VkFramebuffer
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QFV_CreateFramebuffer (struct qfv_device_s *device,
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VkRenderPass renderPass,
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struct qfv_imageviewset_s *attachments,
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VkExtent2D, uint32_t layers);
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typedef struct qfv_subpass_s {
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vec4f_t color;
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const char *name;
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@ -57,7 +19,7 @@ typedef struct qfv_renderframe_s {
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struct vulkan_ctx_s *vulkan_ctx;
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struct qfv_renderpass_s *renderpass;
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VkSubpassContents subpassContents;
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int subpassCount;
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int subpassCount;
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qfv_subpass_t *subpassInfo;
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struct qfv_cmdbufferset_s *subpassCmdSets;
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} qfv_renderframe_t;
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@ -33,109 +33,3 @@
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#include "QF/Vulkan/device.h"
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#include "QF/Vulkan/image.h"
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#include "QF/Vulkan/renderpass.h"
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VkRenderPass
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QFV_CreateRenderPass (qfv_device_t *device,
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qfv_attachmentdescription_t *attachments,
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qfv_subpassparametersset_t *subpassparams,
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qfv_subpassdependency_t *dependencies)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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if (developer & SYS_vulkan) {
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Sys_Printf ("attachments: %zd\n", attachments->size);
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for (size_t i = 0; i < attachments->size; i++) {
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Sys_Printf (" attachment: %zd\n", i);
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Sys_Printf (" flags: %x\n", attachments->a[i].flags);
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Sys_Printf (" format: %d\n", attachments->a[i].format);
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Sys_Printf (" samples: %x\n", attachments->a[i].samples);
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Sys_Printf (" loadOp: %d\n", attachments->a[i].loadOp);
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Sys_Printf (" storeOp: %d\n", attachments->a[i].storeOp);
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Sys_Printf (" stencilLoadOp: %d\n",
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attachments->a[i].stencilLoadOp);
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Sys_Printf (" stencilStoreOp: %d\n",
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attachments->a[i].stencilStoreOp);
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Sys_Printf (" initialLayout: %d\n",
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attachments->a[i].initialLayout);
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Sys_Printf (" finalLayout: %d\n",
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attachments->a[i].finalLayout);
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}
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Sys_Printf ("subpassparams: %zd\n", subpassparams->size);
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for (size_t i = 0; i < subpassparams->size; i++) {
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VkSubpassDescription *sp = &subpassparams->a[i];
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Sys_Printf (" flags: %x\n", sp->flags);
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Sys_Printf (" piplineBindPoint: %d\n", sp->pipelineBindPoint);
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Sys_Printf (" inputAttachmentCount: %d\n",
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sp->inputAttachmentCount);
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for (size_t j = 0; j < sp->inputAttachmentCount; j++) {
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const VkAttachmentReference *ref = &sp->pInputAttachments[j];
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Sys_Printf (" c %d %d\n", ref->attachment, ref->layout);
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}
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Sys_Printf (" colorAttachmentCount: %d\n",
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sp->colorAttachmentCount);
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for (size_t j = 0; j < sp->colorAttachmentCount; j++) {
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const VkAttachmentReference *ref = &sp->pColorAttachments[j];
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Sys_Printf (" c %d %d\n", ref->attachment, ref->layout);
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}
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if (sp->pResolveAttachments) {
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for (size_t j = 0; j < sp->colorAttachmentCount; j++) {
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const VkAttachmentReference *ref
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= &sp->pResolveAttachments[j];
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Sys_Printf (" r %d %d\n", ref->attachment,
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ref->layout);
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}
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}
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Sys_Printf (" pDepthStencilAttachment: %p\n",
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sp->pDepthStencilAttachment);
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if (sp->pDepthStencilAttachment) {
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const VkAttachmentReference *ref = sp->pDepthStencilAttachment;
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Sys_Printf (" %d %d\n", ref->attachment, ref->layout);
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}
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Sys_Printf (" preserveAttachmentCount: %d\n",
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sp->preserveAttachmentCount);
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for (size_t j = 0; j < sp->preserveAttachmentCount; j++) {
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Sys_Printf (" %d\n", sp->pPreserveAttachments[j]);
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}
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}
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Sys_Printf ("dependencies: %zd\n", dependencies->size);
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for (size_t i = 0; i < dependencies->size; i++) {
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Sys_Printf (" srcSubpass: %d\n", dependencies->a[i].srcSubpass);
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Sys_Printf (" dstSubpass: %d\n", dependencies->a[i].dstSubpass);
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Sys_Printf (" srcStageMask: %x\n", dependencies->a[i].srcStageMask);
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Sys_Printf (" dstStageMask: %x\n", dependencies->a[i].dstStageMask);
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Sys_Printf (" srcAccessMask: %x\n", dependencies->a[i].srcAccessMask);
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Sys_Printf (" dstAccessMask: %x\n", dependencies->a[i].dstAccessMask);
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Sys_Printf (" dependencyFlags: %x\n", dependencies->a[i].dependencyFlags);
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}
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}
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VkRenderPassCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, 0, 0,
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attachments->size, attachments->a,
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subpassparams->size, subpassparams->a,
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dependencies->size, dependencies->a,
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};
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VkRenderPass renderpass;
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dfunc->vkCreateRenderPass (dev, &createInfo, 0, &renderpass);
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return renderpass;
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}
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VkFramebuffer
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QFV_CreateFramebuffer (qfv_device_t *device, VkRenderPass renderPass,
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qfv_imageviewset_t *attachments,
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VkExtent2D extent, uint32_t layers)
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{
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VkDevice dev = device->dev;
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qfv_devfuncs_t *dfunc = device->funcs;
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VkFramebufferCreateInfo createInfo = {
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VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, 0, 0,
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renderPass, attachments->size, attachments->a,
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extent.width, extent.height, layers,
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};
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VkFramebuffer framebuffer;
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dfunc->vkCreateFramebuffer (dev, &createInfo, 0, &framebuffer);
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return framebuffer;
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}
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