[vulkan] Clean out the old render pass creation code

QFV_CreateRenderPass is no longer used, and QFV_CreateFramebuffer hasn't
been used for a long time. The C file is still there for now but is
basically empty.
This commit is contained in:
Bill Currie 2022-05-30 11:06:13 +09:00
parent 78437c2c90
commit 6a7c2cb2a1
2 changed files with 1 additions and 145 deletions

View File

@ -4,50 +4,12 @@
#include "QF/darray.h"
#include "QF/simd/types.h"
typedef struct qfv_attachmentdescription_s
DARRAY_TYPE (VkAttachmentDescription) qfv_attachmentdescription_t;
#define QFV_AllocAttachmentDescription(num, allocator) \
DARRAY_ALLOCFIXED (qfv_attachmentdescription_t, num, allocator)
typedef struct qfv_attachmentreference_s
DARRAY_TYPE (VkAttachmentReference) qfv_attachmentreference_t;
#define QFV_AllocAttachmentReference(num, allocator) \
DARRAY_ALLOCFIXED (qfv_attachmentreference_t, num, allocator)
typedef struct qfv_subpassparametersset_s
DARRAY_TYPE (VkSubpassDescription) qfv_subpassparametersset_t;
#define QFV_AllocSubpassParametersSet(num, allocator) \
DARRAY_ALLOCFIXED (qfv_subpassparametersset_t, num, allocator)
typedef struct qfv_subpassdependency_s
DARRAY_TYPE (VkSubpassDependency) qfv_subpassdependency_t;
#define QFV_AllocSubpassDependencies(num, allocator) \
DARRAY_ALLOCFIXED (qfv_subpassdependency_t, num, allocator)
typedef struct qfv_framebufferset_s
DARRAY_TYPE (VkFramebuffer) qfv_framebufferset_t;
#define QFV_AllocFrameBuffers(num, allocator) \
DARRAY_ALLOCFIXED (qfv_framebufferset_t, num, allocator)
struct qfv_device_s;
struct qfv_imageviewset_s;
VkRenderPass
QFV_CreateRenderPass (struct qfv_device_s *device,
qfv_attachmentdescription_t *attachments,
qfv_subpassparametersset_t *subpasses,
qfv_subpassdependency_t *dependencies);
VkFramebuffer
QFV_CreateFramebuffer (struct qfv_device_s *device,
VkRenderPass renderPass,
struct qfv_imageviewset_s *attachments,
VkExtent2D, uint32_t layers);
typedef struct qfv_subpass_s {
vec4f_t color;
const char *name;
@ -57,7 +19,7 @@ typedef struct qfv_renderframe_s {
struct vulkan_ctx_s *vulkan_ctx;
struct qfv_renderpass_s *renderpass;
VkSubpassContents subpassContents;
int subpassCount;
int subpassCount;
qfv_subpass_t *subpassInfo;
struct qfv_cmdbufferset_s *subpassCmdSets;
} qfv_renderframe_t;

View File

@ -33,109 +33,3 @@
#include "QF/Vulkan/device.h"
#include "QF/Vulkan/image.h"
#include "QF/Vulkan/renderpass.h"
VkRenderPass
QFV_CreateRenderPass (qfv_device_t *device,
qfv_attachmentdescription_t *attachments,
qfv_subpassparametersset_t *subpassparams,
qfv_subpassdependency_t *dependencies)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
if (developer & SYS_vulkan) {
Sys_Printf ("attachments: %zd\n", attachments->size);
for (size_t i = 0; i < attachments->size; i++) {
Sys_Printf (" attachment: %zd\n", i);
Sys_Printf (" flags: %x\n", attachments->a[i].flags);
Sys_Printf (" format: %d\n", attachments->a[i].format);
Sys_Printf (" samples: %x\n", attachments->a[i].samples);
Sys_Printf (" loadOp: %d\n", attachments->a[i].loadOp);
Sys_Printf (" storeOp: %d\n", attachments->a[i].storeOp);
Sys_Printf (" stencilLoadOp: %d\n",
attachments->a[i].stencilLoadOp);
Sys_Printf (" stencilStoreOp: %d\n",
attachments->a[i].stencilStoreOp);
Sys_Printf (" initialLayout: %d\n",
attachments->a[i].initialLayout);
Sys_Printf (" finalLayout: %d\n",
attachments->a[i].finalLayout);
}
Sys_Printf ("subpassparams: %zd\n", subpassparams->size);
for (size_t i = 0; i < subpassparams->size; i++) {
VkSubpassDescription *sp = &subpassparams->a[i];
Sys_Printf (" flags: %x\n", sp->flags);
Sys_Printf (" piplineBindPoint: %d\n", sp->pipelineBindPoint);
Sys_Printf (" inputAttachmentCount: %d\n",
sp->inputAttachmentCount);
for (size_t j = 0; j < sp->inputAttachmentCount; j++) {
const VkAttachmentReference *ref = &sp->pInputAttachments[j];
Sys_Printf (" c %d %d\n", ref->attachment, ref->layout);
}
Sys_Printf (" colorAttachmentCount: %d\n",
sp->colorAttachmentCount);
for (size_t j = 0; j < sp->colorAttachmentCount; j++) {
const VkAttachmentReference *ref = &sp->pColorAttachments[j];
Sys_Printf (" c %d %d\n", ref->attachment, ref->layout);
}
if (sp->pResolveAttachments) {
for (size_t j = 0; j < sp->colorAttachmentCount; j++) {
const VkAttachmentReference *ref
= &sp->pResolveAttachments[j];
Sys_Printf (" r %d %d\n", ref->attachment,
ref->layout);
}
}
Sys_Printf (" pDepthStencilAttachment: %p\n",
sp->pDepthStencilAttachment);
if (sp->pDepthStencilAttachment) {
const VkAttachmentReference *ref = sp->pDepthStencilAttachment;
Sys_Printf (" %d %d\n", ref->attachment, ref->layout);
}
Sys_Printf (" preserveAttachmentCount: %d\n",
sp->preserveAttachmentCount);
for (size_t j = 0; j < sp->preserveAttachmentCount; j++) {
Sys_Printf (" %d\n", sp->pPreserveAttachments[j]);
}
}
Sys_Printf ("dependencies: %zd\n", dependencies->size);
for (size_t i = 0; i < dependencies->size; i++) {
Sys_Printf (" srcSubpass: %d\n", dependencies->a[i].srcSubpass);
Sys_Printf (" dstSubpass: %d\n", dependencies->a[i].dstSubpass);
Sys_Printf (" srcStageMask: %x\n", dependencies->a[i].srcStageMask);
Sys_Printf (" dstStageMask: %x\n", dependencies->a[i].dstStageMask);
Sys_Printf (" srcAccessMask: %x\n", dependencies->a[i].srcAccessMask);
Sys_Printf (" dstAccessMask: %x\n", dependencies->a[i].dstAccessMask);
Sys_Printf (" dependencyFlags: %x\n", dependencies->a[i].dependencyFlags);
}
}
VkRenderPassCreateInfo createInfo = {
VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, 0, 0,
attachments->size, attachments->a,
subpassparams->size, subpassparams->a,
dependencies->size, dependencies->a,
};
VkRenderPass renderpass;
dfunc->vkCreateRenderPass (dev, &createInfo, 0, &renderpass);
return renderpass;
}
VkFramebuffer
QFV_CreateFramebuffer (qfv_device_t *device, VkRenderPass renderPass,
qfv_imageviewset_t *attachments,
VkExtent2D extent, uint32_t layers)
{
VkDevice dev = device->dev;
qfv_devfuncs_t *dfunc = device->funcs;
VkFramebufferCreateInfo createInfo = {
VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, 0, 0,
renderPass, attachments->size, attachments->a,
extent.width, extent.height, layers,
};
VkFramebuffer framebuffer;
dfunc->vkCreateFramebuffer (dev, &createInfo, 0, &framebuffer);
return framebuffer;
}