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detect type mismatches in method declarations and definitions
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6 changed files with 12 additions and 8 deletions
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@ -15,7 +15,7 @@
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@implementation GameEntity
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- (BOOL) takeDamage: weapon : inflictor : attacker : damage
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- (BOOL) takeDamage: weapon :inflictor :attacker : (float)damage
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{
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return NO;
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}
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@ -64,7 +64,7 @@ integer deathmatch;
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@implementation World
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- spawn: (entity)ent
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- (void) spawn: (entity)ent
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{
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[self initWithEntity: ent];
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bodyque = [[BodyQueue alloc] init];
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@ -49,9 +49,10 @@ string (inputline_t il) InputLine_GetText = #0;
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InputLine_Draw (il);
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}
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- (void) setText: (string)text
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- (id) setText: (string)text
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{
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InputLine_SetText (il, text);
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return self;
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}
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- (string) text
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@ -33,12 +33,12 @@
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return [myCopy initWithComponents: x : y];
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}
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- (id) x
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- (integer) x
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{
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return x;
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}
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- (id) y
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- (integer) y
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{
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return y;
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}
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@ -33,12 +33,12 @@
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return [myCopy initWithComponents: width : height];
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}
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- (id) width
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- (integer) width
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{
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return width;
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}
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- (id) height
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- (integer) height
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{
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return height;
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}
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@ -403,8 +403,11 @@ class_find_method (class_type_t *class_type, method_t *method)
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class_name = class_type->c.class->name;
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}
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for (m = methods->head; m; m = m->next)
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if (method_compare (method, m))
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if (method_compare (method, m)) {
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if (m->type != method->type)
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error (0, "method type mismatch");
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return m;
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}
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sel = dstring_newstr ();
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selector_name (sel, (keywordarg_t *)method->selector);
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warning (0, "%s method %s not in %s%s",
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