diff --git a/tools/qfbsp/include/bsp5.h b/tools/qfbsp/include/bsp5.h index 4872d72a8..cf04e9074 100644 --- a/tools/qfbsp/include/bsp5.h +++ b/tools/qfbsp/include/bsp5.h @@ -48,14 +48,14 @@ typedef struct visfacet_s { struct visfacet_s *next; int planenum; - int planeside; // which side is the front of the face + int planeside; ///< which side is the front of the face int texturenum; - int contents[2]; // 0 = front side + int contents[2]; ///< 0 = front side - struct visfacet_s *original;// face on node - int outputnumber; // valid only for original faces after - // write surfaces - qboolean detail; // is a detail face + struct visfacet_s *original;///< face on node + int outputnumber; ///< valid only for original faces after + ///< write surfaces + qboolean detail; ///< is a detail face struct winding_s *points; int *edges; @@ -63,17 +63,17 @@ typedef struct visfacet_s { typedef struct surface_s { struct surface_s *next; - struct surface_s *original; // before BSP cuts it up + struct surface_s *original; ///< before BSP cuts it up int planenum; - int outputplanenum; // valid only after WriteSurfacePlanes + int outputplanenum; ///< valid only after WriteSurfacePlanes vec3_t mins, maxs; - qboolean onnode; // true if surface has already been used - // as a splitting node - qboolean has_detail; // true if the surface has detail brushes - qboolean has_struct; // true if the surface has non-detail - // brushes - face_t *faces; // links to all the faces on either side - // of the surf + qboolean onnode; ///< true if surface has already been used + ///< as a splitting node + qboolean has_detail; ///< true if the surface has detail brushes + qboolean has_struct; ///< true if the surface has non-detail + ///< brushes + face_t *faces; ///< links to all the faces on either side + ///< of the surf } surface_t; // there is a node_t structure for every node and leaf in the bsp tree @@ -82,8 +82,8 @@ typedef struct surface_s { typedef struct node_s { vec3_t mins,maxs; ///< bounding volume, not just points inside -// information for decision nodes - int planenum; ///< -1 = leaf node +// information for decision nodes + int planenum; ///< -1 = leaf node int outputplanenum; ///< valid only after WriteNodePlanes int firstface; ///< decision node only int numfaces; ///< decision node only @@ -93,7 +93,7 @@ typedef struct node_s { // information for leafs int contents; ///< leaf nodes (0 for decision nodes) face_t **markfaces; ///< leaf nodes only, point to node faces - struct portal_s *portals; + struct portal_s *portals; ///< portals on this leaf int visleafnum; ///< -1 = solid int valid; ///< for flood filling int occupied; ///< light number in leaf for outside filling