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Make glError testing static, for now, to shut up compiler warnings.
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1 changed files with 3 additions and 3 deletions
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@ -110,7 +110,7 @@ unsigned int InvalidEnum, InvalidValue, InvalidOperation, OutOfMemory,
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extern void (*R_DrawSpriteModel) (struct entity_s *ent);
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extern void (*R_DrawSpriteModel) (struct entity_s *ent);
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unsigned int
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static unsigned int
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R_TestErrors (unsigned int numerous)
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R_TestErrors (unsigned int numerous)
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{
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{
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switch (qfglGetError ()) {
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switch (qfglGetError ()) {
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@ -150,7 +150,7 @@ R_TestErrors (unsigned int numerous)
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return numerous;
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return numerous;
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}
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}
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void
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static void
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R_DisplayErrors (void)
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R_DisplayErrors (void)
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{
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{
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if (InvalidEnum)
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if (InvalidEnum)
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@ -169,7 +169,7 @@ R_DisplayErrors (void)
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printf ("%d Unknown OpenGL errors!\n", Unknown);
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printf ("%d Unknown OpenGL errors!\n", Unknown);
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}
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}
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void
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static void
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R_ClearErrors (void)
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R_ClearErrors (void)
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{
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{
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InvalidEnum = 0;
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InvalidEnum = 0;
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