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call QFS_Gamedir only if the gamedir actually changes
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1 changed files with 2 additions and 2 deletions
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@ -692,9 +692,9 @@ CL_ParseServerData (void)
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Host_WriteConfiguration ();
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cflag = true;
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Draw_ClearCache ();
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}
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QFS_Gamedir (str);
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QFS_Gamedir (str);
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}
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// ZOID--run the autoexec.cfg in the gamedir if it exists
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if (cflag) {
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