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@ -645,7 +645,6 @@ SV_ClipMoveToEntity (edict_t *touched, const vec3_t start,
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// trace a line through the apropriate clipping hull
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MOD_TraceLine (hull, hull->firstclipnode, start_l, end_l, &trace);
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// fix trace up by the rotation and offset
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if (trace.fraction != 1) {
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if (rot) {
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