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add pr_checkextentions as promised
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16bc4735b1
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2 changed files with 10 additions and 0 deletions
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@ -52,6 +52,8 @@ sv_fields_t sv_fields;
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cvar_t *r_skyname;
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cvar_t *sv_progs;
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cvar_t *pr_checkextentions;
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cvar_t *nomonsters;
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cvar_t *gamecfg;
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cvar_t *scratch1;
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@ -296,6 +298,10 @@ SV_Progs_Init_Cvars (void)
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sv_progs = Cvar_Get ("sv_progs", "progs.dat", CVAR_ROM,
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"Allows selectable game progs if you have several "
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"of them in the gamedir");
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pr_checkextentions = Cvar_Get ("sv_progs", "1", CVAR_ROM,
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"indicate the presence of the "
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"checkextentions qc function");
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nomonsters = Cvar_Get ("nomonsters", "0", CVAR_NONE, "No Description");
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gamecfg = Cvar_Get ("gamecfg", "0", CVAR_NONE, "No Description");
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scratch1 = Cvar_Get ("scratch1", "0", CVAR_NONE, "No Description");
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@ -50,6 +50,7 @@ sv_fields_t sv_fields;
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progs_t sv_pr_state;
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cvar_t *r_skyname;
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cvar_t *sv_progs;
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cvar_t *pr_checkextentions;
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func_t EndFrame;
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func_t SpectatorConnect;
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@ -289,4 +290,7 @@ SV_Progs_Init_Cvars (void)
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sv_progs = Cvar_Get ("sv_progs", "qwprogs.dat", CVAR_ROM,
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"Allows selectable game progs if you have several "
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"of them in the gamedir");
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pr_checkextentions = Cvar_Get ("sv_progs", "1", CVAR_ROM,
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"indicate the presence of the "
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"checkextentions qc function");
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}
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