mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-23 04:42:32 +00:00
Send ALL of the model's verts to GL.
Triangles have 3 vertices, not one :P
This commit is contained in:
parent
ba04cf73d0
commit
62e564c5cd
1 changed files with 1 additions and 1 deletions
|
@ -227,7 +227,7 @@ R_DrawAlias (void)
|
|||
qfglVertexAttribPointer (quake_mdl.stn.location, 3, GL_SHORT,
|
||||
0, sizeof (aliasvrt_t),
|
||||
pose + field_offset (aliasvrt_t, stn));
|
||||
qfglDrawElements (GL_TRIANGLES, hdr->mdl.numtris, GL_UNSIGNED_SHORT, 0);
|
||||
qfglDrawElements (GL_TRIANGLES, 3 * hdr->mdl.numtris, GL_UNSIGNED_SHORT, 0);
|
||||
#else
|
||||
qfglVertexAttribPointer (quake_mdl.vertex.location, 3, GL_UNSIGNED_BYTE,
|
||||
0, sizeof (aliasvrt_t),
|
||||
|
|
Loading…
Reference in a new issue