mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
diff snr --
This commit is contained in:
parent
7c64e1ba3f
commit
62873d6980
2 changed files with 14 additions and 17 deletions
|
@ -61,8 +61,7 @@ HWND mainwindow;
|
|||
cvar_t *vid_system_gamma;
|
||||
extern viddef_t vid; // global video state
|
||||
|
||||
int modestate; // FIXME: just to avoid cross-compile
|
||||
// errors - remove later
|
||||
int modestate; // FIXME: just to avoid cross-compile errors - remove later
|
||||
|
||||
// The original defaults
|
||||
#define BASEWIDTH 320
|
||||
|
@ -90,8 +89,6 @@ VID_SetPalette (unsigned char *palette)
|
|||
void
|
||||
VID_Init (unsigned char *palette)
|
||||
{
|
||||
// Uint8 video_bpp;
|
||||
// Uint16 video_w, video_h;
|
||||
Uint32 flags;
|
||||
|
||||
// Load the SDL library
|
||||
|
@ -158,8 +155,8 @@ VID_UpdateFullscreen (cvar_t *vid_fullscreen)
|
|||
void
|
||||
VID_Init_Cvars ()
|
||||
{
|
||||
vid_fullscreen =
|
||||
Cvar_Get ("vid_fullscreen", "0", CVAR_NONE, VID_UpdateFullscreen,
|
||||
vid_fullscreen = Cvar_Get ("vid_fullscreen", "0", CVAR_NONE,
|
||||
VID_UpdateFullscreen,
|
||||
"Toggles fullscreen game mode");
|
||||
vid_system_gamma = Cvar_Get ("vid_system_gamma", "1", CVAR_ARCHIVE, NULL,
|
||||
"Use system gamma control if available");
|
||||
|
@ -253,6 +250,5 @@ VID_SetCaption (const char *text)
|
|||
qboolean
|
||||
VID_SetGamma (double gamma)
|
||||
{
|
||||
// return SDL_SetGamma ((float) gamma, (float) gamma, (float) gamma);
|
||||
return false; // FIXME
|
||||
return false; //FIXME
|
||||
}
|
||||
|
|
|
@ -47,12 +47,11 @@ static const char rcsid[] =
|
|||
#include "QF/va.h"
|
||||
#include "QF/vid.h"
|
||||
|
||||
//#include "compat.h"
|
||||
#include "d_iface.h"
|
||||
#include "d_local.h"
|
||||
|
||||
#ifdef WIN32
|
||||
/* fixme: this is evil hack to get full DirectSound support with SDL */
|
||||
/* FIXME: this is evil hack to get full DirectSound support with SDL */
|
||||
#include <windows.h>
|
||||
#include <SDL_syswm.h>
|
||||
HWND mainwindow;
|
||||
|
@ -63,7 +62,7 @@ HWND mainwindow;
|
|||
cvar_t *vid_bitdepth;
|
||||
extern viddef_t vid; // global video state
|
||||
|
||||
int modestate; // fixme: just to avoid cross-comp errors - remove later
|
||||
int modestate; // FIXME: just to avoid cross-compile errors - remove later
|
||||
|
||||
// The original defaults
|
||||
#define BASEWIDTH 320
|
||||
|
@ -178,7 +177,7 @@ VID_Init (unsigned char *palette)
|
|||
SDL_ShowCursor (0);
|
||||
|
||||
#ifdef WIN32
|
||||
// fixme: EVIL thing - but needed for win32 until
|
||||
// FIXME: EVIL thing - but needed for win32 until
|
||||
// SDL_sound works better - without this DirectSound fails.
|
||||
|
||||
// SDL_GetWMInfo(&info);
|
||||
|
@ -194,8 +193,8 @@ VID_UpdateFullscreen (cvar_t *vid_fullscreen)
|
|||
{
|
||||
if (!vid.initialized)
|
||||
return;
|
||||
if ((vid_fullscreen->int_val && !(screen->flags & SDL_FULLSCREEN)) ||
|
||||
(!vid_fullscreen->int_val && screen->flags & SDL_FULLSCREEN))
|
||||
if ((vid_fullscreen->int_val && !(screen->flags & SDL_FULLSCREEN))
|
||||
|| (!vid_fullscreen->int_val && screen->flags & SDL_FULLSCREEN))
|
||||
if (!SDL_WM_ToggleFullScreen (screen))
|
||||
Con_Printf ("VID_UpdateFullscreen: error setting fullscreen\n");
|
||||
}
|
||||
|
@ -281,10 +280,12 @@ VID_SetCaption (const char *text)
|
|||
{
|
||||
if (text && *text) {
|
||||
char *temp = strdup (text);
|
||||
|
||||
SDL_WM_SetCaption (va ("%s %s: %s", PROGRAM, VERSION, temp), NULL);
|
||||
free (temp);
|
||||
} else
|
||||
} else {
|
||||
SDL_WM_SetCaption (va ("%s %s", PROGRAM, VERSION), NULL);
|
||||
}
|
||||
}
|
||||
|
||||
qboolean
|
||||
|
|
Loading…
Reference in a new issue