From 616f09436989aff8a22b4e02f387a51ef16a2857 Mon Sep 17 00:00:00 2001 From: Bill Currie Date: Wed, 27 Apr 2005 08:07:09 +0000 Subject: [PATCH] don't mangle the angle. no idea why it was there and it shouldn't normally get there /anyway/ --- libs/video/renderer/gl/gl_rmain.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/libs/video/renderer/gl/gl_rmain.c b/libs/video/renderer/gl/gl_rmain.c index f5d16f3fc..5c9bb07bc 100644 --- a/libs/video/renderer/gl/gl_rmain.c +++ b/libs/video/renderer/gl/gl_rmain.c @@ -253,9 +253,6 @@ R_DrawEntitiesOnList (void) continue; currententity = r_visedicts[i]; - if (currententity == r_player_entity) - currententity->angles[PITCH] *= 0.3; - R_DrawAliasModel (currententity); } qfglColor3ubv (color_white);