diff --git a/nq/source/host.c b/nq/source/host.c index b1d3a1bad..ef5994be8 100644 --- a/nq/source/host.c +++ b/nq/source/host.c @@ -2,7 +2,7 @@ /* host.c - @description@ + host init Copyright (C) 1996-1997 Id Software, Inc. @@ -31,28 +31,29 @@ # include "config.h" #endif -#include "host.h" -#include "r_local.h" -#include "server.h" -#include "view.h" -#include "chase.h" #include "QF/cdaudio.h" #include "QF/compat.h" #include "QF/cmd.h" #include "QF/console.h" +#include "QF/input.h" #include "QF/keys.h" #include "QF/msg.h" #include "QF/plugin.h" #include "QF/qargs.h" +#include "QF/screen.h" #include "QF/sys.h" #include "QF/va.h" -#include "sbar.h" #include "QF/vid.h" + +#include "chase.h" #include "draw.h" -#include "QF/input.h" -#include "QF/screen.h" #include "gib.h" +#include "host.h" +#include "r_local.h" +#include "sbar.h" +#include "server.h" #include "sv_progs.h" +#include "view.h" extern void R_Particles_Init_Cvars (void); @@ -115,11 +116,6 @@ cvar_t *pausable; cvar_t *temp1; -/* -================ -Host_EndGame -================ -*/ void Host_EndGame (char *message, ...) { @@ -146,11 +142,9 @@ Host_EndGame (char *message, ...) } /* -================ -Host_Error + Host_Error -This shuts down both the client and server -================ + This shuts down both the client and server */ void Host_Error (char *error, ...) @@ -184,11 +178,7 @@ Host_Error (char *error, ...) longjmp (host_abortserver, 1); } -/* -================ -Host_FindMaxClients -================ -*/ + void Host_FindMaxClients (void) { @@ -233,11 +223,6 @@ Host_FindMaxClients (void) } -/* -======================= -Host_InitLocal -====================== -*/ void Host_InitLocal (void) { @@ -274,11 +259,9 @@ Host_InitLocal (void) /* -=============== -Host_WriteConfiguration + Host_WriteConfiguration -Writes key bindings and archived cvars to config.cfg -=============== + Writes key bindings and archived cvars to config.cfg */ void Host_WriteConfiguration (void) @@ -303,12 +286,10 @@ Host_WriteConfiguration (void) /* -================= -SV_ClientPrintf + SV_ClientPrintf -Sends text across to be displayed -FIXME: make this just a stuffed echo? -================= + Sends text across to be displayed + FIXME: make this just a stuffed echo */ void SV_ClientPrintf (char *fmt, ...) @@ -324,12 +305,11 @@ SV_ClientPrintf (char *fmt, ...) MSG_WriteString (&host_client->message, string); } -/* -================= -SV_BroadcastPrintf -Sends text to all active clients -================= +/* + SV_BroadcastPrintf + + Sends text to all active clients */ void SV_BroadcastPrintf (char *fmt, ...) @@ -349,12 +329,11 @@ SV_BroadcastPrintf (char *fmt, ...) } } -/* -================= -Host_ClientCommands -Send text over to the client to be executed -================= +/* + Host_ClientCommands + + Send text over to the client to be executed */ void Host_ClientCommands (char *fmt, ...) @@ -370,13 +349,12 @@ Host_ClientCommands (char *fmt, ...) MSG_WriteString (&host_client->message, string); } -/* -===================== -SV_DropClient -Called when the player is getting totally kicked off the host -if (crash = true), don't bother sending signofs -===================== +/* + SV_DropClient + + Called when the player is getting totally kicked off the host + if (crash = true), don't bother sending signofs */ void SV_DropClient (qboolean crash) @@ -431,12 +409,11 @@ SV_DropClient (qboolean crash) } } -/* -================== -Host_ShutdownServer -This only happens at the end of a game, not between levels -================== +/* + Host_ShutdownServer + + This only happens at the end of a game, not between levels */ void Host_ShutdownServer (qboolean crash) @@ -503,12 +480,10 @@ Host_ShutdownServer (qboolean crash) /* -================ -Host_ClearMemory + Host_ClearMemory -This clears all the memory used by both the client and server, but does -not reinitialize anything. -================ + This clears all the memory used by both the client and server, but does + not reinitialize anything. */ void Host_ClearMemory (void) @@ -529,11 +504,9 @@ Host_ClearMemory (void) /* -=================== -Host_FilterTime + Host_FilterTime -Returns false if the time is too short to run a frame -=================== + Returns false if the time is too short to run a frame */ qboolean Host_FilterTime (float time) @@ -561,11 +534,9 @@ Host_FilterTime (float time) /* -=================== -Host_GetConsoleCommands + Host_GetConsoleCommands -Add them exactly as if they had been typed at the console -=================== + Add them exactly as if they had been typed at the console */ void Host_GetConsoleCommands (void) @@ -581,12 +552,6 @@ Host_GetConsoleCommands (void) } -/* -================== -Host_ServerFrame - -================== -*/ #ifdef FPS_20 void @@ -664,11 +629,9 @@ Host_ServerFrame (void) /* -================== -Host_Frame + Host_Frame -Runs all active servers -================== + Runs all active servers */ void _Host_Frame (float time) @@ -765,6 +728,7 @@ _Host_Frame (float time) fps_count++; } + void Host_Frame (float time) { @@ -808,6 +772,7 @@ extern QFile *vcrFile; #define VCR_SIGNATURE 0x56435231 // "VCR1" + void Host_InitVCR (quakeparms_t *parms) { @@ -869,11 +834,7 @@ Host_InitVCR (quakeparms_t *parms) } -/* -==================== -Host_Init -==================== -*/ + void Host_Init (quakeparms_t *parms) { @@ -1008,12 +969,10 @@ Host_Init (quakeparms_t *parms) /* -=============== -Host_Shutdown + Host_Shutdown -FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better -to run quit through here before the final handoff to the sys code. -=============== + FIXME: this is a callback from Sys_Quit and Sys_Error. It would be + better to run quit through here before final handoff to the sys code. */ void Host_Shutdown (void)