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[ui] Add font to renderer when loading
This causes some problems with linking if libQFgui is linked with libQFrenderer (which is necessary in the long run), but it seems everything gets away with it for now (which, tbh, I don't like).
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4 changed files with 6 additions and 1 deletions
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@ -51,6 +51,7 @@ typedef struct font_s {
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FT_Long num_glyphs;
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vrect_t *glyph_rects;
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vec2i_t *glyph_bearings;
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uint32_t fontid;
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} font_t;
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void Font_Init (void);
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@ -60,7 +60,7 @@ bi (Font_Load)
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QFile *font_file = QFS_FOpenFile (font_path);
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font_t *font = Font_Load (font_file, font_size);
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R_INT (pr) = r_funcs->Draw_AddFont (font);
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R_INT (pr) = font->fontid;
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}
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bi (Font_String)
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@ -36,6 +36,8 @@
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#include "QF/sys.h"
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#include "QF/math/bitop.h"
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#include "QF/plugin/vid_render.h"
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#include "QF/ui/font.h"
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#include "compat.h"
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@ -131,6 +133,7 @@ Font_Load (QFile *font_file, int size)
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copy_glyph (rect, slot, font);
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}
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font->fontid = r_funcs->Draw_AddFont (font);
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return font;
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}
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@ -165,6 +165,7 @@ Text_View (font_t *font, passage_t *passage)
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.glyphid = glyphid,
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.x = xp + bearing[0],
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.y = yp - bearing[1],
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.fontid = font->fontid,
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};
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x += xa;
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y += ya;
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