fixes for most recent autoconf. fortunatly ac 2.13 is happy with them so

acconfig.h is now gone :)
This commit is contained in:
Bill Currie 2002-03-14 20:49:16 +00:00
parent 706de39c06
commit 5e74e7a158
2 changed files with 48 additions and 230 deletions

View File

@ -1,182 +0,0 @@
/*
Compiler/Machine-Specific Configuration
*/
#ifndef __config_h_
#define __config_h_
@TOP@
/* "Proper" package name */
#undef PROGRAM
/* Define this to the NetQuake standard version you support */
#undef NQ_VERSION
/* Define this to the QSG standard version you support in NetQuake */
#undef NQ_QSG_VERSION
/* Define this to the QuakeWorld standard version you support */
#undef QW_VERSION
/* Define this to the QSG standard version you support in QuakeWorld */
#undef QW_QSG_VERSION
/* Define this to the location of the global config file */
#undef FS_GLOBALCFG
/* Define this to the location of the user config file */
#undef FS_USERCFG
/* Define this to the path from which to load plugins */
#undef FS_PLUGINPATH
/* Define this to the shared game directory root */
#undef FS_SHAREPATH
/* Define this to the unshared game directory root */
#undef FS_USERPATH
/* Define this to the default GL dynamic lib */
#undef GL_DRIVER
/* Define this to use experimental code */
#undef _EXPERIMENTAL_
/* Define this if you want to use Intel assembly optimizations */
#undef USE_INTEL_ASM
/* Define this if you have a Linux-style CD-ROM API */
#undef USE_LINUX_CD
/* Define this if you have a BSD-style CD-ROM API */
#undef USE_BSD_CD
/* Define if you have the XFree86 DGA extension */
#undef HAVE_DGA
/* Define if you have the XFree86 VIDMODE extension */
#undef HAVE_VIDMODE
/* Define this if you have GLX */
#undef HAVE_GLX
/* Define this if you have Glide */
#undef HAVE_GLIDE
/* Define this if you have GL_COLOR_INDEX8_EXT in GL/gl.h */
#undef HAVE_GL_COLOR_INDEX8_EXT
/* Define this if you want IPv6 support */
#undef HAVE_IPV6
/* Define this if C symbols are prefixed with an underscore */
#undef HAVE_SYM_PREFIX_UNDERSCORE
/* Define this if your system has socklen_t */
#undef HAVE_SOCKLEN_T
/* Define this if your system has size_t */
#undef HAVE_SIZE_T
/* Define this if you have ss_len member in struct sockaddr_storage (BSD) */
#undef HAVE_SS_LEN
/* Define this if you have sin6_len member in struct sockaddr_in6 (BSD) */
#undef HAVE_SIN6_LEN
/* Define this if you have sa_len member in struct sockaddr (BSD) */
#undef HAVE_SA_LEN
/* Define if you have the dlopen function. */
#undef HAVE_DLOPEN
/* Define if you have zlib */
#undef HAVE_ZLIB
/* Define if you have pthread support. */
#undef HAVE_LIBPTHREAD
/* If your version of OpenGL uses APIENTRY, define GLAPIENTRY to be APIENTRY */
#undef GLAPIENTRY
/* Define this if you have fnmatch.h */
#undef HAVE_FNMATCH_H
/* Define this if fnmatch is prototyped in fnmatch.h */
#undef HAVE_FNMATCH_PROTO
/* Define this if strnlen is prototyped in string.h */
#undef HAVE_STRNLEN_PROTO
/* Define this if fnmatch is prototyped in string.h */
#undef HAVE_STRCASESTR_PROTO
/* Define this to something appropriate for declaring 0 length arrays */
#undef ZERO_LENGTH_ARRAY
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_VGA4
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_CFB4
/* Define this if you have FB_AUX_VGA_PLANES_VGA4 */
#undef HAVE_FB_AUX_VGA_PLANES_CFB8
/* Define this if FPOS_T is a struct */
#undef HAVE_FPOS_T_STRUCT
/* Define strcasecmp as stricmp if you have one but not the other */
#undef strcasecmp
/* Define this if you have access */
#undef HAVE_access
/* Define this if you have _access */
#undef HAVE__access
/* Define this if you have mkdir */
#undef HAVE_mkdir
/* Define this if you have _mkdir */
#undef HAVE__mkdir
/* Define this if you want progs typechecking */
#undef TYPECHECK_PROGS
/* list of server plugins and prototypes */
#undef SERVER_PLUGIN_LIST
#undef SERVER_PLUGIN_PROTOS
/* list of client plugins and prototypes */
#undef CLIENT_PLUGIN_LIST
#undef CLIENT_PLUGIN_PROTOS
/* list of cd plugins and prototypes */
#undef CD_PLUGIN_LIST
#undef CD_PLUGIN_PROTOS
/* list of sound output plugins and prototypes */
#undef SND_OUTPUT_LIST
#undef SND_OUTPUT_PROTOS
/* list of sound render plugins and prototypes */
#undef SND_RENDER_LIST
#undef SND_RENDER_PROTOS
/* Define this to your operating system's path separator character */
#undef PATH_SEPARATOR
/* Define this if you want to use the C preprocessor */
#undef USE_CPP
/* Define this to the command line for the C preprocessor */
#undef CPP_NAME
#if defined (WIN32) && !defined(_WIN32)
# define _WIN32
#endif
#if defined (_WIN32) && !defined(WIN32)
# define WIN32
#endif
@BOTTOM@
#endif // __config_h_

View File

@ -21,11 +21,11 @@ NQ_QSG_VERSION=1.0
QW_VERSION=2.40 QW_VERSION=2.40
QW_QSG_VERSION=2.0 QW_QSG_VERSION=2.0
AC_DEFINE_UNQUOTED(PROGRAM, "$PROGRAM") AC_DEFINE_UNQUOTED(PROGRAM, "$PROGRAM", ["Proper" package name])
AC_DEFINE_UNQUOTED(NQ_VERSION, "$NQ_VERSION") AC_DEFINE_UNQUOTED(NQ_VERSION, "$NQ_VERSION", [Define this to the NetQuake standard version you support])
AC_DEFINE_UNQUOTED(NQ_QSG_VERSION, "$NQ_QSG_VERSION") AC_DEFINE_UNQUOTED(NQ_QSG_VERSION, "$NQ_QSG_VERSION", [Define this to the QSG standard version you support in NetQuake])
AC_DEFINE_UNQUOTED(QW_VERSION, "$QW_VERSION") AC_DEFINE_UNQUOTED(QW_VERSION, "$QW_VERSION", [Define this to the QuakeWorld standard version you support])
AC_DEFINE_UNQUOTED(QW_QSG_VERSION, "$QW_QSG_VERSION") AC_DEFINE_UNQUOTED(QW_QSG_VERSION, "$QW_QSG_VERSION", [Define this to the QSG standard version you support in QuakeWorld])
AC_SUBST(PROGRAM) AC_SUBST(PROGRAM)
AC_SUBST(NQ_VERSION) AC_SUBST(NQ_VERSION)
@ -148,7 +148,7 @@ AC_CHECK_HEADERS(
if test "x$mingw" = xyes; then if test "x$mingw" = xyes; then
AC_MSG_CHECKING(for fnmatch.h) AC_MSG_CHECKING(for fnmatch.h)
AC_MSG_RESULT(yes) AC_MSG_RESULT(yes)
AC_DEFINE(HAVE_FNMATCH_H) AC_DEFINE(HAVE_FNMATCH_H, 1, [Define this if you have fnmatch.h])
else else
AC_CHECK_HEADERS(fnmatch.h) AC_CHECK_HEADERS(fnmatch.h)
fi fi
@ -209,7 +209,7 @@ AC_MSG_CHECKING(for fnmatch in fnmatch.h)
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "fnmatch.h"], [#include "fnmatch.h"],
[int (*foo)() = fnmatch;], [int (*foo)() = fnmatch;],
AC_DEFINE(HAVE_FNMATCH_PROTO) AC_DEFINE(HAVE_FNMATCH_PROTO, 1, [Define this if fnmatch is prototyped in fnmatch.h])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -218,7 +218,7 @@ AC_MSG_CHECKING(for strnlen in string.h)
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "string.h"], [#include "string.h"],
[int (*foo)() = strnlen;], [int (*foo)() = strnlen;],
AC_DEFINE(HAVE_STRNLEN_PROTO) AC_DEFINE(HAVE_STRNLEN_PROTO, 1, [Define this if strnlen is prototyped in string.h])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -227,7 +227,7 @@ AC_MSG_CHECKING(for strcasestr in string.h)
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "string.h"], [#include "string.h"],
[int (*foo)() = strnlen;], [int (*foo)() = strnlen;],
AC_DEFINE(HAVE_STRCASESTR_PROTO) AC_DEFINE(HAVE_STRCASESTR_PROTO, 1, [Define this if fnmatch is prototyped in string.h])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -237,7 +237,7 @@ AC_TRY_COMPILE(
[#include <stdio.h>], [#include <stdio.h>],
[fpos_t x = 0], [fpos_t x = 0],
AC_MSG_RESULT(off_t), AC_MSG_RESULT(off_t),
AC_DEFINE(HAVE_FPOS_T_STRUCT) AC_DEFINE(HAVE_FPOS_T_STRUCT, 1, [Define this if FPOS_T is a struct])
AC_MSG_RESULT(struct) AC_MSG_RESULT(struct)
) )
@ -245,7 +245,7 @@ AC_MSG_CHECKING(for socklen_t in sys/types.h)
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include <sys/types.h>], [#include <sys/types.h>],
[ socklen_t x = 0;], [ socklen_t x = 0;],
AC_DEFINE(HAVE_SOCKLEN_T) AC_DEFINE(HAVE_SOCKLEN_T, 1, [Define this if your system has socklen_t])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
dnl FreeBSD 4.0 has it in sys/socket.h dnl FreeBSD 4.0 has it in sys/socket.h
@ -254,7 +254,7 @@ AC_TRY_COMPILE(
[#include <sys/types.h> [#include <sys/types.h>
#include <sys/socket.h>], #include <sys/socket.h>],
[ socklen_t x = 0;], [ socklen_t x = 0;],
AC_DEFINE(HAVE_SOCKLEN_T) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SOCKLEN_T, 1, [Define this if your system has socklen_t]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
) )
@ -264,7 +264,7 @@ AC_TRY_LINK(
[asm(".long _bar"); [asm(".long _bar");
int bar;], int bar;],
[], [],
AC_DEFINE(HAVE_SYM_PREFIX_UNDERSCORE) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SYM_PREFIX_UNDERSCORE, 1, [Define this if C symbols are prefixed with an underscore]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -272,7 +272,7 @@ AC_MSG_CHECKING(for size_t in sys/types.h)
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include <sys/types.h>], [#include <sys/types.h>],
[ size_t x = 0;], [ size_t x = 0;],
AC_DEFINE(HAVE_SIZE_T) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SIZE_T, 1, [Define this if your system has size_t]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -282,7 +282,7 @@ AC_TRY_COMPILE(
[#include <sys/types.h> [#include <sys/types.h>
#include <sys/socket.h>], #include <sys/socket.h>],
[ void f(void) { struct sockaddr_storage ss; ss.ss_len=0; }], [ void f(void) { struct sockaddr_storage ss; ss.ss_len=0; }],
AC_DEFINE(HAVE_SS_LEN) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SS_LEN, 1, [Define this if you have ss_len member in struct sockaddr_storage (BSD)]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -291,7 +291,7 @@ AC_TRY_COMPILE(
[#include <sys/types.h> [#include <sys/types.h>
#include <netinet/in.h>], #include <netinet/in.h>],
[ void f(void) { struct sockaddr_in6 s6; s6.sin6_len=0; }], [ void f(void) { struct sockaddr_in6 s6; s6.sin6_len=0; }],
AC_DEFINE(HAVE_SIN6_LEN) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SIN6_LEN, 1, [Define this if you have sin6_len member in struct sockaddr_in6 (BSD)]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -300,7 +300,7 @@ AC_TRY_COMPILE(
[#include <sys/types.h> [#include <sys/types.h>
#include <netinet/in.h>], #include <netinet/in.h>],
[ void f(void) { struct sockaddr sa; sa.sa_len=0; }], [ void f(void) { struct sockaddr sa; sa.sa_len=0; }],
AC_DEFINE(HAVE_SA_LEN) AC_MSG_RESULT(yes), AC_DEFINE(HAVE_SA_LEN, 1, [Define this if you have sa_len member in struct sockaddr (BSD)]) AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -324,7 +324,7 @@ AC_CHECK_FUNCS(
DL_LIBS="" DL_LIBS=""
if test "x$ac_cv_func_dlopen" != "xyes"; then if test "x$ac_cv_func_dlopen" != "xyes"; then
AC_CHECK_LIB(dl, dlopen, AC_CHECK_LIB(dl, dlopen,
AC_DEFINE(HAVE_DLOPEN) DL_LIBS="-ldl" AC_DEFINE(HAVE_DLOPEN, 1, [Define if you have the dlopen function.]) DL_LIBS="-ldl"
) )
fi fi
AC_SUBST(DL_LIBS) AC_SUBST(DL_LIBS)
@ -360,7 +360,7 @@ dnl Checks for stricmp/strcasecmp
AC_CHECK_FUNC(strcasecmp, strcasecmp=yes, strcasecmp=no) AC_CHECK_FUNC(strcasecmp, strcasecmp=yes, strcasecmp=no)
if test $strcasecmp = no; then if test $strcasecmp = no; then
AC_CHECK_FUNC(stricmp, AC_CHECK_FUNC(stricmp,
AC_DEFINE(strcasecmp, stricmp), AC_DEFINE(strcasecmp, stricmp, [Define strcasecmp as stricmp if you have one but not the other]),
AC_MSG_ERROR([Neither stricmp nor strcasecmp found]) AC_MSG_ERROR([Neither stricmp nor strcasecmp found])
) )
fi fi
@ -414,7 +414,7 @@ AC_ARG_WITH(ipv6,
if test "x$withval" = xno ; then if test "x$withval" = xno ; then
NETTYPE_IPV6=no NETTYPE_IPV6=no
else else
AC_DEFINE(HAVE_IPV6) AC_DEFINE(HAVE_IPV6, 1, [Define this if you want IPv6 support])
NETTYPE_IPV6=yes NETTYPE_IPV6=yes
if test "x$withval" != xyes ; then if test "x$withval" != xyes ; then
LIBS="$LIBS -L${withval}" LIBS="$LIBS -L${withval}"
@ -480,7 +480,7 @@ if test "x$HAVE_FBDEV" = xyes; then
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "linux/fb.h"], [#include "linux/fb.h"],
[int foo = FB_AUX_VGA_PLANES_VGA4;], [int foo = FB_AUX_VGA_PLANES_VGA4;],
AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_VGA4) AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_VGA4, 1, [Define this if you have FB_AUX_VGA_PLANES_VGA4])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -488,7 +488,7 @@ if test "x$HAVE_FBDEV" = xyes; then
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "linux/fb.h"], [#include "linux/fb.h"],
[int foo = FB_AUX_VGA_PLANES_CFB4;], [int foo = FB_AUX_VGA_PLANES_CFB4;],
AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_CFB4) AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_CFB4, 1, [Define this if you have FB_AUX_VGA_PLANES_CFB4])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -496,7 +496,7 @@ if test "x$HAVE_FBDEV" = xyes; then
AC_TRY_COMPILE( AC_TRY_COMPILE(
[#include "linux/fb.h"], [#include "linux/fb.h"],
[int foo = FB_AUX_VGA_PLANES_CFB8;], [int foo = FB_AUX_VGA_PLANES_CFB8;],
AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_CFB8) AC_DEFINE(HAVE_FB_AUX_VGA_PLANES_CFB8, 1, [Define this if you have FB_AUX_VGA_PLANES_CFB4])
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -556,7 +556,7 @@ if test "x$HAVE_VIDMODE" != xno; then
AC_CHECK_HEADER(X11/extensions/xf86vmode.h, AC_CHECK_HEADER(X11/extensions/xf86vmode.h,
dnl Make sure the library works dnl Make sure the library works
AC_CHECK_LIB(Xxf86vm, XF86VidModeSwitchToMode, AC_CHECK_LIB(Xxf86vm, XF86VidModeSwitchToMode,
AC_DEFINE(HAVE_VIDMODE) AC_DEFINE(HAVE_VIDMODE, 1, [Define if you have the XFree86 VIDMODE extension])
VIDMODE_LIBS="-lXxf86vm",, VIDMODE_LIBS="-lXxf86vm",,
[$X_LIBS -lXext -lX11 $X_EXTRA_LIBS] [$X_LIBS -lXext -lX11 $X_EXTRA_LIBS]
) )
@ -575,7 +575,7 @@ if test "x$HAVE_DGA" != xno; then
AC_CHECK_HEADER(X11/extensions/xf86dga.h, AC_CHECK_HEADER(X11/extensions/xf86dga.h,
dnl Make sure the library works dnl Make sure the library works
AC_CHECK_LIB(Xxf86dga, XF86DGAQueryVersion, AC_CHECK_LIB(Xxf86dga, XF86DGAQueryVersion,
AC_DEFINE(HAVE_DGA) AC_DEFINE(HAVE_DGA, 1, [Define if you have the XFree86 DGA extension])
DGA_LIBS="-lXxf86dga",, DGA_LIBS="-lXxf86dga",,
[$X_LIBS -lXext -lX11 $X_EXTRA_LIBS] [$X_LIBS -lXext -lX11 $X_EXTRA_LIBS]
) )
@ -603,7 +603,7 @@ if test "x$HAVE_GLIDE" != xno; then
if test "x$HAVE_GLIDE" != xyes; then if test "x$HAVE_GLIDE" != xyes; then
HAVE_GLIDE=no HAVE_GLIDE=no
else else
AC_DEFINE(HAVE_GLIDE) AC_DEFINE(HAVE_GLIDE, 1, [Define this if you have Glide])
fi fi
CPPFLAGS="$save_CPPFLAGS" CPPFLAGS="$save_CPPFLAGS"
fi fi
@ -677,7 +677,7 @@ case "${host}" in
AC_ARG_ENABLE(asmopt, AC_ARG_ENABLE(asmopt,
[ --disable-asmopt disable assembler optimization], [ --disable-asmopt disable assembler optimization],
AC_MSG_RESULT(yes), AC_MSG_RESULT(yes),
AC_DEFINE(USE_INTEL_ASM) AC_DEFINE(USE_INTEL_ASM, 1, [Define this if you want to use Intel assembly optimizations])
ASM_ARCH=yes ASM_ARCH=yes
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
) )
@ -1074,7 +1074,7 @@ if test "x$globalconf" = "xauto" || test "x$globalconf" = "xyes" || \
test "x$globalconf" = "xno"; then dnl yes/no sanity checks test "x$globalconf" = "xno"; then dnl yes/no sanity checks
globalconf="$default_globalconf" globalconf="$default_globalconf"
fi fi
AC_DEFINE_UNQUOTED(FS_GLOBALCFG, "$globalconf") AC_DEFINE_UNQUOTED(FS_GLOBALCFG, "$globalconf", [Define this to the location of the global config file])
AC_ARG_WITH(user-cfg, AC_ARG_WITH(user-cfg,
[ --with-user-cfg=FILE If set will change the name and location of the [ --with-user-cfg=FILE If set will change the name and location of the
@ -1085,7 +1085,7 @@ if test "x$userconf" = "xauto" || test "x$userconf" = "xyes" || \
test "x$userconf" = "xno"; then dnl yes/no sanity checks test "x$userconf" = "xno"; then dnl yes/no sanity checks
userconf="$default_userconf" userconf="$default_userconf"
fi fi
AC_DEFINE_UNQUOTED(FS_USERCFG, "$userconf") AC_DEFINE_UNQUOTED(FS_USERCFG, "$userconf", [Define this to the location of the user config file])
AC_ARG_WITH(sharepath, AC_ARG_WITH(sharepath,
[ --with-sharepath=DIR Use DIR for shared game data, defaults to [ --with-sharepath=DIR Use DIR for shared game data, defaults to
@ -1096,7 +1096,7 @@ if test "x$sharepath" = "xauto" -o "x$sharepath" = "xyes" -o "x$sharepath" = "x"
elif test "x$sharepath" = xno; then elif test "x$sharepath" = xno; then
sharepath="." sharepath="."
fi fi
AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$sharepath") AC_DEFINE_UNQUOTED(FS_SHAREPATH, "$sharepath", [Define this to the shared game directory root])
AC_SUBST(sharepath) AC_SUBST(sharepath)
AC_ARG_WITH(userpath, AC_ARG_WITH(userpath,
@ -1108,7 +1108,7 @@ if test "x$userpath" = "xauto" -o "x$userpath" = "xyes" -o "x$userpath" = "x"; t
elif test "x$userpath" = xno; then elif test "x$userpath" = xno; then
userpath="." userpath="."
fi fi
AC_DEFINE_UNQUOTED(FS_USERPATH, "$userpath") AC_DEFINE_UNQUOTED(FS_USERPATH, "$userpath", [Define this to the unshared game directory root])
AC_ARG_WITH(plugin-path, AC_ARG_WITH(plugin-path,
[ --with-plugin-path=DIR Use DIR for loading plugins, defaults to [ --with-plugin-path=DIR Use DIR for loading plugins, defaults to
@ -1125,7 +1125,7 @@ else
fi fi
eval expanded_plugindir="$plugindir" eval expanded_plugindir="$plugindir"
eval expanded_plugindir="$expanded_plugindir" eval expanded_plugindir="$expanded_plugindir"
AC_DEFINE_UNQUOTED(FS_PLUGINPATH, "$expanded_plugindir") AC_DEFINE_UNQUOTED(FS_PLUGINPATH, "$expanded_plugindir", [Define this to the path from which to load plugins])
AC_SUBST(plugindir) AC_SUBST(plugindir)
AC_SUBST(PLUGINDIR) AC_SUBST(PLUGINDIR)
@ -1141,7 +1141,7 @@ if test "$gl_driver" = auto; then
gl_driver="libGL.so.1" gl_driver="libGL.so.1"
fi fi
fi fi
AC_DEFINE_UNQUOTED(GL_DRIVER, "$gl_driver") AC_DEFINE_UNQUOTED(GL_DRIVER, "$gl_driver", [Define this to the default GL dynamic lib])
dnl CFLAGS for release and devel versions dnl CFLAGS for release and devel versions
AC_ARG_ENABLE(debug, AC_ARG_ENABLE(debug,
@ -1166,7 +1166,7 @@ AC_ARG_ENABLE(optimize,
AC_ARG_ENABLE(typecheck-progs, AC_ARG_ENABLE(typecheck-progs,
[ --enable-typecheck-progs Enable type checking on progs field access]) [ --enable-typecheck-progs Enable type checking on progs field access])
if test "x$enable_typecheck_progs" = xyes; then if test "x$enable_typecheck_progs" = xyes; then
AC_DEFINE(TYPECHECK_PROGS) AC_DEFINE(TYPECHECK_PROGS, 1, [Define this if you want progs typechecking])
fi fi
AC_ARG_WITH(amd, AC_ARG_WITH(amd,
@ -1382,7 +1382,7 @@ if test "x$HAVE_ZLIB" = xyes; then
if test -n "$X_LIBS"; then if test -n "$X_LIBS"; then
AC_MSG_RESULT(no) AC_MSG_RESULT(no)
fi fi
AC_DEFINE(HAVE_ZLIB) AC_DEFINE(HAVE_ZLIB, 1, [Define if you have zlib])
fi fi
fi fi
AC_SUBST(Z_LIBS) AC_SUBST(Z_LIBS)
@ -1760,16 +1760,16 @@ for l in $SND_REND_STATIC; do
SND_RENDER_LIST='{"'"$n"'"'", ${n}_PluginInfo},$SND_RENDER_LIST" SND_RENDER_LIST='{"'"$n"'"'", ${n}_PluginInfo},$SND_RENDER_LIST"
SND_RENDER_PROTOS="$SND_RENDER_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);" SND_RENDER_PROTOS="$SND_RENDER_PROTOS extern QFPLUGIN plugin_t *${n}_PluginInfo (void);"
done done
AC_DEFINE_UNQUOTED(SERVER_PLUGIN_LIST, $SERVER_PLUGIN_LIST) AC_DEFINE_UNQUOTED(SERVER_PLUGIN_LIST, $SERVER_PLUGIN_LIST, [list of server plugins])
AC_DEFINE_UNQUOTED(SERVER_PLUGIN_PROTOS, $SERVER_PLUGIN_PROTOS) AC_DEFINE_UNQUOTED(SERVER_PLUGIN_PROTOS, $SERVER_PLUGIN_PROTOS, [list of server prototypes])
AC_DEFINE_UNQUOTED(CLIENT_PLUGIN_LIST, $CLIENT_PLUGIN_LIST) AC_DEFINE_UNQUOTED(CLIENT_PLUGIN_LIST, $CLIENT_PLUGIN_LIST, [list of client plugins])
AC_DEFINE_UNQUOTED(CLIENT_PLUGIN_PROTOS, $CLIENT_PLUGIN_PROTOS) AC_DEFINE_UNQUOTED(CLIENT_PLUGIN_PROTOS, $CLIENT_PLUGIN_PROTOS, [list of client prototypes])
AC_DEFINE_UNQUOTED(CD_PLUGIN_LIST, $CD_PLUGIN_LIST) AC_DEFINE_UNQUOTED(CD_PLUGIN_LIST, $CD_PLUGIN_LIST, [list of cd plugins])
AC_DEFINE_UNQUOTED(CD_PLUGIN_PROTOS, $CD_PLUGIN_PROTOS) AC_DEFINE_UNQUOTED(CD_PLUGIN_PROTOS, $CD_PLUGIN_PROTOS, [list of cd prototypes])
AC_DEFINE_UNQUOTED(SND_OUTPUT_LIST, $SND_OUTPUT_LIST) AC_DEFINE_UNQUOTED(SND_OUTPUT_LIST, $SND_OUTPUT_LIST, [list of sound output plugins])
AC_DEFINE_UNQUOTED(SND_OUTPUT_PROTOS, $SND_OUTPUT_PROTOS) AC_DEFINE_UNQUOTED(SND_OUTPUT_PROTOS, $SND_OUTPUT_PROTOS, [list of sound output prototypes])
AC_DEFINE_UNQUOTED(SND_RENDER_LIST, $SND_RENDER_LIST) AC_DEFINE_UNQUOTED(SND_RENDER_LIST, $SND_RENDER_LIST, [list of sound render plugins])
AC_DEFINE_UNQUOTED(SND_RENDER_PROTOS, $SND_RENDER_PROTOS) AC_DEFINE_UNQUOTED(SND_RENDER_PROTOS, $SND_RENDER_PROTOS, [list of sound render prototypes])
AC_SUBST(NQ_TARGETS) AC_SUBST(NQ_TARGETS)
AC_SUBST(QW_TARGETS) AC_SUBST(QW_TARGETS)
@ -1804,9 +1804,9 @@ AC_SUBST(QFCC_LIBS)
AC_SUBST(QFCC_DEPS) AC_SUBST(QFCC_DEPS)
AC_SUBST(QFCC_INCS) AC_SUBST(QFCC_INCS)
AC_DEFINE_UNQUOTED(PATH_SEPARATOR, '/') AC_DEFINE_UNQUOTED(PATH_SEPARATOR, '/', [Define this to your operating system's path separator character])
AC_DEFINE_UNQUOTED(CPP_NAME, "$CPP_NAME") AC_DEFINE_UNQUOTED(CPP_NAME, "$CPP_NAME", [Define this to the command line for the C preprocessor])
AC_DEFINE(USE_CPP) AC_DEFINE(USE_CPP, 1, [Define this if you want qfcc to use the C preprocessor])
AM_CONDITIONAL(BUILD_GL, test "$BUILD_GL" = "yes") AM_CONDITIONAL(BUILD_GL, test "$BUILD_GL" = "yes")
AM_CONDITIONAL(BUILD_SW, test "$BUILD_SW" = "yes") AM_CONDITIONAL(BUILD_SW, test "$BUILD_SW" = "yes")