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Disable single character tokens when parsing old save games.
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@ -639,6 +639,7 @@ Host_Loadgame_f (void)
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Qclose (f);
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script = Script_New ();
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script->single = ""; // disable {}()': lexing
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Script_Start (script, name->str, script_data);
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Script_GetToken (script, 1);
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