Add some documentation for the brush code.

This commit is contained in:
Bill Currie 2010-08-27 21:46:06 +09:00
parent 9a4c9c506f
commit 5c0a55d818
2 changed files with 30 additions and 5 deletions

View file

@ -48,7 +48,24 @@ extern int numbrushplanes;
extern plane_t planes[MAX_MAP_PLANES];
brushset_t *Brush_LoadEntity (entity_t *ent, int hullnum);
/** Determine the primary axis of the normal.
\param normal Must be canonical.
*/
int PlaneTypeForNormal (const vec3_t normal);
/** Add a plane to the global list of planes.
Make the plane canonical, and add it to the global list of planes if it
does not duplicate a plane that is already in the list. If the plane is
flipped while being made canonical, side will be set to 1, otherwise side
will be 0.
\param dplane The plane to add.
\param side The side of the plane that will be front.
\return global plane number.
*/
int FindPlane (plane_t *dplane, int *side);
#endif//qfbsp_brush_h

View file

@ -167,11 +167,20 @@ PlaneTypeForNormal (const vec3_t normal)
#define DISTEPSILON 0.01
#define ANGLEEPSILON 0.00001
/** Make the plane canonical.
A cononical plane is one whose normal points towards +inf on its primary
axis. The primary axis is that which has the largest magnitude of the
vector's components.
\param dp The plane to make canonical.
*/
static void
NormalizePlane (plane_t *dp)
{
vec_t ax, ay, az;
// Make axis aligned planes point to +inf.
if (dp->normal[0] == -1.0) {
dp->normal[0] = 1.0;
dp->dist = -dp->dist;
@ -183,6 +192,8 @@ NormalizePlane (plane_t *dp)
dp->dist = -dp->dist;
}
// For axis aligned planes, set the plane type and ensure the normal
// vector is mathematically correct.
if (dp->normal[0] == 1.0) {
dp->type = PLANE_X;
dp->normal[1] = dp->normal[2] = 0.0;
@ -199,6 +210,7 @@ NormalizePlane (plane_t *dp)
return;
}
// Find out with which axis the plane is most aligned.
ax = fabs (dp->normal[0]);
ay = fabs (dp->normal[1]);
az = fabs (dp->normal[2]);
@ -209,17 +221,13 @@ NormalizePlane (plane_t *dp)
dp->type = PLANE_ANYY;
else
dp->type = PLANE_ANYZ;
// Make the plane's normal point towards +inf along its primary axis.
if (dp->normal[dp->type - PLANE_ANYX] < 0) {
VectorNegate (dp->normal, dp->normal);
dp->dist = -dp->dist;
}
}
/*
FindPlane
Returns a global plane number and the side that will be the front
*/
int
FindPlane (plane_t *dplane, int *side)
{