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[gamecode] Specify underlying type for opcode enums
And remove the bitfield from dstatement_t. I have wanted this for over twenty years :)
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1 changed files with 3 additions and 3 deletions
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@ -96,7 +96,7 @@ extern const char * const pr_type_name[ev_type_count];
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#define RESERVED_OFS 28
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typedef enum {
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typedef enum : pr_ushort_t {
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OP_DONE_v6p,
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OP_MUL_F_v6p,
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OP_MUL_V_v6p,
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@ -432,7 +432,7 @@ typedef enum {
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} pr_opcode_v6p_e;
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#define OP_BREAK 0x8000
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typedef enum {
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typedef enum : pr_ushort_t {
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#ifndef IN_DOXYGEN
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#include "QF/progs/pr_opcode.hinc"
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#endif
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@ -489,7 +489,7 @@ extern const opcode_t pr_opcodes[512];
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const opcode_t *PR_Opcode (pr_ushort_t opcode) __attribute__((const));
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typedef struct dstatement_s {
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pr_opcode_e op:16; // will be pr_opcode_v6p_e for older progs
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pr_opcode_e op; // will be pr_opcode_v6p_e for older progs
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pr_ushort_t a,b,c;
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} GCC_STRUCT dstatement_t;
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