[gamecode] Specify underlying type for opcode enums

And remove the bitfield from dstatement_t. I have wanted this for over
twenty years :)
This commit is contained in:
Bill Currie 2023-08-13 23:34:33 +09:00
parent 77842bdeb4
commit 5abe467f7d
1 changed files with 3 additions and 3 deletions

View File

@ -96,7 +96,7 @@ extern const char * const pr_type_name[ev_type_count];
#define RESERVED_OFS 28
typedef enum {
typedef enum : pr_ushort_t {
OP_DONE_v6p,
OP_MUL_F_v6p,
OP_MUL_V_v6p,
@ -432,7 +432,7 @@ typedef enum {
} pr_opcode_v6p_e;
#define OP_BREAK 0x8000
typedef enum {
typedef enum : pr_ushort_t {
#ifndef IN_DOXYGEN
#include "QF/progs/pr_opcode.hinc"
#endif
@ -489,7 +489,7 @@ extern const opcode_t pr_opcodes[512];
const opcode_t *PR_Opcode (pr_ushort_t opcode) __attribute__((const));
typedef struct dstatement_s {
pr_opcode_e op:16; // will be pr_opcode_v6p_e for older progs
pr_opcode_e op; // will be pr_opcode_v6p_e for older progs
pr_ushort_t a,b,c;
} GCC_STRUCT dstatement_t;