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[vulkan] Fix a missed lightmap stage for forward

This gets dynamic lights working again (well, minus the bad updates, I
need to figure out what's up there, but they're nothing new). I guess I
checked only for things running, not that dynamic lights worked.
This commit is contained in:
Bill Currie 2024-01-25 12:31:03 +09:00
parent 17b00a3d05
commit 559c5a51ed

View file

@ -1471,7 +1471,7 @@ steps = {
tasks = (
{ func = bsp_reset_queues; },
{ func = bsp_visit_world;
params = (main); },
params = (lightmap); },
{ func = scene_draw_viewmodel; },
//{ func = lighting_update_lights; },
);