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Blue armor? Guess I shouldn't code too late at night...
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@ -1074,7 +1074,7 @@ CL_SetStat (int stat, int value)
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else if (value & IT_ARMOR3)
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arm = "red";
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else
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arm = "blue";
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arm = "none";
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GIB_Var_Set_Global ("player.armor.type", arm);
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GIB_Var_Set_Global ("player.weapon.1", value & IT_AXE ? "1" : "0");
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for (j = 0; j < 7; j++)
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