Fix a silly error that messed up the intended order of operation.

This commit is contained in:
Bill Currie 2010-12-28 23:11:09 +09:00 committed by Jeff Teunissen
parent 75a7c97c3a
commit 54a1ec3959

View file

@ -380,10 +380,11 @@ draw_load_conchars (void)
static void
draw_gamedir (int phase)
{
if (!phase)
return;
draw_load_conchars ();
draw_clear_cache ();
if (!phase) {
draw_clear_cache ();
} else {
draw_load_conchars ();
}
}
VISIBLE void