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Fix a silly error that messed up the intended order of operation.
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1 changed files with 5 additions and 4 deletions
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@ -380,10 +380,11 @@ draw_load_conchars (void)
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static void
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draw_gamedir (int phase)
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{
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if (!phase)
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return;
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draw_load_conchars ();
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draw_clear_cache ();
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if (!phase) {
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draw_clear_cache ();
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} else {
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draw_load_conchars ();
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}
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}
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VISIBLE void
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