[console] Start work on a debug UI

It does almost nothing (just puts a non-function button on the screen),
but it will help develop the IMUI code and, of course, come to help with
debugging in general.
This commit is contained in:
Bill Currie 2023-07-01 20:00:26 +09:00
parent 0257165b7d
commit 5099633bc8
8 changed files with 171 additions and 7 deletions

View file

@ -59,7 +59,6 @@ typedef enum {
extern int con_linewidth; extern int con_linewidth;
extern struct plugin_s *con_module; extern struct plugin_s *con_module;
extern struct console_data_s con_data;
//extern int con_totallines; //extern int con_totallines;
//extern bool con_initialized; //extern bool con_initialized;

13
include/cl_console.h Normal file
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@ -0,0 +1,13 @@
#ifndef __cl_console_h
#define __cl_console_h
extern struct console_data_s con_data;
extern bool con_debug;
void Con_Debug_Init (void);
void Con_Debug_InitCvars (void);
void Con_Debug_Shutdown (void);
void Con_Debug_Draw (void);
void Con_Show_Mouse (bool visible);
#endif//__cl_console_h

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@ -11,10 +11,13 @@ console_common_sources= \
libs/console/console.c \ libs/console/console.c \
libs/console/list.c \ libs/console/list.c \
libs/console/filelist.c libs/console/filelist.c
client_sources= \ client_sources= \
libs/console/bi_inputline.c \ libs/console/bi_inputline.c \
libs/console/cl_debug.c \
libs/console/client.c \ libs/console/client.c \
libs/console/menu.c libs/console/menu.c
server_sources= \ server_sources= \
libs/console/server.c libs/console/server.c

116
libs/console/cl_debug.c Normal file
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@ -0,0 +1,116 @@
#ifdef HAVE_CONFIG_H
# include "config.h"
#endif
#include "QF/cvar.h"
#include "QF/input/event.h"
#include "QF/ui/canvas.h"
#include "QF/ui/font.h"
#include "QF/ui/imui.h"
#include "QF/ui/view.h"
#include "QF/plugin/console.h"
#include "QF/plugin/vid_render.h"
#include "cl_console.h"
static int debug_event_id;
static imui_ctx_t *debug_imui;
#define IMUI_context debug_imui
bool con_debug;
static cvar_t con_debug_cvar = {
.name = "con_debug",
.description =
"Enable the debug interface",
.default_value = "false",
.flags = CVAR_NONE,
.value = { .type = &cexpr_bool, .value = &con_debug },
};
static char *deb_fontname;
static cvar_t deb_fontname_cvar = {
.name = "deb_fontname",
.description =
"Font name/patter for debug interface",
.default_value = "Consolas",
.flags = CVAR_NONE,
.value = { .type = 0, .value = &deb_fontname },
};
static float deb_fontsize;
static cvar_t deb_fontsize_cvar = {
.name = "deb_fontsize",
.description =
"Font size for debug interface",
.default_value = "22",
.flags = CVAR_NONE,
.value = { .type = &cexpr_float, .value = &deb_fontsize },
};
static void
con_debug_f (void *data, const cvar_t *cvar)
{
Con_Show_Mouse (con_debug);
if (debug_imui) {
IMUI_SetVisible (debug_imui, con_debug);
}
}
static int deb_xlen = -1;
static int deb_ylen = -1;
static void
debug_app_window (const IE_event_t *ie_event)
{
if (deb_xlen != ie_event->app_window.xlen
|| deb_ylen != ie_event->app_window.ylen) {
deb_xlen = ie_event->app_window.xlen;
deb_ylen = ie_event->app_window.ylen;
IMUI_SetSize (debug_imui, deb_xlen, deb_ylen);
}
}
static int
debug_event_handler (const IE_event_t *ie_event, void *data)
{
static void (*handlers[ie_event_count]) (const IE_event_t *ie_event) = {
[ie_app_window] = debug_app_window,
};
if ((unsigned) ie_event->type >= ie_event_count
|| !handlers[ie_event->type]) {
return 0;
}
handlers[ie_event->type] (ie_event);
return 1;
}
void
Con_Debug_InitCvars (void)
{
Cvar_Register (&con_debug_cvar, con_debug_f, 0);
Cvar_Register (&deb_fontname_cvar, 0, 0);
Cvar_Register (&deb_fontsize_cvar, 0, 0);
}
void
Con_Debug_Init (void)
{
debug_event_id = IE_Add_Handler (debug_event_handler, 0);
debug_imui = IMUI_NewContext (*con_data.canvas_sys,
deb_fontname, deb_fontsize);
IMUI_SetVisible (debug_imui, con_debug);
}
void
Con_Debug_Shutdown (void)
{
IE_Remove_Handler (debug_event_id);
}
void
Con_Debug_Draw (void)
{
UI_Button ("Hi there!");
IMUI_Draw (debug_imui);
}

View file

@ -61,6 +61,7 @@
#include "QF/ui/inputline.h" #include "QF/ui/inputline.h"
#include "QF/ui/view.h" #include "QF/ui/view.h"
#include "cl_console.h"
#include "compat.h" #include "compat.h"
static con_buffer_t *con; static con_buffer_t *con;
@ -155,9 +156,11 @@ static uint32_t canvas_base;
static uint32_t view_base; static uint32_t view_base;
static con_state_t con_state; static con_state_t con_state;
static bool con_hide_mouse; static bool con_hide_mouse; // external requested state
static bool con_show_mouse; // local (overrides con_hide_mouse)
static bool con_force_mouse_visible;// internal (overrides all for show)
static int con_event_id; static int con_event_id;
static int con_saved_focos; static int con_saved_focus;
static bool con_debuglog; static bool con_debuglog;
static bool chat_team; static bool chat_team;
@ -332,6 +335,21 @@ ClearNotify (void)
notify_head = notify_tail = 0; notify_head = notify_tail = 0;
} }
static void
con_update_mouse (void)
{
VID_SetCursor (con_force_mouse_visible
|| con_show_mouse
|| !con_hide_mouse);
}
void
Con_Show_Mouse (bool visible)
{
con_show_mouse = visible;
con_update_mouse ();
}
static void static void
C_SetState (con_state_t state, bool hide_mouse) C_SetState (con_state_t state, bool hide_mouse)
{ {
@ -339,13 +357,14 @@ C_SetState (con_state_t state, bool hide_mouse)
con_state = state; con_state = state;
con_hide_mouse = hide_mouse; con_hide_mouse = hide_mouse;
if (con_state == con_inactive) { if (con_state == con_inactive) {
IE_Set_Focus (con_saved_focos); IE_Set_Focus (con_saved_focus);
VID_SetCursor (!con_hide_mouse); con_force_mouse_visible = false;
} else if (old_state == con_inactive) { } else if (old_state == con_inactive) {
con_saved_focos = IE_Get_Focus (); con_saved_focus = IE_Get_Focus ();
IE_Set_Focus (con_event_id); IE_Set_Focus (con_event_id);
VID_SetCursor (true); con_force_mouse_visible = true;
} }
con_update_mouse ();
if (state == con_message) { if (state == con_message) {
say_line.prompt = "say:"; say_line.prompt = "say:";
@ -769,6 +788,9 @@ setup_console (void)
static void static void
C_DrawConsole (void) C_DrawConsole (void)
{ {
if (con_debug) {
Con_Debug_Draw ();
}
setup_console (); setup_console ();
view_pos_t screen_len = View_GetLen (screen_view); view_pos_t screen_len = View_GetLen (screen_view);
@ -1036,6 +1058,7 @@ C_InitCvars (void)
Cvar_Register (&con_size_cvar, 0, 0); Cvar_Register (&con_size_cvar, 0, 0);
Cvar_Register (&con_speed_cvar, 0, 0); Cvar_Register (&con_speed_cvar, 0, 0);
Cvar_Register (&cl_conmode_cvar, 0, 0); Cvar_Register (&cl_conmode_cvar, 0, 0);
Con_Debug_InitCvars ();
} }
static void static void
@ -1057,6 +1080,8 @@ C_Init (void)
// The console will get resized, so assume initial size is 320x200 // The console will get resized, so assume initial size is 320x200
ecs_system_t sys = { con_data.canvas_sys->reg, view_base }; ecs_system_t sys = { con_data.canvas_sys->reg, view_base };
screen_canvas = Canvas_New (*con_data.canvas_sys); screen_canvas = Canvas_New (*con_data.canvas_sys);
Con_Debug_Init ();
screen_view = Canvas_GetRootView (*con_data.canvas_sys, screen_canvas); screen_view = Canvas_GetRootView (*con_data.canvas_sys, screen_canvas);
console_view = View_New (sys, screen_view); console_view = View_New (sys, screen_view);
buffer_view = View_New (sys, console_view); buffer_view = View_New (sys, console_view);
@ -1197,6 +1222,8 @@ C_Init (void)
static void static void
C_shutdown (void) C_shutdown (void)
{ {
Con_Debug_Shutdown ();
r_funcs->Draw_DestroyPic (conback); r_funcs->Draw_DestroyPic (conback);
IE_Remove_Handler (con_event_id); IE_Remove_Handler (con_event_id);
Menu_Shutdown (); Menu_Shutdown ();

View file

@ -54,6 +54,8 @@
#include "QF/plugin/console.h" #include "QF/plugin/console.h"
#include "QF/plugin/vid_render.h" #include "QF/plugin/vid_render.h"
#include "cl_console.h"
typedef struct menu_pic_s { typedef struct menu_pic_s {
struct menu_pic_s *next; struct menu_pic_s *next;
int x, y; int x, y;

View file

@ -53,6 +53,7 @@
#include "QF/plugin/vid_render.h" #include "QF/plugin/vid_render.h"
#include "QF/scene/entity.h" #include "QF/scene/entity.h"
#include "QF/scene/scene.h" #include "QF/scene/scene.h"
#include "QF/ui/font.h"//FIXME
#include "compat.h" #include "compat.h"
@ -707,6 +708,7 @@ CL_Init (cbuf_t *cbuf)
R_Init (); R_Init ();
r_data->lightstyle = cl.lightstyle; r_data->lightstyle = cl.lightstyle;
S_Init (&cl.viewentity, &host_frametime); S_Init (&cl.viewentity, &host_frametime);
Font_Init (); //FIXME not here
PI_RegisterPlugins (client_plugin_list); PI_RegisterPlugins (client_plugin_list);
Con_Load ("client"); Con_Load ("client");

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@ -92,6 +92,7 @@
#include "QF/plugin/console.h" #include "QF/plugin/console.h"
#include "QF/scene/transform.h" #include "QF/scene/transform.h"
#include "QF/ui/font.h"//FIXME
#include "buildnum.h" #include "buildnum.h"
#include "compat.h" #include "compat.h"
@ -1460,6 +1461,7 @@ CL_Init (void)
Mod_Init (); Mod_Init ();
R_Init (); R_Init ();
r_data->lightstyle = cl.lightstyle; r_data->lightstyle = cl.lightstyle;
Font_Init (); //FIXME not here
PI_RegisterPlugins (client_plugin_list); PI_RegisterPlugins (client_plugin_list);
Con_Load ("client"); Con_Load ("client");